Player Matchup

Erlang Shen
Erlang Shen
JP1152021
Erlang Shen
Level 50
God Stats
4W - 1L
1,720 SR
Queue Stats
112W - 136L
1,391 Elo+
Solo
Cthulhu
Cthulhu
Kuak12
Cthulhu
Level 48
God Stats
4W - 7L
1,321 SR
Queue Stats
70W - 79L
1,426 Elo+
Party 1
Cliodhna
Cliodhna
MataChewz
Cliodhna
Level 87
God Stats
8W - 1L
1,500 SR
Queue Stats
38W - 24L
1,388 Elo+
Party 1
Hachiman
Hachiman
Santiagodf19
Hachiman
Level 67
God Stats
30W - 26L
1,365 SR
Queue Stats
128W - 120L
1,364 Elo+
Solo
Ra
Ra
smitelucas1604
Ra
Level 97
God Stats
12W - 14L
1,514 SR
Queue Stats
330W - 404L
1,462 Elo+
Solo
Team Averages
Level 70
1,484 SR
1,406 Elo+

VS

Team Averages
Level 62
1,431 SR
1,286 Elo+
Achilles
Achilles
Caue_guzs
Achilles
Level 27
God Stats
4W - 6L
1,334 SR
Queue Stats
15W - 35L
1,130 Elo+
Party 2
Cupid
Cupid
TheNatsuxLucy
Cupid
Level 46
God Stats
1W - 3L
1,328 SR
Queue Stats
111W - 160L
1,319 Elo+
Party 3
Zeus
Zeus
Wormcrawler
Zeus
Level 85
God Stats
13W - 10L
1,575 SR
Queue Stats
270W - 314L
1,407 Elo+
Solo
Erlang Shen
Erlang Shen
joao_l2008
Erlang Shen
Level 37
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 72L
1,252 Elo+
Party 2
Khepri
Khepri
pryestd
Khepri
Level 115
God Stats
1W - 5L
1,416 SR
Queue Stats
123W - 164L
1,322 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
JP1152021
Erlang Shen
14
1 / 1 / 1
8,086
539
5,118
8,025
6,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
Kuak12
Cthulhu
13
1 / 1 / 9
8,253
550
7,788
10,678
10,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
MataChewz
Cliodhna
12
1 / 2 / 3
7,101
473
3,762
9,924
3,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
Santiagodf19
Hachiman
14
7 / 0 / 2
8,643
576
12,926
6,262
2,059
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 1 / 1
8,346
556
4,607
7,620
2,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Caue_guzs
Achilles
13
0 / 0 / 2
7,220
481
4,736
9,123
7,504
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

9
0 / 5 / 0
5,798
387
1,831
10,037
2,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 2 / 1
8,632
575
7,981
5,659
2,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
joao_l2008
Erlang Shen
11
3 / 2 / 1
6,990
466
4,240
7,513
3,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
pryestd
Khepri
10
0 / 3 / 1
6,554
437
2,491
15,017
9,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
12
Kills
5
5
Deaths
12
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Achilles
Caue_guzs
Achilles
0
0
2
1
W
Erlang Shen
JP1152021
Erlang Shen
1
1
1
1.5
W
Cthulhu
Kuak12
Cthulhu
1
1
9
5.5
W
Cliodhna
MataChewz
Cliodhna
1
2
3
1.25
W
Hachiman
Santiagodf19
Hachiman
7
0
2
8
L
0
5
0
0
L
2
2
1
1.25
L
Erlang Shen
joao_l2008
Erlang Shen
3
2
1
1.75
L
Khepri
pryestd
Khepri
0
3
1
0.17
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,201
Damage
21,279
42,509
Taken
47,349
24,933
Mitigated
25,205
16,224
Healing
15,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Caue_guzs
Achilles
4,736
856
0
3,115
9,123
7,504
540
0
9,123
0
35,214
W
Erlang Shen
JP1152021
Erlang Shen
5,118
1,448
0
2,941
8,025
6,739
0
27
7,998
0
47,808
W
Cthulhu
Kuak12
Cthulhu
7,788
1,003
757
2,219
10,678
10,442
0
2,308
8,316
34,785
0
W
Cliodhna
MataChewz
Cliodhna
3,762
440
0
4,168
9,924
3,199
0
1,380
8,468
0
37,465
W
Hachiman
Santiagodf19
Hachiman
12,926
7,180
0
2,220
6,262
2,059
364
1,718
4,518
0
56,463
L
1,831
855
1,122
3,220
10,037
2,453
0
2,242
7,795
0
27,193
L
7,981
1,135
0
1,562
5,659
2,148
0
3,571
2,088
63,204
0
L
Erlang Shen
joao_l2008
Erlang Shen
4,240
1,234
0
2,296
7,513
3,549
0
1,922
5,591
0
36,283
L
Khepri
pryestd
Khepri
2,491
521
644
3,591
15,017
9,551
0
4,660
10,357
25,004
0
W
4,607
217
5
3,914
7,620
2,494
400
4,611
2,737
57,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,429
Gold Earned
35,194
448
Minions Killed
365
0
Camps Cleared
0
1,535,802
Distance Traveled
1,403,966
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,220
481
68
5
0
301,851
2
W
Erlang Shen
8,086
539
97
6
0
329,209
2
W
Cthulhu
8,253
550
41
3
0
295,347
4
W
Cliodhna
7,101
473
67
4
0
335,029
0
W
Hachiman
8,643
576
113
8
0
262,235
0
L
Cupid
5,798
387
58
4
0
247,631
3
L
Zeus
8,632
575
140
9
0
270,335
0
L
Erlang Shen
6,990
466
61
4
0
309,387
1
L
Khepri
6,554
437
38
3
0
274,762
4
W
Ra
8,346
556
130
9
0
313,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role