Player Matchup

Sylvanus
Sylvanus
Bronze III
Kinukiro
Sylvanus
Bronze III
Level 95
God Stats
0W - 1L
1,340 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Scylla
Scylla
Gold II
TerpMagician
Scylla
Gold II
Level 143
God Stats
2W - 1L
1,670 SR
Queue Stats
198W - 197L
1,511 MMR
Solo
Bastet
Bastet
Gold IV
ZiggyCT
Bastet
Gold IV
Level 100
God Stats
3W - 4L
1,531 SR
Queue Stats
291W - 303L
1,314 MMR
Party 1
Izanami
Izanami
Bronze III
jefemiguel
Izanami
Bronze III
Level 142
God Stats
0W - 1L
1,403 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Cliodhna
Cliodhna
Platinum IV
sh33rcold
Cliodhna
Platinum IV
Level 136
God Stats
13W - 11L
1,562 SR
Queue Stats
439W - 437L
1,744 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 123
1,501 SR
1,514 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 129
1,628 SR
1,528 MMR
Fenrir
Fenrir
Gold IV
 
Fenrir
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold III
Eg0Hunter
Athena
Gold III
Level 88
God Stats
1W - 0L
2,000 SR
Queue Stats
131W - 123L
1,556 MMR
Solo
Cthulhu
Cthulhu
Gold IV
OneEyedWillyz
Cthulhu
Gold IV
Level 128
God Stats
3W - 1L
1,571 SR
Queue Stats
134W - 130L
1,421 MMR
Party 2
Zeus
Zeus
Gold III
Phrosti
Zeus
Gold III
Level 122
God Stats
3W - 1L
1,622 SR
Queue Stats
62W - 62L
1,608 MMR
Solo
Charybdis
Charybdis
Gold I
Txgs
Charybdis
Gold I
Level 146
God Stats
5W - 7L
1,444 SR
Queue Stats
783W - 783L
1,556 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Kinukiro
Sylvanus
10
1 / 8 / 2
7,269
428
4,258
14,291
8,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
14
1 / 4 / 2
8,244
485
6,028
9,311
2,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
ZiggyCT
Bastet
14
3 / 6 / 2
8,855
521
8,253
13,681
6,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
jefemiguel
Izanami
14
1 / 3 / 0
8,438
496
3,589
10,252
2,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
sh33rcold
Cliodhna
14
3 / 5 / 3
8,937
526
10,683
13,199
3,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
TiamatMulanAchilles

VS

Bans
TsukuyomiGebChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
6 / 5 / 7
10,256
603
10,651
17,856
8,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Athena
Eg0Hunter
Athena
12
1 / 1 / 14
8,283
487
5,315
12,628
12,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
15
5 / 1 / 7
9,266
545
8,225
10,152
11,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
Phrosti
Zeus
15
12 / 2 / 5
9,942
585
15,665
10,410
3,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Txgs
Charybdis
17
2 / 1 / 2
9,887
582
6,773
10,462
3,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
61
9
Kills
26
26
Deaths
10
9
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
5
7
1.9
W
Athena
Eg0Hunter
Athena
1
1
14
8
L
Sylvanus
Kinukiro
Sylvanus
1
8
2
0.25
W
Cthulhu
5
1
7
8.5
W
Zeus
Phrosti
Zeus
12
2
5
7.25
L
Scylla
1
4
2
0.5
W
Charybdis
Txgs
Charybdis
2
1
2
3
L
Bastet
ZiggyCT
Bastet
3
6
2
0.67
L
Izanami
jefemiguel
Izanami
1
3
0
0.33
L
Cliodhna
sh33rcold
Cliodhna
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,811
Damage
46,629
60,734
Taken
61,508
24,908
Mitigated
39,166
14,420
Healing
23,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
10,651
2,542
0
6,464
17,856
8,374
567
3,400
14,384
0
74,286
W
Athena
Eg0Hunter
Athena
5,315
1,665
796
2,436
12,628
12,154
117
2,204
10,332
19,451
0
L
Sylvanus
Kinukiro
Sylvanus
4,258
1,124
866
2,020
14,291
8,613
93
9,625
4,430
12,325
0
W
Cthulhu
8,225
531
896
4,617
10,152
11,183
90
921
8,945
38,337
0
W
Zeus
Phrosti
Zeus
15,665
4,486
305
2,802
10,410
3,614
124
2,841
7,533
56,548
0
L
Scylla
6,028
625
0
575
9,311
2,760
0
3,547
5,535
49,287
0
W
Charybdis
Txgs
Charybdis
6,773
4,251
0
5,418
10,462
3,841
866
1,487
8,889
0
91,189
L
Bastet
ZiggyCT
Bastet
8,253
2,128
0
3,338
13,681
6,981
54
6,959
5,904
0
37,994
L
Izanami
jefemiguel
Izanami
3,589
2,893
0
3,121
10,252
2,655
0
3,410
6,722
0
64,661
L
Cliodhna
sh33rcold
Cliodhna
10,683
1,501
0
4,500
13,199
3,899
0
4,164
8,769
0
59,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,743
Gold Earned
47,634
419
Minions Killed
496
0
Camps Cleared
0
1,575,075
Distance Traveled
1,642,769
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,256
603
117
7
0
341,984
4
W
Athena
8,283
487
33
2
0
331,599
6
L
Sylvanus
7,269
428
14
1
0
265,098
0
W
Cthulhu
9,266
545
81
5
0
327,319
2
W
Zeus
9,942
585
98
6
0
331,984
1
L
Scylla
8,244
485
100
6
0
304,708
3
W
Charybdis
9,887
582
167
10
0
309,883
8
L
Bastet
8,855
521
72
4
0
338,336
4
L
Izanami
8,438
496
128
8
0
306,227
7
L
Cliodhna
8,937
526
105
6
0
360,706
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role