Player Matchup

Chaac
Chaac
ACI00
Chaac
Level 140
God Stats
8W - 5L
1,643 SR
Queue Stats
192W - 164L
1,575 Elo+
Party 1
Nu Wa
Nu Wa
Ateuh
Nu Wa
Level 58
God Stats
5W - 7L
1,529 SR
Queue Stats
124W - 128L
1,467 Elo+
Party 1
Thanatos
Thanatos
ImMxtro
Thanatos
Level 79
God Stats
3W - 5L
1,496 SR
Queue Stats
186W - 160L
1,569 Elo+
Party 1
Heimdallr
Heimdallr
Kamarc1
Heimdallr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,541 Elo+
Party 1
Gilgamesh
Gilgamesh
Teyuun
Gilgamesh
Level 78
God Stats
19W - 23L
1,586 SR
Queue Stats
272W - 236L
1,565 Elo+
Party 1
Team Averages
Level 72
1,551 SR
1,543 Elo+

VS

Team Averages
Level 88
1,469 SR
1,529 Elo+
Xbalanque
Xbalanque
A_Needful_Thing
Xbalanque
Level 139
God Stats
1W - 1L
1,281 SR
Queue Stats
78W - 84L
1,495 Elo+
Party 2
Chang'e
Chang'e
Codigotiti
Chang'e
Level 25
God Stats
3W - 4L
1,485 SR
Queue Stats
30W - 33L
1,467 Elo+
Party 3
Geb
Geb
MandalorianLemon
Geb
Level 158
God Stats
4W - 6L
1,566 SR
Queue Stats
96W - 109L
1,509 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Silence_Kellnatx
Ah Muzen Cab
Level 107
God Stats
3W - 3L
1,264 SR
Queue Stats
139W - 130L
1,552 Elo+
Party 3
Achilles
Achilles
heavy-thought7
Achilles
Level 12
God Stats
2W - 0L
1,751 SR
Queue Stats
8W - 2L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ACI00
Chaac
16
2 / 8 / 3
10,618
408
16,971
31,239
22,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Nu Wa
Ateuh
Nu Wa
17
1 / 9 / 2
10,939
421
11,571
16,789
5,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
ImMxtro
Thanatos
18
2 / 7 / 2
10,917
420
9,023
23,233
10,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
Kamarc1
Heimdallr
17
0 / 11 / 0
10,430
401
5,099
17,902
5,008
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Teyuun
Gilgamesh
20
3 / 5 / 2
13,239
509
18,345
24,259
21,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
A_Needful_Thing
Xbalanque
20
12 / 0 / 5
16,260
625
17,588
20,009
8,634
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
Codigotiti
Chang'e
20
5 / 4 / 15
13,268
510
17,298
23,015
9,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
8 / 1 / 19
14,419
555
15,665
21,436
27,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Silence_Kellnatx
Ah Muzen Cab
20
13 / 1 / 9
14,679
565
29,070
19,889
9,249
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
18
2 / 2 / 5
12,289
473
8,284
18,200
15,334
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
93
8
Kills
40
40
Deaths
8
9
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Chaac
ACI00
Chaac
2
8
3
0.44
W
Xbalanque
A_Needful_Thing
Xbalanque
12
0
5
14.5
L
Nu Wa
Ateuh
Nu Wa
1
9
2
0.22
W
Chang'e
Codigotiti
Chang'e
5
4
15
3.13
L
Thanatos
ImMxtro
Thanatos
2
7
2
0.43
L
Heimdallr
Kamarc1
Heimdallr
0
11
0
0
W
8
1
19
17.5
W
Ah Muzen Cab
Silence_Kellnatx
Ah Muzen Cab
13
1
9
17.5
L
Gilgamesh
Teyuun
Gilgamesh
3
5
2
0.8
W
Achilles
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,009
Damage
87,905
113,422
Taken
102,549
64,770
Mitigated
70,348
32,707
Healing
41,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
ACI00
Chaac
16,971
3,647
464
10,668
31,239
22,374
47
12,281
18,656
0
70,753
W
Xbalanque
A_Needful_Thing
Xbalanque
17,588
11,107
0
11,514
20,009
8,634
3,190
1,514
18,245
0
172,691
L
Nu Wa
Ateuh
Nu Wa
11,571
1,842
0
1,408
16,789
5,311
499
7,849
8,577
79,021
0
W
Chang'e
Codigotiti
Chang'e
17,298
1,108
4,769
11,530
23,015
9,612
881
4,128
18,055
85,678
0
L
Thanatos
ImMxtro
Thanatos
9,023
2,556
0
13,759
23,233
10,204
0
5,144
17,781
0
81,895
L
Heimdallr
Kamarc1
Heimdallr
5,099
3,130
0
1,362
17,902
5,008
366
1,906
15,968
0
55,080
W
15,665
1,713
1,371
3,008
21,436
27,519
582
4,211
16,104
61,867
0
W
Ah Muzen Cab
Silence_Kellnatx
Ah Muzen Cab
29,070
11,755
0
4,152
19,889
9,249
2,901
3,659
15,581
0
117,895
L
Gilgamesh
Teyuun
Gilgamesh
18,345
3,586
34
5,012
24,259
21,873
88
5,999
17,382
10,379
87,251
W
Achilles
8,284
1,168
0
5,303
18,200
15,334
619
3,142
14,081
9,514
53,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,143
Gold Earned
70,915
686
Minions Killed
689
0
Camps Cleared
0
2,311,727
Distance Traveled
2,450,966
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,618
408
111
4
0
452,214
0
W
Xbalanque
16,260
625
223
9
0
538,392
1
L
Nu Wa
10,939
421
148
6
0
460,698
0
W
Chang'e
13,268
510
135
5
0
502,365
3
L
Thanatos
10,917
420
132
5
0
499,469
3
L
Heimdallr
10,430
401
108
4
0
399,032
0
W
Geb
14,419
555
66
3
0
503,665
4
W
Ah Muzen Cab
14,679
565
148
6
0
533,149
0
L
Gilgamesh
13,239
509
187
7
0
500,314
1
W
Achilles
12,289
473
117
5
0
373,395
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role