Player Matchup

Medusa
Medusa
AsianBatSoup
Medusa
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 101L
1,427 Elo+
Solo
Osiris
Osiris
DopplerGanger143
Osiris
Level 86
God Stats
2W - 3L
1,412 SR
Queue Stats
183W - 197L
1,403 Elo+
Party 2
Chang'e
Chang'e
Fluffpavilion
Chang'e
Level 88
God Stats
2W - 7L
1,162 SR
Queue Stats
171W - 184L
1,357 Elo+
Solo
Tsukuyomi
Tsukuyomi
JIdaKing
Tsukuyomi
Level 108
God Stats
1W - 1L
1,153 SR
Queue Stats
50W - 51L
1,376 Elo+
Solo
Ares
Ares
RavettoRarffika
Ares
Level 101
God Stats
20W - 10L
1,638 SR
Queue Stats
339W - 343L
1,407 Elo+
Party 2
Team Averages
Level 94
1,373 SR
1,394 Elo+

VS

Team Averages
Level 59
1,429 SR
1,325 Elo+
Hachiman
Hachiman
Big Green Yeti
Hachiman
Level 61
God Stats
1W - 1L
1,742 SR
Queue Stats
63W - 70L
1,447 Elo+
Solo
Hera
Hera
CollectorsBane
Hera
Level 32
God Stats
0W - 2L
1,255 SR
Queue Stats
10W - 24L
1,251 Elo+
Party 1
Skadi
Skadi
Dozenquill
Skadi
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,464 Elo+
Solo
Horus
Horus
EmoBlueberry118
Horus
Level 28
God Stats
0W - 2L
1,391 SR
Queue Stats
1W - 19L
1,025 Elo+
Party 1
Susano
Susano
angelmr7979
Susano
Level 86
God Stats
0W - 2L
1,255 SR
Queue Stats
81W - 90L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
8 / 2 / 19
9,891
899
11,834
9,397
4,256
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
8 / 1 / 26
10,206
928
9,650
15,796
18,551
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
14
4 / 4 / 12
9,012
819
7,436
13,518
6,381
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tsukuyomi
JIdaKing
Tsukuyomi
18
15 / 2 / 14
10,870
988
14,651
11,427
6,418
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 2 / 26
9,645
877
8,709
13,274
16,071
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
4 / 7 / 2
8,254
750
12,988
11,590
4,834
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 8 / 2
6,794
618
10,805
9,870
3,458
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
12
1 / 11 / 4
7,249
659
7,215
13,933
4,919
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 7 / 2
7,455
678
2,179
10,757
11,486
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
16
4 / 5 / 3
8,215
747
12,358
10,810
4,655
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
23
38
Kills
10
11
Deaths
38
97
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
8
2
19
8.75
L
Hachiman
4
7
2
0.71
L
0
8
2
0.13
W
8
1
26
21
L
Skadi
1
11
4
0.27
L
1
7
2
0.29
W
Chang'e
4
4
12
2.5
W
Tsukuyomi
JIdaKing
Tsukuyomi
15
2
14
11
W
3
2
26
8
L
Susano
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,280
Damage
45,545
63,412
Taken
56,960
51,677
Mitigated
29,352
21,708
Healing
9,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
11,834
5,069
713
1,466
9,397
4,256
1,278
1,681
7,652
0
29,102
L
Hachiman
12,988
5,271
9
1,720
11,590
4,834
0
3,195
8,395
0
31,641
L
10,805
1,597
349
730
9,870
3,458
0
2,049
7,821
19,239
0
W
9,650
1,782
1,675
2,842
15,796
18,551
653
2,205
13,493
0
16,938
L
Skadi
7,215
2,965
366
273
13,933
4,919
0
3,281
10,652
0
10,833
L
2,179
831
2,034
1,716
10,757
11,486
0
3,976
6,781
0
5,164
W
Chang'e
7,436
1,153
5,052
4,325
13,518
6,381
1,366
1,705
11,749
21,512
0
W
Tsukuyomi
JIdaKing
Tsukuyomi
14,651
3,900
1,698
2,242
11,427
6,418
1,261
2,329
9,028
0
26,676
W
8,709
235
328
1,367
13,274
16,071
529
2,419
10,685
14,283
0
L
Susano
12,358
1,909
143
2,495
10,810
4,655
0
3,644
7,166
0
20,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,624
Gold Earned
37,967
98
Minions Killed
76
0
Camps Cleared
0
1,133,556
Distance Traveled
884,441
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,891
899
33
3
0
221,456
0
L
Hachiman
8,254
750
36
3
0
173,082
0
L
Hera
6,794
618
14
1
0
179,055
1
W
Osiris
10,206
928
20
2
0
252,646
0
L
Skadi
7,249
659
4
0
0
172,293
0
L
Horus
7,455
678
4
0
0
173,644
0
W
Chang'e
9,012
819
24
2
0
190,604
0
W
Tsukuyomi
10,870
988
16
1
0
247,412
2
W
Ares
9,645
877
5
0
0
221,438
0
L
Susano
8,215
747
18
2
0
186,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role