Player Matchup

Sun Wukong
Sun Wukong
CosmicKupid
Sun Wukong
Level 73
God Stats
6W - 7L
1,475 SR
Queue Stats
9W - 11L
1,389 Elo+
Solo
Bacchus
Bacchus
Goxio
Bacchus
Level 103
God Stats
11W - 10L
1,434 SR
Queue Stats
283W - 359L
1,336 Elo+
Solo
Hachiman
Hachiman
Skullyboiz
Hachiman
Level 68
God Stats
12W - 15L
1,476 SR
Queue Stats
363W - 392L
1,373 Elo+
Solo
Team Averages
Level 81
1,462 SR
1,366 Elo+

VS

Team Averages
Level 46
1,463 SR
1,308 Elo+
Sobek
Sobek
NiicKo24
Sobek
Level 29
God Stats
3W - 5L
1,481 SR
Queue Stats
28W - 52L
1,233 Elo+
Party 1
Chaac
Chaac
RonnieD361
Chaac
Level 61
God Stats
1W - 5L
1,413 SR
Queue Stats
310W - 389L
1,358 Elo+
Solo
Janus
Janus
XCorajeX
Janus
Level 49
God Stats
1W - 3L
1,495 SR
Queue Stats
105W - 150L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CosmicKupid
Sun Wukong
11
3 / 1 / 8
7,892
717
7,993
7,061
7,200
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bacchus
Goxio
Bacchus
13
4 / 0 / 10
9,050
823
6,823
7,606
6,913
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
Skullyboiz
Hachiman
14
10 / 0 / 5
9,087
826
12,564
8,204
2,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
NiicKo24
Sobek
9
0 / 3 / 0
6,967
633
3,618
10,881
7,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
8
0 / 9 / 0
6,243
568
5,903
15,100
6,647
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Janus
XCorajeX
Janus
10
0 / 5 / 0
6,653
605
5,344
7,066
1,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
0
17
Kills
0
1
Deaths
17
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CosmicKupid
Sun Wukong
3
1
8
7
W
Bacchus
Goxio
Bacchus
4
0
10
9
L
Sobek
NiicKo24
Sobek
0
3
0
0
L
Chaac
0
9
0
0
W
Hachiman
Skullyboiz
Hachiman
10
0
5
12.5
L
Janus
XCorajeX
Janus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,380
Damage
14,865
22,871
Taken
33,047
16,989
Mitigated
15,715
4,470
Healing
4,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CosmicKupid
Sun Wukong
7,993
1,487
0
348
7,061
7,200
353
2,496
4,565
0
21,787
W
Bacchus
Goxio
Bacchus
6,823
687
301
2,956
7,606
6,913
495
3,682
3,924
23,659
0
L
Sobek
NiicKo24
Sobek
3,618
338
0
2,330
10,881
7,320
216
2,416
8,465
10,992
0
L
Chaac
5,903
709
0
2,228
15,100
6,647
120
3,026
12,074
0
20,067
W
Hachiman
Skullyboiz
Hachiman
12,564
5,664
76
789
8,204
2,876
966
3,137
5,067
0
31,937
L
Janus
XCorajeX
Janus
5,344
255
0
0
7,066
1,748
164
2,037
5,029
22,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,029
Gold Earned
19,863
126
Minions Killed
84
5
Camps Cleared
3
676,703
Distance Traveled
576,673
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,892
717
38
3
0
226,057
1
W
Bacchus
9,050
823
46
4
2
242,696
2
L
Sobek
6,967
633
10
1
0
219,109
3
L
Chaac
6,243
568
21
2
0
182,200
0
W
Hachiman
9,087
826
42
4
3
207,950
0
L
Janus
6,653
605
53
5
3
175,364
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role