Player Matchup

Achilles
Achilles
DecrepitSum
Achilles
Level 124
God Stats
11W - 17L
1,453 SR
Queue Stats
211W - 202L
1,496 Elo+
Party 1
Mercury
Mercury
Marius-PTr
Mercury
Level 123
God Stats
3W - 3L
1,505 SR
Queue Stats
25W - 36L
1,353 Elo+
Solo
Ymir
Ymir
SuperSmiteMan
Ymir
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 13L
1,639 Elo+
Party 1
Hou Yi
Hou Yi
TichyNinja
Hou Yi
Level 85
God Stats
23W - 23L
1,627 SR
Queue Stats
48W - 49L
1,543 Elo+
Party 1
Scylla
Scylla
UsedDegree82145
Scylla
Level 122
God Stats
3W - 4L
1,453 SR
Queue Stats
49W - 36L
1,538 Elo+
Party 1
Team Averages
Level 95
1,507 SR
1,514 Elo+

VS

Team Averages
Level 78
1,480 SR
1,421 Elo+
Odin
Odin
 
Odin
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
CodenameKangaroo
Sol
Level 106
God Stats
3W - 2L
1,586 SR
Queue Stats
148W - 181L
1,380 Elo+
Party 2
Awilix
Awilix
Flo LSBaron
Awilix
Level 128
God Stats
11W - 5L
1,506 SR
Queue Stats
339W - 310L
1,505 Elo+
Party 3
Neith
Neith
LyWox
Neith
Level 26
God Stats
1W - 1L
1,311 SR
Queue Stats
6W - 10L
1,334 Elo+
Party 3
Kumbhakarna
Kumbhakarna
MassiveMuslim
Kumbhakarna
Level 44
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 14L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DecrepitSum
Achilles
14
3 / 4 / 1
7,976
614
12,023
12,817
9,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
Marius-PTr
Mercury
1
0 / 0 / 0
4,033
310
0
0
0
9
1 / 3 / 1
5,957
458
3,651
10,920
6,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
TichyNinja
Hou Yi
9
0 / 2 / 0
5,524
425
4,407
5,727
1,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 2 / 1
7,284
560
6,598
6,493
2,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
1 / 3 / 4
6,625
510
4,162
11,920
5,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
5 / 3 / 3
7,933
610
9,584
8,937
3,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Awilix
13
5 / 1 / 3
7,652
589
4,953
9,139
2,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
LyWox
Neith
10
0 / 0 / 2
5,792
446
5,636
3,715
1,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
MassiveMuslim
Kumbhakarna
9
0 / 0 / 3
5,885
453
1,321
6,349
4,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
7
Kills
11
11
Deaths
7
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
3
4
1
W
5
3
3
2.17
L
Achilles
DecrepitSum
Achilles
3
4
1
0.88
W
Awilix
5
1
3
6.5
W
Neith
LyWox
Neith
0
0
2
1
L
Mercury
Marius-PTr
Mercury
0
0
0
0
W
Kumbhakarna
MassiveMuslim
Kumbhakarna
0
0
3
1.5
L
1
3
1
0.5
L
Hou Yi
TichyNinja
Hou Yi
0
2
0
0
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,679
Damage
25,656
35,957
Taken
40,060
19,644
Mitigated
17,641
8,143
Healing
12,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
4,162
772
0
1,480
11,920
5,722
385
2,630
8,678
266
22,742
W
9,584
3,230
0
4,122
8,937
3,545
1,575
2,747
6,024
50,271
5,622
L
Achilles
DecrepitSum
Achilles
12,023
3,559
0
3,191
12,817
9,802
0
2,165
10,158
0
56,199
W
Awilix
4,953
1,652
0
3,360
9,139
2,655
0
2,287
6,744
0
43,695
W
Neith
LyWox
Neith
5,636
2,475
0
1,309
3,715
1,437
349
1,121
2,594
0
33,216
L
Mercury
Marius-PTr
Mercury
0
0
0
0
0
0
0
0
0
0
0
W
Kumbhakarna
MassiveMuslim
Kumbhakarna
1,321
222
0
1,862
6,349
4,282
0
1,464
4,885
5,972
0
L
3,651
913
0
2,705
10,920
6,541
0
4,249
6,671
14,688
0
L
Hou Yi
TichyNinja
Hou Yi
4,407
2,578
0
1,416
5,727
1,226
0
1,064
4,663
0
27,785
L
6,598
444
0
831
6,493
2,075
0
2,755
3,624
43,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,774
Gold Earned
33,887
273
Minions Killed
317
0
Camps Cleared
0
950,569
Distance Traveled
1,265,061
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,625
510
52
4
0
264,553
4
W
Sol
7,933
610
102
8
0
228,536
2
L
Achilles
7,976
614
102
8
0
246,647
6
W
Awilix
7,652
589
88
7
0
292,406
1
W
Neith
5,792
446
66
5
0
212,815
3
L
Mercury
4,033
310
0
0
0
0
0
W
Kumbhakarna
5,885
453
9
1
0
266,751
2
L
Ymir
5,957
458
23
2
0
223,783
2
L
Hou Yi
5,524
425
57
4
0
227,199
2
L
Scylla
7,284
560
91
7
0
252,940
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role