Player Matchup

Arachne
Arachne
Fredriksb
Arachne
Level 28
God Stats
2W - 2L
1,380 SR
Queue Stats
35W - 32L
1,439 Elo+
Party 1
Mulan
Mulan
JayJayTobacco
Mulan
Level 84
God Stats
25W - 19L
1,641 SR
Queue Stats
92W - 103L
1,383 Elo+
Party 1
Aphrodite
Aphrodite
John-Doe_X6
Aphrodite
Level 63
God Stats
4W - 2L
1,527 SR
Queue Stats
18W - 22L
1,390 Elo+
Party 1
Danzaburou
Danzaburou
eirikabc1
Danzaburou
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,386 Elo+
Party 1
Kukulkan
Kukulkan
jonezslatlem
Kukulkan
Level 66
God Stats
3W - 3L
1,391 SR
Queue Stats
44W - 50L
1,401 Elo+
Party 1
Team Averages
Level 53
1,488 SR
1,400 Elo+

VS

Team Averages
Level 51
1,479 SR
1,423 Elo+
Set
Set
KILLER JAM JAR8
Set
Level 60
God Stats
7W - 2L
1,780 SR
Queue Stats
58W - 58L
1,485 Elo+
Party 2
Sol
Sol
RockeetBoy
Sol
Level 24
God Stats
0W - 2L
1,432 SR
Queue Stats
17W - 23L
1,423 Elo+
Party 2
Atlas
Atlas
SQUIDCAM2405
Atlas
Level 79
God Stats
1W - 3L
1,421 SR
Queue Stats
79W - 78L
1,477 Elo+
Party 2
Charybdis
Charybdis
exoticmoonlight_
Charybdis
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 104L
1,341 Elo+
Party 3
Ra
Ra
kingjustice435
Ra
Level 55
God Stats
0W - 3L
1,261 SR
Queue Stats
138W - 131L
1,391 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Fredriksb
Arachne
15
7 / 1 / 6
9,589
564
8,830
16,069
5,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 1 / 2
10,093
594
7,210
9,938
6,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Aphrodite
John-Doe_X6
Aphrodite
12
1 / 3 / 6
8,247
485
3,806
9,750
7,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Danzaburou
eirikabc1
Danzaburou
12
1 / 4 / 3
7,446
438
5,329
9,406
2,952
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
jonezslatlem
Kukulkan
15
5 / 2 / 1
9,546
562
8,231
5,895
2,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 2
8,718
513
6,297
14,630
7,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 3 / 1
8,088
476
5,795
10,669
3,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
4 / 2 / 4
8,314
489
9,898
14,992
12,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
11
3 / 4 / 3
7,829
461
4,093
9,095
2,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 2 / 0
9,359
551
2,074
4,389
1,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
17
Kills
11
11
Deaths
17
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Arachne
Fredriksb
Arachne
7
1
6
10
W
3
1
2
4
W
Aphrodite
John-Doe_X6
Aphrodite
1
3
6
1.33
L
2
6
2
0.5
L
1
3
1
0.5
L
4
2
4
3
W
Danzaburou
eirikabc1
Danzaburou
1
4
3
0.63
L
Charybdis
3
4
3
1.13
W
Kukulkan
jonezslatlem
Kukulkan
5
2
1
2.75
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,406
Damage
28,157
51,058
Taken
53,775
25,004
Mitigated
27,227
25,041
Healing
12,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Fredriksb
Arachne
8,830
5,190
0
8,534
16,069
5,920
739
5,794
10,275
0
56,382
W
7,210
803
0
5,095
9,938
6,633
312
2,778
7,160
0
62,147
W
Aphrodite
John-Doe_X6
Aphrodite
3,806
361
4,386
5,345
9,750
7,405
618
3,250
6,500
28,926
0
L
6,297
2,490
0
2,783
14,630
7,521
500
1,367
13,130
0
74,552
L
5,795
1,308
0
4,191
10,669
3,014
744
3,686
6,659
45,618
0
L
9,898
3,171
0
1,663
14,992
12,519
0
3,877
10,939
22,771
0
W
Danzaburou
eirikabc1
Danzaburou
5,329
2,420
0
756
9,406
2,952
1,195
3,156
6,250
0
44,014
L
Charybdis
4,093
2,119
0
2,520
9,095
2,778
0
2,622
6,388
0
35,719
W
Kukulkan
jonezslatlem
Kukulkan
8,231
818
141
784
5,895
2,094
1,077
3,104
2,791
50,967
0
L
2,074
288
179
1,483
4,389
1,395
0
0
4,200
49,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,921
Gold Earned
42,308
452
Minions Killed
420
0
Camps Cleared
0
1,627,173
Distance Traveled
1,501,416
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,589
564
78
5
0
372,201
6
W
Mulan
10,093
594
143
8
0
314,247
5
W
Aphrodite
8,247
485
47
3
0
304,865
0
L
Set
8,718
513
106
6
0
277,310
0
L
Sol
8,088
476
101
6
0
294,412
1
L
Atlas
8,314
489
17
1
0
331,022
2
W
Danzaburou
7,446
438
76
4
0
316,661
2
L
Charybdis
7,829
461
70
4
0
249,973
1
W
Kukulkan
9,546
562
108
6
0
319,199
0
L
Ra
9,359
551
126
7
0
348,699
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role