Player Matchup

Bastet
Bastet
Gold I
Capt LilBoat
Bastet
Gold I
Level 52
God Stats
4W - 1L
1,720 SR
Queue Stats
36W - 23L
1,796 MMR
Party 1
Cerberus
Cerberus
Gold III
KisssMyAce
Cerberus
Gold III
Level 104
God Stats
22W - 13L
1,613 SR
Queue Stats
514W - 455L
1,423 MMR
Party 1
Sol
Sol
Gold V
WarMaker49
Sol
Gold V
Level 76
God Stats
13W - 5L
1,600 SR
Queue Stats
121W - 122L
1,217 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 77
1,644 SR
1,479 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 108
1,574 SR
1,311 MMR
Xbalanque
Xbalanque
Gold V
Aztecgod7
Xbalanque
Gold V
Level 128
God Stats
2W - 2L
1,512 SR
Queue Stats
111W - 123L
1,420 MMR
Party 2
Mulan
Mulan
Gold III
Cheyo
Mulan
Gold III
Level 148
God Stats
5W - 6L
1,678 SR
Queue Stats
62W - 56L
1,707 MMR
Party 2
Vulcan
Vulcan
Silver IV
Shad0wSpac32739
Vulcan
Silver IV
Level 49
God Stats
7W - 11L
1,532 SR
Queue Stats
26W - 33L
805 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
5 / 5 / 4
11,684
687
14,016
16,906
6,066
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
KisssMyAce
Cerberus
14
1 / 4 / 6
11,320
666
8,105
21,388
26,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
3 / 6 / 3
10,633
625
10,975
13,768
6,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
Morgan Le FayGilgameshArtioAchillesZeus

VS

Bans
GebScyllaCabrakanAphroditeBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Aztecgod7
Xbalanque
15
6 / 4 / 8
11,990
705
16,700
14,739
4,409
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
Cheyo
Mulan
15
3 / 1 / 11
10,976
646
10,384
20,279
13,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
6 / 4 / 9
11,790
694
14,257
7,377
1,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
9
Kills
15
15
Deaths
9
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Aztecgod7
Xbalanque
6
4
8
2.5
W
Bastet
5
5
4
1.4
L
Mulan
Cheyo
Mulan
3
1
11
8.5
W
Cerberus
KisssMyAce
Cerberus
1
4
6
1
L
6
4
9
2.63
W
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,096
Damage
41,341
52,062
Taken
42,395
39,152
Mitigated
20,253
11,776
Healing
6,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Aztecgod7
Xbalanque
16,700
8,613
0
1,082
14,739
4,409
1,693
5,520
9,219
0
51,995
W
Bastet
14,016
2,125
0
3,395
16,906
6,066
0
7,293
8,903
0
45,099
L
Mulan
Cheyo
Mulan
10,384
1,448
471
4,112
20,279
13,863
543
11,036
9,243
1,430
21,558
W
Cerberus
KisssMyAce
Cerberus
8,105
281
0
3,831
21,388
26,747
68
3,275
17,417
31,880
0
L
14,257
3,472
337
543
7,377
1,981
461
1,886
5,491
44,055
0
W
10,975
3,048
0
4,550
13,768
6,339
3,160
3,845
9,504
52,442
4,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,637
Gold Earned
34,756
224
Minions Killed
180
8
Camps Cleared
6
933,174
Distance Traveled
923,608
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
11,990
705
90
5
3
299,494
3
W
Bastet
11,684
687
52
3
3
331,402
4
L
Mulan
10,976
646
33
2
2
340,922
4
W
Cerberus
11,320
666
54
3
1
324,087
3
L
Vulcan
11,790
694
57
3
1
283,192
2
W
Sol
10,633
625
118
7
4
277,685
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role