Player Matchup

Chaac
Chaac
Fulknier
Chaac
Level 129
God Stats
1W - 1L
1,356 SR
Queue Stats
15W - 16L
1,482 Elo+
Party 1
Hera
Hera
GNC MonsterPump
Hera
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 36L
1,526 Elo+
Party 1
Kuzenbo
Kuzenbo
Vicduh
Kuzenbo
Level 160
God Stats
2W - 0L
1,461 SR
Queue Stats
152W - 156L
1,503 Elo+
Party 1
Thanatos
Thanatos
l3otHarvestr
Thanatos
Level 123
God Stats
4W - 0L
1,694 SR
Queue Stats
15W - 21L
1,582 Elo+
Solo
Anhur
Anhur
xl PepaxDD lx
Anhur
Level 127
God Stats
17W - 11L
1,626 SR
Queue Stats
563W - 483L
1,579 Elo+
Solo
Team Averages
Level 136
1,527 SR
1,534 Elo+

VS

Team Averages
Level 129
1,536 SR
1,552 Elo+
Arachne
Arachne
Afro Kuang
Arachne
Level 109
God Stats
38W - 24L
1,682 SR
Queue Stats
162W - 146L
1,597 Elo+
Party 2
Hercules
Hercules
Crescentwolf5
Hercules
Level 160
God Stats
1W - 2L
1,531 SR
Queue Stats
144W - 151L
1,518 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
H8ER 3LIM1N8ER
Ah Muzen Cab
Level 158
God Stats
14W - 13L
1,708 SR
Queue Stats
772W - 698L
1,571 Elo+
Solo
Freya
Freya
HotRotate
Freya
Level 129
God Stats
1W - 3L
1,245 SR
Queue Stats
148W - 136L
1,563 Elo+
Party 2
Cabrakan
Cabrakan
Sole 2D
Cabrakan
Level 89
God Stats
16W - 19L
1,512 SR
Queue Stats
490W - 452L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Fulknier
Chaac
20
2 / 3 / 11
13,522
563
19,857
28,598
21,766
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
6 / 3 / 12
13,367
557
23,972
11,490
4,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Vicduh
Kuzenbo
18
3 / 2 / 21
12,870
536
11,212
21,833
35,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
l3otHarvestr
Thanatos
20
10 / 5 / 7
13,437
560
13,740
17,545
7,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
7 / 2 / 8
14,221
593
13,981
19,252
8,547
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Afro Kuang
Arachne
19
7 / 5 / 4
12,050
502
10,017
22,235
9,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
Crescentwolf5
Hercules
19
3 / 3 / 4
12,478
520
16,621
24,546
18,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Muzen Cab
H8ER 3LIM1N8ER
Ah Muzen Cab
17
2 / 8 / 3
11,380
474
17,411
20,733
7,287
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
HotRotate
Freya
19
2 / 6 / 2
11,584
483
10,189
19,018
7,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cabrakan
Sole 2D
Cabrakan
13
1 / 6 / 4
9,362
390
6,363
23,308
28,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
32
28
Kills
15
15
Deaths
28
59
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Arachne
Afro Kuang
Arachne
7
5
4
1.8
L
Hercules
Crescentwolf5
Hercules
3
3
4
1.67
W
Chaac
Fulknier
Chaac
2
3
11
2.5
W
6
3
12
4
L
Ah Muzen Cab
H8ER 3LIM1N8ER
Ah Muzen Cab
2
8
3
0.44
L
Freya
HotRotate
Freya
2
6
2
0.5
L
Cabrakan
Sole 2D
Cabrakan
1
6
4
0.5
W
Kuzenbo
Vicduh
Kuzenbo
3
2
21
6.75
W
Thanatos
l3otHarvestr
Thanatos
10
5
7
2.7
W
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,762
Damage
60,601
98,718
Taken
109,840
78,176
Mitigated
71,238
46,357
Healing
31,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Afro Kuang
Arachne
10,017
6,373
0
8,538
22,235
9,859
0
8,668
13,351
0
84,863
L
Hercules
Crescentwolf5
Hercules
16,621
4,729
0
8,405
24,546
18,536
378
7,757
16,647
6,656
82,480
W
Chaac
Fulknier
Chaac
19,857
3,998
529
14,848
28,598
21,766
81
4,241
23,468
9,777
93,766
W
23,972
6,391
363
2,481
11,490
4,432
269
2,211
9,180
90,934
0
L
Ah Muzen Cab
H8ER 3LIM1N8ER
Ah Muzen Cab
17,411
4,823
0
4,516
20,733
7,287
52
8,032
12,499
0
92,514
L
Freya
HotRotate
Freya
10,189
3,146
0
7,705
19,018
7,305
0
4,177
14,643
87,872
11,403
L
Cabrakan
Sole 2D
Cabrakan
6,363
1,415
0
2,131
23,308
28,251
0
8,785
14,158
23,240
0
W
Kuzenbo
Vicduh
Kuzenbo
11,212
3,381
0
2,848
21,833
35,953
15
5,960
15,623
30,247
0
W
Thanatos
l3otHarvestr
Thanatos
13,740
3,336
0
15,665
17,545
7,478
1,545
2,463
14,930
0
93,043
W
13,981
7,783
0
9,623
19,252
8,547
3,460
5,875
13,275
0
132,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,417
Gold Earned
56,854
720
Minions Killed
672
0
Camps Cleared
0
2,331,333
Distance Traveled
2,290,265
34
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
12,050
502
125
5
0
531,108
4
L
Hercules
12,478
520
189
8
0
464,335
0
W
Chaac
13,522
563
195
8
0
519,216
6
W
Hera
13,367
557
177
7
0
449,937
5
L
Ah Muzen Cab
11,380
474
164
7
0
432,205
6
L
Freya
11,584
483
166
7
0
405,375
1
L
Cabrakan
9,362
390
28
1
0
457,242
3
W
Kuzenbo
12,870
536
41
2
0
465,682
10
W
Thanatos
13,437
560
128
5
0
484,864
9
W
Anhur
14,221
593
179
7
0
411,634
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role