Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
Pallkia
Kali
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 29L
1,701 Elo+
Party 1
Baron Samedi
Baron Samedi
RandyGarbo
Baron Samedi
Level 49
God Stats
5W - 5L
1,658 SR
Queue Stats
73W - 61L
1,574 Elo+
Party 1
Gilgamesh
Gilgamesh
ZackAttack26
Gilgamesh
Level 64
God Stats
5W - 4L
1,604 SR
Queue Stats
113W - 96L
1,576 Elo+
Party 1
Team Averages
Level 89
1,552 SR
1,570 Elo+

VS

Team Averages
Level 100
1,581 SR
1,579 Elo+
King Arthur
King Arthur
El Solarity
King Arthur
Level 105
God Stats
30W - 22L
1,543 SR
Queue Stats
415W - 393L
1,513 Elo+
Solo
Set
Set
Optimize Havoc
Set
Level 96
God Stats
0W - 2L
1,310 SR
Queue Stats
396W - 411L
1,535 Elo+
Solo
Hachiman
Hachiman
Qwondissimo
Hachiman
Level 120
God Stats
1W - 2L
1,502 SR
Queue Stats
158W - 165L
1,427 Elo+
Solo
Athena
Athena
Rottwelier7371
Athena
Level 153
God Stats
5W - 2L
1,628 SR
Queue Stats
63W - 58L
1,538 Elo+
Party 2
Anubis
Anubis
XDefNotASmurfX
Anubis
Level 25
God Stats
4W - 1L
1,919 SR
Queue Stats
48W - 24L
1,883 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
8 / 3 / 4
9,968
586
11,424
18,249
5,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sol
 
Sol
15
3 / 3 / 2
9,107
536
12,110
13,316
4,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kali
Pallkia
Kali
18
11 / 4 / 2
11,823
695
15,762
15,310
5,362
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
RandyGarbo
Baron Samedi
17
5 / 4 / 5
10,781
634
19,171
13,987
10,272
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
ZackAttack26
Gilgamesh
12
1 / 7 / 9
9,003
530
9,149
18,195
10,012
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
El Solarity
King Arthur
12
2 / 7 / 4
8,027
472
9,745
21,407
18,821
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 7 / 5
8,215
483
5,988
13,912
5,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
Qwondissimo
Hachiman
13
1 / 5 / 2
7,846
462
7,467
12,578
3,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 4 / 7
7,887
464
8,135
19,246
14,267
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
12 / 5 / 2
10,231
602
18,191
17,603
8,625
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
41
28
Kills
21
21
Deaths
28
22
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
8
3
4
3.33
W
Sol
 
Sol
3
3
2
1.33
L
King Arthur
El Solarity
King Arthur
2
7
4
0.57
L
4
7
5
0.93
W
Kali
Pallkia
Kali
11
4
2
3
L
Hachiman
Qwondissimo
Hachiman
1
5
2
0.4
W
Baron Samedi
RandyGarbo
Baron Samedi
5
4
5
1.88
L
2
4
7
1.38
L
12
5
2
2.6
W
Gilgamesh
ZackAttack26
Gilgamesh
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,616
Damage
49,526
79,057
Taken
84,746
34,860
Mitigated
49,789
33,838
Healing
25,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
11,424
4,080
0
9,020
18,249
5,036
0
6,739
11,510
63,485
0
W
Sol
 
Sol
12,110
4,302
0
6,161
13,316
4,178
1,792
2,801
10,515
63,632
9,261
L
King Arthur
El Solarity
King Arthur
9,745
1,027
37
6,548
21,407
18,821
85
14,943
6,464
0
44,451
L
5,988
3,214
0
3,715
13,912
5,031
0
5,575
8,337
0
39,878
W
Kali
Pallkia
Kali
15,762
7,065
0
6,528
15,310
5,362
1,770
6,150
9,160
0
66,534
L
Hachiman
Qwondissimo
Hachiman
7,467
2,749
0
3,500
12,578
3,045
155
6,346
6,232
0
48,790
W
Baron Samedi
RandyGarbo
Baron Samedi
19,171
3,011
406
6,066
13,987
10,272
544
2,086
11,901
70,852
0
L
8,135
1,434
923
2,733
19,246
14,267
84
8,902
10,344
20,891
0
L
18,191
764
0
8,229
17,603
8,625
98
5,655
11,948
68,760
0
W
Gilgamesh
ZackAttack26
Gilgamesh
9,149
2,738
1,673
3,984
18,195
10,012
464
8,714
9,481
0
25,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,682
Gold Earned
42,206
449
Minions Killed
395
0
Camps Cleared
0
1,659,576
Distance Traveled
1,565,486
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,968
586
87
5
0
353,407
2
W
Sol
9,107
536
119
7
0
310,985
5
L
King Arthur
8,027
472
77
5
0
294,231
2
L
Set
8,215
483
83
5
0
344,834
5
W
Kali
11,823
695
105
6
0
385,969
6
L
Hachiman
7,846
462
93
5
0
287,094
1
W
Baron Samedi
10,781
634
110
6
0
285,597
8
L
Athena
7,887
464
24
1
0
349,621
5
L
Anubis
10,231
602
118
7
0
289,706
2
W
Gilgamesh
9,003
530
28
2
0
323,618
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role