Player Matchup

Sol
Sol
DJSamSniff
Sol
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 28L
1,407 Elo+
Party 1
Fenrir
Fenrir
Madtomb145
Fenrir
Level 76
God Stats
2W - 1L
1,441 SR
Queue Stats
49W - 84L
1,304 Elo+
Party 1
Chaac
Chaac
TheSh4rd
Chaac
Level 87
God Stats
1W - 1L
1,287 SR
Queue Stats
88W - 84L
1,475 Elo+
Party 1
Team Averages
Level 71
1,409 SR
1,395 Elo+

VS

Team Averages
Level 34
1,373 SR
1,389 Elo+
Loki
Loki
DemonsEnvy
Loki
Level 58
God Stats
0W - 2L
1,290 SR
Queue Stats
1W - 6L
1,168 Elo+
Party 2
Ymir
Ymir
PurpleBrain14
Ymir
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ra
Ra
belpiplo
Ra
Level 2
God Stats
0W - 1L
1,330 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 16
10,344
796
7,072
4,673
1,444
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
Madtomb145
Fenrir
12
5 / 3 / 11
10,333
795
7,818
11,524
11,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chaac
TheSh4rd
Chaac
16
16 / 3 / 8
11,671
898
27,031
16,080
9,680
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 8 / 2
8,959
689
6,328
15,497
4,472
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
3 / 5 / 3
8,831
679
5,725
19,255
17,846
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
0 / 12 / 5
7,847
604
1,476
12,497
2,952
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
16
25
Kills
6
6
Deaths
25
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
0
16
12
L
3
8
2
0.5
W
Fenrir
Madtomb145
Fenrir
5
3
11
3.5
L
3
5
3
0.9
W
Chaac
TheSh4rd
Chaac
16
3
8
6.67
L
0
12
5
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,921
Damage
13,529
32,277
Taken
47,249
22,314
Mitigated
25,270
10,366
Healing
2,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,072
818
0
1,971
4,673
1,444
1,433
1,268
3,405
33,506
0
L
6,328
804
0
1,020
15,497
4,472
0
2,788
12,709
0
22,588
W
Fenrir
Madtomb145
Fenrir
7,818
1,060
109
2,512
11,524
11,190
250
2,523
7,790
0
12,882
L
5,725
1,764
346
833
19,255
17,846
0
3,949
15,306
14,253
0
W
Chaac
TheSh4rd
Chaac
27,031
6,592
0
5,774
16,080
9,680
1,093
3,784
12,296
165
52,280
L
1,476
161
373
148
12,497
2,952
0
711
11,786
17,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,348
Gold Earned
25,637
120
Minions Killed
73
6
Camps Cleared
2
732,120
Distance Traveled
566,048
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,344
796
59
5
3
252,650
1
L
Loki
8,959
689
29
2
2
208,624
0
W
Fenrir
10,333
795
6
0
0
239,688
1
L
Ymir
8,831
679
15
1
0
206,077
1
W
Chaac
11,671
898
55
4
3
239,782
3
L
Ra
7,847
604
29
2
0
151,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role