Player Matchup

Sun Wukong
Sun Wukong
DadeBosche112
Sun Wukong
Level 86
God Stats
2W - 1L
1,523 SR
Queue Stats
50W - 42L
1,539 Elo+
Party 2
Loki
Loki
FrigoBar39
Loki
Level 127
God Stats
1W - 0L
1,563 SR
Queue Stats
76W - 49L
1,560 Elo+
Party 2
Ra
Ra
GioBelva
Ra
Level 16
God Stats
3W - 2L
1,673 SR
Queue Stats
4W - 8L
1,346 Elo+
Party 2
Team Averages
Level 76
1,586 SR
1,482 Elo+

VS

Team Averages
Level 52
1,404 SR
1,445 Elo+
Izanami
Izanami
 
Izanami
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
ViktAhri
Hel
Level 79
God Stats
0W - 4L
1,412 SR
Queue Stats
13W - 13L
1,492 Elo+
Party 1
Artio
Artio
xpakohx
Artio
Level 63
God Stats
1W - 1L
1,299 SR
Queue Stats
7W - 7L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DadeBosche112
Sun Wukong
13
8 / 1 / 11
8,886
808
8,648
10,666
7,977
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
11 / 1 / 9
9,414
856
17,683
8,108
5,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 0 / 15
7,989
726
4,821
3,301
1,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
0 / 9 / 2
6,608
601
6,081
11,983
2,850
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 7 / 2
6,737
612
6,831
9,104
2,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
xpakohx
Artio
11
2 / 5 / 0
8,506
773
3,614
13,805
8,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
6
21
Kills
2
2
Deaths
21
35
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
9
2
0.11
W
Sun Wukong
DadeBosche112
Sun Wukong
8
1
11
13.5
W
11
1
9
15.5
W
2
0
15
9.5
L
0
7
2
0.14
L
Artio
xpakohx
Artio
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,152
Damage
16,526
22,075
Taken
34,892
15,016
Mitigated
13,463
5,196
Healing
9,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,081
3,505
48
1,054
11,983
2,850
0
1,318
10,483
0
19,178
W
Sun Wukong
DadeBosche112
Sun Wukong
8,648
1,792
0
2,122
10,666
7,977
753
5,596
5,070
0
28,191
W
17,683
4,512
0
2,080
8,108
5,823
745
3,802
4,306
0
35,008
W
4,821
274
499
495
3,301
1,216
318
1,806
1,495
17,950
0
L
6,831
690
2,530
2,217
9,104
2,037
0
1,113
7,636
18,573
0
L
Artio
xpakohx
Artio
3,614
0
321
3,530
13,805
8,576
0
3,119
10,140
18,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,289
Gold Earned
21,851
123
Minions Killed
88
4
Camps Cleared
4
667,304
Distance Traveled
568,183
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,608
601
25
2
3
163,715
2
W
Sun Wukong
8,886
808
48
4
2
214,654
3
W
Loki
9,414
856
40
4
2
234,146
2
W
Ra
7,989
726
35
3
0
218,504
0
L
Hel
6,737
612
31
3
1
190,827
1
L
Artio
8,506
773
32
3
0
213,641
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role