Player Matchup

Jing Wei
Jing Wei
Gold II
HoorayForSal
Jing Wei
Gold II
Level 119
God Stats
3W - 2L
1,895 SR
Queue Stats
295W - 308L
1,725 MMR
Solo
Mercury
Mercury
Platinum I
Nite at nick
Mercury
Platinum I
Level 119
God Stats
2W - 3L
1,679 SR
Queue Stats
171W - 170L
1,922 MMR
Party 2
Thoth
Thoth
Platinum IV
TrapLover48
Thoth
Platinum IV
Level 96
God Stats
2W - 3L
1,553 SR
Queue Stats
568W - 592L
1,778 MMR
Solo
Achilles
Achilles
Platinum V
YungKillaKev
Achilles
Platinum V
Level 128
God Stats
4W - 4L
1,449 SR
Queue Stats
121W - 116L
1,764 MMR
Solo
Ares
Ares
Platinum V
thillycuh
Ares
Platinum V
Level 127
God Stats
5W - 6L
1,490 SR
Queue Stats
349W - 347L
1,568 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 118
1,613 SR
1,751 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 129
1,597 SR
1,742 MMR
Merlin
Merlin
Gold I
 
Merlin
Gold I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Platinum IV
Ohh SWAG
Jormungandr
Platinum IV
Level 144
God Stats
2W - 2L
1,573 SR
Queue Stats
174W - 178L
1,741 MMR
Solo
Sylvanus
Sylvanus
Gold II
Proxcimitty
Sylvanus
Gold II
Level 132
God Stats
5W - 2L
1,852 SR
Queue Stats
25W - 18L
1,749 MMR
Solo
Serqet
Serqet
Platinum I
Two Chainz
Serqet
Platinum I
Level 124
God Stats
2W - 4L
1,456 SR
Queue Stats
76W - 65L
2,041 MMR
Party 1
Skadi
Skadi
Gold I
el LANTURNT
Skadi
Gold I
Level 119
God Stats
17W - 15L
1,604 SR
Queue Stats
348W - 356L
1,681 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
HoorayForSal
Jing Wei
15
1 / 3 / 2
9,283
489
4,012
10,348
2,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
Nite at nick
Mercury
17
4 / 4 / 6
10,333
544
9,198
13,515
3,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
4 / 4 / 3
8,681
457
5,151
6,829
1,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
YungKillaKev
Achilles
17
4 / 5 / 2
10,571
556
8,372
18,438
11,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ares
13
0 / 4 / 7
8,427
444
5,358
13,518
10,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
AthenaZeusIzanamiAwilix

VS

Bans
MulanGebCliodhnaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
4 / 5 / 2
10,230
538
8,771
9,964
4,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Ohh SWAG
Jormungandr
16
5 / 1 / 5
11,144
587
12,243
13,022
12,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
Proxcimitty
Sylvanus
15
2 / 2 / 6
10,126
533
4,923
10,936
10,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Serqet
Two Chainz
Serqet
18
4 / 4 / 5
11,291
594
6,643
14,103
6,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
4 / 1 / 3
11,548
608
10,354
12,759
5,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
40
13
Kills
19
20
Deaths
13
20
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
5
2
1
L
Jing Wei
HoorayForSal
Jing Wei
1
3
2
0.67
L
Mercury
Nite at nick
Mercury
4
4
6
1.75
W
Jormungandr
Ohh SWAG
Jormungandr
5
1
5
7.5
W
Sylvanus
Proxcimitty
Sylvanus
2
2
6
2.5
L
4
4
3
1.38
W
Serqet
Two Chainz
Serqet
4
4
5
1.63
L
Achilles
YungKillaKev
Achilles
4
5
2
1
W
4
1
3
5.5
L
Ares
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,091
Damage
42,934
62,648
Taken
60,784
30,424
Mitigated
39,966
13,674
Healing
21,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
8,771
438
0
1,939
9,964
4,367
490
3,050
6,777
73,577
0
L
Jing Wei
HoorayForSal
Jing Wei
4,012
2,418
0
3,641
10,348
2,052
0
765
9,583
0
58,722
L
Mercury
Nite at nick
Mercury
9,198
2,645
0
1,480
13,515
3,957
216
4,501
8,564
0
93,802
W
Jormungandr
Ohh SWAG
Jormungandr
12,243
3,187
0
2,218
13,022
12,668
608
1,909
10,677
69,180
0
W
Sylvanus
Proxcimitty
Sylvanus
4,923
865
2,849
4,287
10,936
10,233
458
3,484
7,452
24,087
0
L
5,151
283
0
449
6,829
1,750
416
4,687
2,142
37,875
0
W
Serqet
Two Chainz
Serqet
6,643
1,674
0
4,665
14,103
6,757
1,100
1,089
12,805
0
84,621
L
Achilles
YungKillaKev
Achilles
8,372
1,551
0
5,669
18,438
11,876
0
8,825
8,805
0
54,982
W
10,354
5,356
0
5,782
12,759
5,941
930
1,693
10,933
0
93,966
L
Ares
5,358
334
321
2,114
13,518
10,789
0
7,159
6,359
24,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,295
Gold Earned
54,339
506
Minions Killed
569
0
Camps Cleared
0
1,708,722
Distance Traveled
1,813,101
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,230
538
128
7
0
329,413
3
L
Jing Wei
9,283
489
128
7
0
368,749
3
L
Mercury
10,333
544
137
7
0
449,705
6
W
Jormungandr
11,144
587
116
6
0
342,287
3
W
Sylvanus
10,126
533
36
2
0
340,785
5
L
Thoth
8,681
457
82
4
0
203,531
1
W
Serqet
11,291
594
126
7
0
434,888
0
L
Achilles
10,571
556
117
6
0
387,000
3
W
Skadi
11,548
608
163
9
0
365,728
10
L
Ares
8,427
444
42
2
0
299,737
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role