Player Matchup

Athena
Athena
Alkrya
Athena
Level 143
God Stats
17W - 15L
1,614 SR
Queue Stats
617W - 583L
1,604 Elo+
Party 2
Achilles
Achilles
TrashcanSmiter
Achilles
Level 48
God Stats
2W - 3L
1,500 SR
Queue Stats
115W - 101L
1,546 Elo+
Party 2
Vulcan
Vulcan
WildTemper
Vulcan
Level 143
God Stats
1W - 3L
1,510 SR
Queue Stats
17W - 9L
1,619 Elo+
Party 2
Da Ji
Da Ji
Zarulil
Da Ji
Level 146
God Stats
8W - 8L
1,579 SR
Queue Stats
183W - 176L
1,623 Elo+
Party 2
Hachiman
Hachiman
ZwackAttack
Hachiman
Level 57
God Stats
4W - 9L
1,501 SR
Queue Stats
126W - 124L
1,509 Elo+
Party 2
Team Averages
Level 107
1,541 SR
1,580 Elo+

VS

Team Averages
Level 31
1,452 SR
1,567 Elo+
Ymir
Ymir
FergyFergus
Ymir
Level 11
God Stats
2W - 1L
1,352 SR
Queue Stats
7W - 3L
1,486 Elo+
Party 3
Kukulkan
Kukulkan
HancuckT35
Kukulkan
Level 66
God Stats
3W - 1L
1,682 SR
Queue Stats
29W - 10L
1,701 Elo+
Party 3
Cu Chulainn
Cu Chulainn
RavIsntBroken
Cu Chulainn
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,727 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
aqueezy
Ah Muzen Cab
Level 21
God Stats
6W - 5L
1,329 SR
Queue Stats
38W - 42L
1,432 Elo+
Party 1
Bakasura
Bakasura
irondeathstroke
Bakasura
Level 48
God Stats
4W - 6L
1,397 SR
Queue Stats
108W - 105L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Alkrya
Athena
14
1 / 6 / 8
9,718
423
10,461
29,491
35,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
16
1 / 6 / 3
9,707
422
10,776
27,025
28,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
WildTemper
Vulcan
19
5 / 6 / 2
12,299
535
10,268
13,138
5,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Da Ji
Zarulil
Da Ji
16
5 / 8 / 5
10,408
453
15,163
22,087
11,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
ZwackAttack
Hachiman
15
1 / 5 / 1
9,501
413
5,941
17,357
5,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 15
11,133
484
8,601
19,994
23,310
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
HancuckT35
Kukulkan
20
14 / 2 / 6
14,396
626
25,210
9,187
4,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cu Chulainn
RavIsntBroken
Cu Chulainn
20
6 / 1 / 16
13,285
578
26,375
26,618
27,932
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
aqueezy
Ah Muzen Cab
18
4 / 2 / 8
11,837
515
10,114
12,430
5,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
20
7 / 5 / 12
13,927
606
14,004
20,305
10,640
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
88
13
Kills
31
31
Deaths
13
19
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Athena
Alkrya
Athena
1
6
8
0.83
W
0
3
15
2.5
W
Kukulkan
HancuckT35
Kukulkan
14
2
6
8.5
W
Cu Chulainn
RavIsntBroken
Cu Chulainn
6
1
16
14
L
Achilles
1
6
3
0.42
L
Vulcan
WildTemper
Vulcan
5
6
2
1
L
Da Ji
Zarulil
Da Ji
5
8
5
0.94
L
Hachiman
ZwackAttack
Hachiman
1
5
1
0.3
W
Ah Muzen Cab
aqueezy
Ah Muzen Cab
4
2
8
4
W
Bakasura
7
5
12
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,609
Damage
84,304
109,098
Taken
88,534
86,184
Mitigated
71,485
17,568
Healing
28,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Alkrya
Athena
10,461
1,967
1,065
3,025
29,491
35,127
0
11,989
15,850
42,187
0
W
8,601
2,341
0
3,176
19,994
23,310
660
5,427
14,398
38,199
0
W
Kukulkan
HancuckT35
Kukulkan
25,210
1,457
0
1,217
9,187
4,182
979
3,144
5,997
133,109
0
W
Cu Chulainn
RavIsntBroken
Cu Chulainn
26,375
3,478
0
8,618
26,618
27,932
489
5,898
19,916
12,315
74,685
L
Achilles
10,776
2,177
0
1,875
27,025
28,549
0
6,969
18,280
5,741
48,505
L
Vulcan
WildTemper
Vulcan
10,268
4,339
0
2,157
13,138
5,531
819
6,159
6,627
82,396
0
L
Da Ji
Zarulil
Da Ji
15,163
4,204
0
4,275
22,087
11,172
0
6,485
14,753
0
67,420
L
Hachiman
ZwackAttack
Hachiman
5,941
3,376
0
5,171
17,357
5,805
0
6,115
11,120
0
73,042
W
Ah Muzen Cab
aqueezy
Ah Muzen Cab
10,114
4,680
0
6,480
12,430
5,421
3,049
4,161
8,184
0
81,107
W
Bakasura
14,004
8,782
0
9,369
20,305
10,640
399
5,311
14,821
0
114,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,633
Gold Earned
64,578
559
Minions Killed
692
0
Camps Cleared
0
1,988,828
Distance Traveled
2,387,136
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,718
423
56
2
0
445,292
0
W
Ymir
11,133
484
59
3
0
455,994
1
W
Kukulkan
14,396
626
188
8
0
460,079
9
W
Cu Chulainn
13,285
578
144
6
0
485,811
5
L
Achilles
9,707
422
102
4
0
416,716
0
L
Vulcan
12,299
535
186
8
0
367,054
7
L
Da Ji
10,408
453
90
4
0
399,720
2
L
Hachiman
9,501
413
125
5
0
360,046
5
W
Ah Muzen Cab
11,837
515
129
6
0
451,826
5
W
Bakasura
13,927
606
172
7
0
533,426
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role