Player Matchup

Morgan Le Fay
Morgan Le Fay
LordHazen
Morgan Le Fay
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Da Ji
Da Ji
MeninoGreviuS
Da Ji
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hera
Hera
Nedoth1
Hera
Level 103
God Stats
0W - 1L
1,281 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Discordia
Discordia
RavenNGoD
Discordia
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ravana
Ravana
SrPiojoso
Ravana
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 127L
1,488 Elo+
Solo
Team Averages
Level 125
1,456 SR
1,498 Elo+

VS

Team Averages
Level 136
1,433 SR
1,501 Elo+
Bastet
Bastet
 
Bastet
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Antognioni
Sol
Level 158
God Stats
9W - 7L
1,568 SR
Queue Stats
214W - 209L
1,490 Elo+
Solo
Zhong Kui
Zhong Kui
Fragnar
Zhong Kui
Level 149
God Stats
1W - 4L
1,097 SR
Queue Stats
274W - 287L
1,515 Elo+
Solo
Thanatos
Thanatos
Guih604
Thanatos
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 44L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LordHazen
Morgan Le Fay
14
3 / 7 / 4
8,689
790
5,440
12,255
3,670
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
0 / 7 / 9
7,829
712
4,299
9,452
2,585
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
Nedoth1
Hera
14
2 / 9 / 3
8,686
790
8,914
11,473
3,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
RavenNGoD
Discordia
15
2 / 5 / 4
8,864
806
8,847
8,796
2,269
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
SrPiojoso
Ravana
16
6 / 5 / 5
9,319
847
6,955
9,706
4,910
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
7 / 2 / 21
10,443
949
17,506
9,404
4,831
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Khepri
 
Khepri
16
2 / 2 / 20
9,792
890
3,212
13,875
17,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
16 / 3 / 13
11,634
1,058
16,317
13,582
5,869
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
Fragnar
Zhong Kui
15
2 / 2 / 21
9,199
836
6,710
8,824
6,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Guih604
Thanatos
14
6 / 5 / 13
9,241
840
5,316
8,618
3,392
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
121
13
Kills
33
33
Deaths
14
25
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
2
21
8.75
W
Khepri
 
Khepri
2
2
20
6
W
16
3
13
7.5
W
Zhong Kui
Fragnar
Zhong Kui
2
2
21
6.25
W
Thanatos
Guih604
Thanatos
6
5
13
2.5
L
Morgan Le Fay
LordHazen
Morgan Le Fay
3
7
4
0.71
L
0
7
9
0.64
L
Hera
Nedoth1
Hera
2
9
3
0.39
L
Discordia
RavenNGoD
Discordia
2
5
4
0.8
L
Ravana
SrPiojoso
Ravana
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,455
Damage
49,061
51,682
Taken
54,303
16,508
Mitigated
38,317
10,676
Healing
26,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
17,506
2,153
2,281
3,577
9,404
4,831
248
3,650
5,679
0
31,872
W
Khepri
 
Khepri
3,212
208
1,109
2,919
13,875
17,761
439
5,442
7,456
12,127
0
W
16,317
6,125
2,238
6,891
13,582
5,869
3,165
6,131
7,290
43,774
0
W
Zhong Kui
Fragnar
Zhong Kui
6,710
491
923
2,823
8,824
6,464
567
4,167
4,560
18,576
0
W
Thanatos
Guih604
Thanatos
5,316
515
0
4,146
8,618
3,392
277
3,811
4,738
0
6,817
L
Morgan Le Fay
LordHazen
Morgan Le Fay
5,440
628
77
2,150
12,255
3,670
0
5,959
6,296
12,117
0
L
4,299
1,422
625
1,034
9,452
2,585
0
4,984
4,468
0
6,459
L
Hera
Nedoth1
Hera
8,914
2,670
119
727
11,473
3,074
0
5,338
6,135
25,966
0
L
Discordia
RavenNGoD
Discordia
8,847
871
364
2,036
8,796
2,269
0
3,794
5,002
24,106
0
L
Ravana
SrPiojoso
Ravana
6,955
1,444
973
2,571
9,706
4,910
0
6,164
3,542
0
13,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,387
Gold Earned
50,309
113
Minions Killed
120
0
Camps Cleared
0
849,463
Distance Traveled
1,169,982
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,443
949
29
3
0
257,368
1
W
Khepri
9,792
890
21
2
0
248,706
3
W
Sol
11,634
1,058
46
4
0
230,452
2
W
Zhong Kui
9,199
836
24
2
0
202,693
3
W
Thanatos
9,241
840
0
0
0
230,763
0
L
Morgan Le Fay
8,689
790
19
2
0
137,074
1
L
Da Ji
7,829
712
5
0
0
185,524
2
L
Hera
8,686
790
49
4
0
139,263
2
L
Discordia
8,864
806
23
2
0
180,737
0
L
Ravana
9,319
847
17
2
0
206,865
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role