Player Matchup

Discordia
Discordia
 
Discordia
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
DAPAFM09
Fenrir
Level 84
God Stats
4W - 5L
1,500 SR
Queue Stats
145W - 113L
1,595 Elo+
Party 2
Achilles
Achilles
GRM KiIIboy
Achilles
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 96L
1,530 Elo+
Solo
Atlas
Atlas
ixRudexi
Atlas
Level 83
God Stats
11W - 13L
1,610 SR
Queue Stats
193W - 195L
1,534 Elo+
Party 3
Hachiman
Hachiman
majed_ij55
Hachiman
Level 95
God Stats
8W - 4L
1,636 SR
Queue Stats
293W - 256L
1,558 Elo+
Party 3
Team Averages
Level 104
1,549 SR
1,543 Elo+

VS

Team Averages
Level 112
1,498 SR
1,541 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Godly Jaffa
Sol
Level 126
God Stats
1W - 3L
1,431 SR
Queue Stats
312W - 299L
1,584 Elo+
Solo
Hercules
Hercules
IcedStarfish831
Hercules
Level 121
God Stats
6W - 7L
1,557 SR
Queue Stats
86W - 81L
1,586 Elo+
Solo
Cliodhna
Cliodhna
Pxrisma
Cliodhna
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 32L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
7
0 / 0 / 2
3,986
797
1,058
1,386
355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
DAPAFM09
Fenrir
6
1 / 0 / 1
3,818
764
230
2,610
666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
GRM KiIIboy
Achilles
7
0 / 0 / 1
3,903
781
3,134
3,410
1,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atlas
ixRudexi
Atlas
5
1 / 0 / 2
3,376
675
872
2,487
752
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
majed_ij55
Hachiman
6
2 / 0 / 0
3,949
790
735
2,129
402

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
6
0 / 1 / 0
3,533
707
1,274
2,143
410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sylvanus
 
Sylvanus
5
0 / 2 / 0
3,319
664
1,568
2,912
1,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

1
0 / 0 / 0
1,017
203
0
0
0
Hercules
5
0 / 1 / 0
3,235
647
573
4,021
2,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
Pxrisma
Cliodhna
6
0 / 0 / 0
3,604
721
273
2,679
669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
4
Kills
0
0
Deaths
4
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
0
0
2
1
L
Danzaburou
 
Danzaburou
0
1
0
0
L
Sylvanus
 
Sylvanus
0
2
0
0
W
Fenrir
DAPAFM09
Fenrir
1
0
1
1.5
W
Achilles
GRM KiIIboy
Achilles
0
0
1
0.5
L
0
0
0
0
L
Hercules
0
1
0
0
L
Cliodhna
Pxrisma
Cliodhna
0
0
0
0
W
Atlas
ixRudexi
Atlas
1
0
2
2
W
Hachiman
majed_ij55
Hachiman
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,029
Damage
3,688
12,022
Taken
11,755
4,029
Mitigated
4,261
4,196
Healing
3,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
1,058
99
0
245
1,386
355
0
512
874
21,438
0
L
Danzaburou
 
Danzaburou
1,274
585
0
836
2,143
410
0
213
1,930
0
13,142
L
Sylvanus
 
Sylvanus
1,568
519
207
782
2,912
1,135
0
1,581
1,331
8,257
2,607
W
Fenrir
DAPAFM09
Fenrir
230
124
0
500
2,610
666
0
0
2,610
0
15,578
W
Achilles
GRM KiIIboy
Achilles
3,134
1,047
0
1,682
3,410
1,854
0
0
3,286
0
17,218
L
0
0
0
0
0
0
0
0
0
0
0
L
Hercules
573
140
0
1,709
4,021
2,047
0
0
3,655
0
9,937
L
Cliodhna
Pxrisma
Cliodhna
273
0
0
284
2,679
669
0
136
2,543
0
17,548
W
Atlas
ixRudexi
Atlas
872
321
0
856
2,487
752
0
554
1,933
4,023
0
W
Hachiman
majed_ij55
Hachiman
735
241
0
913
2,129
402
0
271
1,858
0
15,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,032
Gold Earned
14,708
175
Minions Killed
119
0
Camps Cleared
0
561,773
Distance Traveled
419,995
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
3,986
797
40
8
0
112,004
1
L
Danzaburou
3,533
707
21
4
0
96,393
1
L
Sylvanus
3,319
664
21
4
0
89,397
3
W
Fenrir
3,818
764
45
9
0
116,170
2
W
Achilles
3,903
781
42
8
0
114,577
1
L
Sol
1,017
203
0
0
0
0
0
L
Hercules
3,235
647
28
6
0
116,383
1
L
Cliodhna
3,604
721
49
10
0
117,822
1
W
Atlas
3,376
675
9
2
0
117,116
1
W
Hachiman
3,949
790
39
8
0
101,906
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role