Player Matchup

Sol
Sol
BradWVU0032
Sol
Level 106
God Stats
38W - 27L
1,562 SR
Queue Stats
505W - 600L
1,387 Elo+
Party 1
Medusa
Medusa
Operator256
Medusa
Level 42
God Stats
30W - 30L
1,564 SR
Queue Stats
130W - 139L
1,488 Elo+
Party 2
Nu Wa
Nu Wa
PreentTheFarmer
Nu Wa
Level 28
God Stats
5W - 5L
1,820 SR
Queue Stats
79W - 89L
1,406 Elo+
Party 1
Chaac
Chaac
SWEET678
Chaac
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,455 Elo+
Party 2
Awilix
Awilix
collinsdchs22
Awilix
Level 89
God Stats
7W - 8L
1,499 SR
Queue Stats
290W - 341L
1,388 Elo+
Party 1
Team Averages
Level 67
1,589 SR
1,425 Elo+

VS

Team Averages
Level 64
1,444 SR
1,408 Elo+
Cliodhna
Cliodhna
DAVYDKILLER
Cliodhna
Level 67
God Stats
7W - 5L
1,236 SR
Queue Stats
141W - 142L
1,471 Elo+
Solo
Ymir
Ymir
KyleIsAPerson
Ymir
Level 92
God Stats
16W - 12L
1,538 SR
Queue Stats
413W - 419L
1,451 Elo+
Party 3
Kumbhakarna
Kumbhakarna
X360dogescopeX
Kumbhakarna
Level 43
God Stats
11W - 5L
1,574 SR
Queue Stats
103W - 128L
1,383 Elo+
Party 3
Bellona
Bellona
Young TomSki
Bellona
Level 63
God Stats
4W - 9L
1,424 SR
Queue Stats
33W - 41L
1,339 Elo+
Solo
Zhong Kui
Zhong Kui
abhijot1
Zhong Kui
Level 57
God Stats
7W - 10L
1,446 SR
Queue Stats
63W - 87L
1,394 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 0
7,915
528
8,881
10,888
3,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
10
2 / 3 / 2
6,630
442
6,313
9,874
3,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 7 / 5
6,805
454
8,947
11,930
7,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chaac
SWEET678
Chaac
13
0 / 2 / 0
7,266
484
2,211
9,173
9,294
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 4 / 3
6,691
446
6,064
10,674
3,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DAVYDKILLER
Cliodhna
15
6 / 0 / 8
9,319
621
8,996
10,834
3,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
5 / 2 / 6
8,407
560
7,070
11,279
4,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
X360dogescopeX
Kumbhakarna
12
5 / 1 / 6
7,961
531
5,017
10,498
3,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Young TomSki
Bellona
15
3 / 1 / 2
8,978
599
6,216
7,264
6,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
abhijot1
Zhong Kui
14
4 / 2 / 10
8,586
572
11,835
13,713
8,404
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
55
5
Kills
23
23
Deaths
6
10
Assists
32
Player
Kills
Deaths
Assists
KDA
L
3
7
0
0.43
W
Cliodhna
DAVYDKILLER
Cliodhna
6
0
8
10
W
5
2
6
4
L
Medusa
2
3
2
1
L
0
7
5
0.36
L
Chaac
SWEET678
Chaac
0
2
0
0
W
Kumbhakarna
X360dogescopeX
Kumbhakarna
5
1
6
8
W
Bellona
Young TomSki
Bellona
3
1
2
4
W
Zhong Kui
abhijot1
Zhong Kui
4
2
10
4.5
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,416
Damage
39,134
52,539
Taken
53,588
27,229
Mitigated
26,562
13,156
Healing
18,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,881
3,733
0
2,531
10,888
3,544
1,210
6,836
3,974
36,992
0
W
Cliodhna
DAVYDKILLER
Cliodhna
8,996
934
0
4,961
10,834
3,546
1,831
2,757
8,077
0
64,729
W
7,070
3,120
0
2,289
11,279
4,178
684
3,666
7,613
43,069
0
L
Medusa
6,313
2,292
0
2,974
9,874
3,253
534
6,175
3,483
0
37,946
L
8,947
4,068
0
543
11,930
7,641
230
7,349
4,401
24,668
0
L
Chaac
SWEET678
Chaac
2,211
807
0
4,176
9,173
9,294
0
821
8,352
0
33,393
W
Kumbhakarna
X360dogescopeX
Kumbhakarna
5,017
286
0
1,061
10,498
3,555
0
4,589
5,909
27,463
0
W
Bellona
Young TomSki
Bellona
6,216
1,543
0
2,522
7,264
6,879
804
513
6,751
7,819
40,509
W
Zhong Kui
abhijot1
Zhong Kui
11,835
684
0
7,198
13,713
8,404
0
6,474
7,239
43,842
0
L
6,064
2,368
0
2,932
10,674
3,497
0
3,395
7,207
0
39,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,307
Gold Earned
43,251
312
Minions Killed
389
0
Camps Cleared
0
1,324,775
Distance Traveled
1,534,596
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,915
528
69
5
0
252,201
1
W
Cliodhna
9,319
621
108
7
0
329,390
1
W
Ymir
8,407
560
67
4
0
300,006
1
L
Medusa
6,630
442
70
5
0
297,700
2
L
Nu Wa
6,805
454
34
2
0
226,401
7
L
Chaac
7,266
484
72
5
0
242,726
0
W
Kumbhakarna
7,961
531
51
3
0
299,994
0
W
Bellona
8,978
599
96
6
0
317,989
5
W
Zhong Kui
8,586
572
67
4
0
287,217
2
L
Awilix
6,691
446
67
4
0
305,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role