Player Matchup

Danzaburou
Danzaburou
Darazul
Danzaburou
Level 103
God Stats
1W - 0L
1,634 SR
Queue Stats
5W - 6L
1,447 Elo+
Party 1
Odin
Odin
MrDrProfessor19
Odin
Level 55
God Stats
3W - 2L
1,612 SR
Queue Stats
11W - 10L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
funhunt59
Jormungandr
Level 22
God Stats
1W - 0L
1,403 SR
Queue Stats
10W - 8L
1,500 Elo+
Party 1
Bastet
Bastet
narcossss
Bastet
Level 68
God Stats
2W - 0L
1,499 SR
Queue Stats
29W - 16L
1,685 Elo+
Party 1
Baron Samedi
Baron Samedi
sillybook
Baron Samedi
Level 29
God Stats
4W - 2L
1,671 SR
Queue Stats
55W - 31L
1,589 Elo+
Solo
Team Averages
Level 55
1,563 SR
1,544 Elo+

VS

Team Averages
Level 67
1,580 SR
1,449 Elo+
Gilgamesh
Gilgamesh
RacisMinAmerica
Gilgamesh
Level 83
God Stats
1W - 2L
1,650 SR
Queue Stats
15W - 14L
1,536 Elo+
Party 2
Mercury
Mercury
Renato2298
Mercury
Level 97
God Stats
23W - 30L
1,396 SR
Queue Stats
34W - 52L
1,251 Elo+
Solo
Ymir
Ymir
RyneSlim
Ymir
Level 17
God Stats
0W - 2L
1,574 SR
Queue Stats
2W - 7L
1,435 Elo+
Solo
Medusa
Medusa
SeniorToritse
Medusa
Level 108
God Stats
6W - 3L
1,675 SR
Queue Stats
68W - 65L
1,517 Elo+
Party 2
Zhong Kui
Zhong Kui
ThisWontWork
Zhong Kui
Level 29
God Stats
0W - 2L
1,603 SR
Queue Stats
15W - 16L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Darazul
Danzaburou
14
3 / 1 / 11
8,061
806
5,570
5,219
1,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
3 / 1 / 10
8,179
818
4,861
6,046
5,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
funhunt59
Jormungandr
14
2 / 1 / 10
8,165
817
6,650
7,378
5,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
narcossss
Bastet
16
10 / 0 / 10
10,441
1,044
10,253
6,656
2,628
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
sillybook
Baron Samedi
15
5 / 0 / 11
8,827
883
10,993
5,941
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
RacisMinAmerica
Gilgamesh
13
1 / 5 / 1
6,823
682
6,073
11,413
8,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
Renato2298
Mercury
12
0 / 5 / 3
6,416
642
1,725
7,370
2,517
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
12
1 / 4 / 1
7,084
708
2,867
11,321
8,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 5 / 2
6,398
640
4,248
8,285
2,355
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
ThisWontWork
Zhong Kui
12
1 / 4 / 1
6,751
675
5,053
7,988
5,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
11
23
Kills
3
3
Deaths
23
52
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Darazul
Danzaburou
3
1
11
8.5
W
3
1
10
8
L
Gilgamesh
RacisMinAmerica
Gilgamesh
1
5
1
0.3
L
Mercury
Renato2298
Mercury
0
5
3
0.3
L
Ymir
1
4
1
0.38
L
0
5
2
0.2
L
Zhong Kui
ThisWontWork
Zhong Kui
1
4
1
0.38
W
Jormungandr
funhunt59
Jormungandr
2
1
10
7
W
Bastet
narcossss
Bastet
10
0
10
15
W
Baron Samedi
sillybook
Baron Samedi
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,327
Damage
19,966
31,240
Taken
46,377
19,364
Mitigated
27,028
11,824
Healing
6,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Darazul
Danzaburou
5,570
1,877
0
1,556
5,219
1,973
1,344
823
4,263
0
16,164
W
4,861
651
0
970
6,046
5,856
81
1,804
4,242
4,297
12,669
L
Gilgamesh
RacisMinAmerica
Gilgamesh
6,073
960
0
1,060
11,413
8,062
0
4,130
7,204
0
20,888
L
Mercury
Renato2298
Mercury
1,725
586
0
258
7,370
2,517
0
2,244
5,041
0
16,544
L
Ymir
2,867
93
148
2,133
11,321
8,305
0
5,373
5,795
11,972
0
L
4,248
1,348
0
1,263
8,285
2,355
0
2,965
5,210
0
23,342
L
Zhong Kui
ThisWontWork
Zhong Kui
5,053
604
0
1,897
7,988
5,789
0
3,629
4,159
19,049
0
W
Jormungandr
funhunt59
Jormungandr
6,650
672
0
732
7,378
5,867
424
2,973
4,187
22,544
0
W
Bastet
narcossss
Bastet
10,253
2,691
0
1,434
6,656
2,628
1,127
1,540
5,044
0
22,990
W
Baron Samedi
sillybook
Baron Samedi
10,993
552
2,818
4,314
5,941
3,040
633
922
4,992
37,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,673
Gold Earned
33,472
206
Minions Killed
207
9
Camps Cleared
4
985,696
Distance Traveled
895,944
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,061
806
34
3
1
195,195
0
W
Odin
8,179
818
28
3
0
174,502
1
L
Gilgamesh
6,823
682
32
3
0
186,770
1
L
Mercury
6,416
642
38
4
4
199,906
2
L
Ymir
7,084
708
23
2
0
165,886
0
L
Medusa
6,398
640
56
6
0
176,618
1
L
Zhong Kui
6,751
675
58
6
0
166,764
1
W
Jormungandr
8,165
817
28
3
3
198,236
2
W
Bastet
10,441
1,044
35
4
4
235,758
3
W
Baron Samedi
8,827
883
81
8
1
182,005
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role