Player Matchup

Zeus
Zeus
 
Zeus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
KobaltKobold
Chiron
Level 68
God Stats
1W - 8L
1,243 SR
Queue Stats
217W - 231L
1,611 Elo+
Party 1
Hercules
Hercules
SuperTastyMango
Hercules
Level 156
God Stats
1W - 2L
1,445 SR
Queue Stats
245W - 292L
1,583 Elo+
Party 1
Kali
Kali
TexasPeteSauce
Kali
Level 127
God Stats
19W - 12L
1,718 SR
Queue Stats
338W - 370L
1,616 Elo+
Party 1
Sylvanus
Sylvanus
Zanatix
Sylvanus
Level 62
God Stats
0W - 1L
1,447 SR
Queue Stats
8W - 9L
1,502 Elo+
Party 1
Team Averages
Level 100
1,471 SR
1,562 Elo+

VS

Team Averages
Level 119
1,578 SR
1,591 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
KCEpic12
Achilles
Level 140
God Stats
11W - 8L
1,558 SR
Queue Stats
301W - 273L
1,556 Elo+
Solo
Bacchus
Bacchus
SumYungBoi
Bacchus
Level 71
God Stats
6W - 2L
1,830 SR
Queue Stats
46W - 47L
1,762 Elo+
Solo
Thor
Thor
edeimz
Thor
Level 141
God Stats
2W - 2L
1,502 SR
Queue Stats
43W - 28L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
8
1 / 4 / 1
5,190
519
5,493
4,787
900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
8
2 / 3 / 1
5,124
512
7,040
6,507
1,948
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hercules
8
0 / 4 / 1
5,104
510
2,485
9,674
3,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
4 / 5 / 0
6,001
600
4,664
7,154
2,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
Zanatix
Sylvanus
7
0 / 2 / 3
4,402
440
2,373
4,969
2,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
4 / 2 / 2
6,442
644
3,111
5,904
1,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Freya
 
Freya
10
3 / 2 / 2
6,193
619
4,336
8,736
2,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
KCEpic12
Achilles
11
3 / 1 / 7
6,761
676
7,378
6,417
4,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
SumYungBoi
Bacchus
9
1 / 2 / 4
5,671
567
3,944
7,341
5,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
edeimz
Thor
12
7 / 0 / 5
6,969
697
5,211
7,275
2,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
7
Kills
18
18
Deaths
7
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
4
1
0.38
W
Cernunnos
 
Cernunnos
4
2
2
2.5
W
Freya
 
Freya
3
2
2
2
W
Achilles
KCEpic12
Achilles
3
1
7
6.5
L
Chiron
2
3
1
0.83
W
Bacchus
SumYungBoi
Bacchus
1
2
4
1.5
L
Hercules
0
4
1
0.13
L
4
5
0
0.8
L
Sylvanus
Zanatix
Sylvanus
0
2
3
0.75
W
Thor
edeimz
Thor
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,055
Damage
23,980
33,091
Taken
35,673
12,402
Mitigated
15,961
8,373
Healing
13,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
5,493
459
0
436
4,787
900
429
225
4,478
22,968
0
W
Cernunnos
 
Cernunnos
3,111
1,083
0
2,081
5,904
1,753
998
1,255
4,459
0
35,222
W
Freya
 
Freya
4,336
2,179
0
3,223
8,736
2,455
874
1,363
7,373
30,994
0
W
Achilles
KCEpic12
Achilles
7,378
1,587
0
2,346
6,417
4,137
0
1,149
5,158
1,021
32,577
L
Chiron
7,040
2,373
213
1,627
6,507
1,948
0
3,884
2,623
0
26,141
W
Bacchus
SumYungBoi
Bacchus
3,944
549
435
2,459
7,341
5,429
280
1,911
5,329
10,951
0
L
Hercules
2,485
1,351
49
2,614
9,674
3,988
0
822
8,454
0
24,414
L
4,664
1,605
0
1,719
7,154
2,682
0
199
6,817
0
22,947
L
Sylvanus
Zanatix
Sylvanus
2,373
798
442
1,273
4,969
2,884
0
3,300
1,669
9,070
2,707
W
Thor
edeimz
Thor
5,211
863
0
2,698
7,275
2,187
0
1,423
5,794
0
35,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,821
Gold Earned
32,036
221
Minions Killed
294
0
Camps Cleared
0
933,767
Distance Traveled
1,021,651
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,190
519
57
6
0
180,740
0
W
Cernunnos
6,442
644
74
7
0
167,285
2
W
Freya
6,193
619
62
6
0
188,571
2
W
Achilles
6,761
676
79
8
0
222,902
2
L
Chiron
5,124
512
51
5
0
194,310
3
W
Bacchus
5,671
567
17
2
0
208,442
3
L
Hercules
5,104
510
50
5
0
197,402
1
L
Kali
6,001
600
41
4
0
197,979
0
L
Sylvanus
4,402
440
22
2
0
163,336
2
W
Thor
6,969
697
62
6
0
234,451
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role