Player Matchup

Merlin
Merlin
Fleenor44
Merlin
Level 13
God Stats
3W - 6L
1,302 SR
Queue Stats
3W - 6L
1,340 Elo+
Party 2
Tyr
Tyr
FrossTheXim
Tyr
Level 70
God Stats
7W - 6L
1,644 SR
Queue Stats
115W - 118L
1,498 Elo+
Solo
Cliodhna
Cliodhna
TonyBologna77
Cliodhna
Level 89
God Stats
19W - 16L
1,646 SR
Queue Stats
86W - 92L
1,541 Elo+
Party 2
Rama
Rama
ZIZIFO
Rama
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,318 Elo+
Solo
Sol
Sol
ife11down
Sol
Level 90
God Stats
2W - 1L
1,747 SR
Queue Stats
59W - 35L
1,589 Elo+
Solo
Team Averages
Level 81
1,568 SR
1,457 Elo+

VS

Team Averages
Level 116
1,449 SR
1,435 Elo+
Thanatos
Thanatos
I Odeyessy I
Thanatos
Level 160
God Stats
43W - 38L
1,576 SR
Queue Stats
216W - 191L
1,523 Elo+
Party 1
Agni
Agni
JisoTT
Agni
Level 145
God Stats
3W - 4L
1,483 SR
Queue Stats
221W - 222L
1,493 Elo+
Party 1
Zeus
Zeus
Kevinbryan04
Zeus
Level 128
God Stats
2W - 0L
1,493 SR
Queue Stats
73W - 69L
1,521 Elo+
Party 1
Charybdis
Charybdis
MGAK94
Charybdis
Level 125
God Stats
1W - 1L
1,191 SR
Queue Stats
44W - 52L
1,482 Elo+
Solo
Medusa
Medusa
VileLeek206
Medusa
Level 23
God Stats
4W - 4L
1,500 SR
Queue Stats
4W - 7L
1,155 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Fleenor44
Merlin
18
0 / 0 / 0
10,370
610
0
0
0
20
4 / 10 / 11
15,046
885
17,055
34,646
31,283
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cliodhna
TonyBologna77
Cliodhna
20
12 / 7 / 11
18,697
1,100
33,616
21,248
8,095
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rama
ZIZIFO
Rama
20
7 / 6 / 7
18,716
1,101
23,650
20,241
7,171
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 6 / 12
15,470
910
21,652
16,690
4,036
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

6

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
I Odeyessy I
Thanatos
20
11 / 5 / 14
18,014
1,060
23,623
27,141
32,026
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Agni
JisoTT
Agni
20
2 / 6 / 15
15,256
897
16,460
20,972
7,120
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
12 / 3 / 11
18,518
1,089
26,329
15,496
5,713
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
MGAK94
Charybdis
20
3 / 5 / 14
15,003
883
11,785
18,058
6,202
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Medusa
20
1 / 8 / 7
13,997
823
9,651
19,674
7,265
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
90
27
Kills
29
29
Deaths
27
41
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Merlin
Fleenor44
Merlin
0
0
0
0
L
4
10
11
0.95
W
Thanatos
I Odeyessy I
Thanatos
11
5
14
3.6
W
Agni
JisoTT
Agni
2
6
15
1.58
W
12
3
11
5.83
W
Charybdis
MGAK94
Charybdis
3
5
14
2
L
Cliodhna
TonyBologna77
Cliodhna
12
7
11
2.5
W
Medusa
1
8
7
0.56
L
Rama
ZIZIFO
Rama
7
6
7
1.75
L
4
6
12
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,973
Damage
87,848
92,825
Taken
101,341
50,585
Mitigated
58,326
6,631
Healing
14,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Fleenor44
Merlin
0
0
0
0
0
0
0
0
0
0
0
L
17,055
5,468
0
1,195
34,646
31,283
0
14,494
19,341
0
23,103
W
Thanatos
I Odeyessy I
Thanatos
23,623
6,230
0
10,600
27,141
32,026
0
7,805
18,984
259
44,543
W
Agni
JisoTT
Agni
16,460
2,038
0
1,458
20,972
7,120
0
5,725
14,870
33,325
0
W
26,329
2,388
145
1,505
15,496
5,713
0
1,059
14,103
79,267
0
W
Charybdis
MGAK94
Charybdis
11,785
6,546
0
0
18,058
6,202
0
2,385
15,596
0
44,405
L
Cliodhna
TonyBologna77
Cliodhna
33,616
2,525
0
294
21,248
8,095
0
9,481
11,224
0
64,156
W
Medusa
9,651
5,007
17
1,129
19,674
7,265
0
4,678
14,836
0
27,351
L
Rama
ZIZIFO
Rama
23,650
13,651
0
3,294
20,241
7,171
0
10,952
8,933
0
106,054
L
21,652
6,614
0
1,848
16,690
4,036
0
7,359
8,684
46,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,299
Gold Earned
80,788
319
Minions Killed
360
10
Camps Cleared
14
1,365,121
Distance Traveled
1,635,687
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,370
610
0
0
0
0
0
L
Tyr
15,046
885
12
1
3
332,102
0
W
Thanatos
18,014
1,060
51
3
3
371,621
0
W
Agni
15,256
897
39
2
2
319,440
0
W
Zeus
18,518
1,089
145
9
6
317,164
0
W
Charybdis
15,003
883
82
5
1
313,055
0
L
Cliodhna
18,697
1,100
74
4
1
355,876
0
W
Medusa
13,997
823
43
3
2
314,407
2
L
Rama
18,716
1,101
173
10
5
307,675
2
L
Sol
15,470
910
60
4
1
369,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role