Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BlankFerno
Ah Muzen Cab
Level 123
God Stats
2W - 4L
1,513 SR
Queue Stats
526W - 560L
1,496 Elo+
Party 2
Janus
Janus
HarasCZECH
Janus
Level 68
God Stats
2W - 18L
1,019 SR
Queue Stats
155W - 208L
1,471 Elo+
Party 2
Yemoja
Yemoja
KashikGeezer
Yemoja
Level 118
God Stats
18W - 16L
1,491 SR
Queue Stats
522W - 560L
1,509 Elo+
Party 2
Cliodhna
Cliodhna
LordTibu
Cliodhna
Level 108
God Stats
2W - 2L
1,718 SR
Queue Stats
245W - 240L
1,550 Elo+
Party 1
Chaac
Chaac
bwin2648
Chaac
Level 81
God Stats
72W - 72L
1,508 SR
Queue Stats
144W - 152L
1,498 Elo+
Party 1
Team Averages
Level 100
1,450 SR
1,505 Elo+

VS

Team Averages
Level 85
1,478 SR
1,442 Elo+
Hercules
Hercules
 
Hercules
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Djerin
Ymir
Level 68
God Stats
5W - 7L
1,420 SR
Queue Stats
7W - 11L
1,364 Elo+
Party 3
Thoth
Thoth
DomiThicc69
Thoth
Level 67
God Stats
4W - 5L
1,500 SR
Queue Stats
110W - 133L
1,435 Elo+
Solo
Neith
Neith
Scorpienxx
Neith
Level 120
God Stats
8W - 7L
1,360 SR
Queue Stats
60W - 53L
1,477 Elo+
Party 3
Mercury
Mercury
snagt
Mercury
Level 85
God Stats
5W - 3L
1,612 SR
Queue Stats
29W - 30L
1,436 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BlankFerno
Ah Muzen Cab
11
1 / 4 / 2
6,663
416
4,690
9,539
2,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
12
0 / 5 / 3
7,310
457
3,900
7,981
2,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
11
1 / 3 / 4
7,133
446
2,614
8,857
5,157
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
LordTibu
Cliodhna
15
5 / 2 / 3
8,821
551
7,970
11,851
4,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
bwin2648
Chaac
14
1 / 0 / 1
7,486
468
3,352
6,175
4,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
0 / 1 / 1
8,337
521
3,427
6,812
6,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ymir
Djerin
Ymir
12
2 / 1 / 6
8,017
501
3,498
8,367
7,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
5 / 2 / 1
9,780
611
6,914
7,070
2,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Neith
14
3 / 1 / 4
8,111
507
12,283
6,113
1,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
snagt
Mercury
16
4 / 3 / 3
9,156
572
6,172
11,370
3,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
29
8
Kills
14
14
Deaths
8
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
1
1
0.5
L
Ah Muzen Cab
BlankFerno
Ah Muzen Cab
1
4
2
0.5
W
Ymir
Djerin
Ymir
2
1
6
5
W
5
2
1
2.75
L
Janus
0
5
3
0.3
L
Yemoja
1
3
4
1
L
Cliodhna
LordTibu
Cliodhna
5
2
3
3.25
W
Neith
3
1
4
5
L
Chaac
bwin2648
Chaac
1
0
1
1.5
W
Mercury
snagt
Mercury
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,526
Damage
32,294
44,403
Taken
39,732
18,707
Mitigated
21,006
15,080
Healing
10,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
3,427
952
0
2,419
6,812
6,019
0
1,399
4,859
0
45,524
L
Ah Muzen Cab
BlankFerno
Ah Muzen Cab
4,690
1,617
0
2,830
9,539
2,052
0
1,686
7,801
0
40,957
W
Ymir
Djerin
Ymir
3,498
590
0
1,396
8,367
7,215
27
1,418
6,917
16,129
0
W
6,914
231
0
1,441
7,070
2,227
86
2,503
4,383
69,738
0
L
Janus
3,900
96
0
769
7,981
2,229
0
4,787
2,844
41,713
0
L
Yemoja
2,614
320
2,569
2,680
8,857
5,157
0
1,901
6,928
17,976
0
L
Cliodhna
LordTibu
Cliodhna
7,970
1,119
0
3,722
11,851
4,414
0
1,498
10,243
0
55,160
W
Neith
12,283
4,925
0
3,561
6,113
1,864
150
1,127
4,962
0
57,469
L
Chaac
bwin2648
Chaac
3,352
177
0
2,510
6,175
4,855
0
0
5,807
5,378
38,343
W
Mercury
snagt
Mercury
6,172
3,266
0
1,304
11,370
3,681
24
906
10,440
0
75,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,413
Gold Earned
43,401
395
Minions Killed
565
0
Camps Cleared
0
1,455,765
Distance Traveled
1,578,575
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,337
521
112
7
0
280,786
7
L
Ah Muzen Cab
6,663
416
82
5
0
290,252
2
W
Ymir
8,017
501
28
2
0
275,158
7
W
Thoth
9,780
611
161
10
0
334,927
1
L
Janus
7,310
457
88
6
0
276,651
2
L
Yemoja
7,133
446
36
2
0
278,345
4
L
Cliodhna
8,821
551
106
7
0
365,026
7
W
Neith
8,111
507
129
8
0
292,396
3
L
Chaac
7,486
468
83
5
0
245,491
0
W
Mercury
9,156
572
135
8
0
395,308
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role