Player Matchup

Sol
Sol
Silver II
CK Liquid Pijao
Sol
Silver II
Level 160
God Stats
4W - 7L
1,272 SR
Queue Stats
404W - 426L
1,118 MMR
Solo
Arachne
Arachne
Silver I
Dajno
Arachne
Silver I
Level 159
God Stats
9W - 6L
1,659 SR
Queue Stats
90W - 85L
1,280 MMR
Party 1
Heimdallr
Heimdallr
Gold IV
Marathonali
Heimdallr
Gold IV
Level 128
God Stats
5W - 6L
1,580 SR
Queue Stats
577W - 582L
1,433 MMR
Party 3
Cu Chulainn
Cu Chulainn
Silver I
Wavykingviben
Cu Chulainn
Silver I
Level 124
God Stats
13W - 6L
1,661 SR
Queue Stats
184W - 186L
1,035 MMR
Party 1
Geb
Geb
Silver III
callmemungs
Geb
Silver III
Level 160
God Stats
19W - 10L
1,634 SR
Queue Stats
855W - 897L
934 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 146
1,561 SR
1,160 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 131
1,631 SR
1,164 MMR
Zhong Kui
Zhong Kui
Silver IV
Big Fakie
Zhong Kui
Silver IV
Level 141
God Stats
0W - 1L
1,747 SR
Queue Stats
13W - 22L
1,161 MMR
Party 2
Sylvanus
Sylvanus
Silver IV
NOVAK9965
Sylvanus
Silver IV
Level 127
God Stats
2W - 1L
1,566 SR
Queue Stats
14W - 31L
1,075 MMR
Solo
Cupid
Cupid
Silver I
SpectralRicardo
Cupid
Silver I
Level 155
God Stats
33W - 24L
1,608 SR
Queue Stats
121W - 136L
1,159 MMR
Solo
Thanatos
Thanatos
Silver I
iiTz Turnt
Thanatos
Silver I
Level 89
God Stats
4W - 2L
1,586 SR
Queue Stats
21W - 30L
1,244 MMR
Party 2
Medusa
Medusa
Silver I
xYoungTitanx
Medusa
Silver I
Level 141
God Stats
147W - 117L
1,650 SR
Queue Stats
1,232W - 1,267L
1,181 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 7
14,283
571
13,366
20,491
8,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Dajno
Arachne
20
11 / 5 / 7
16,060
642
16,118
26,704
13,731
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heimdallr
Marathonali
Heimdallr
20
7 / 3 / 2
14,961
598
14,881
15,370
5,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
Wavykingviben
Cu Chulainn
20
3 / 6 / 13
14,062
562
15,505
27,911
27,005
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
2 / 3 / 11
13,973
559
11,111
23,723
32,275
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
HeraKumbhakarnaAchillesBastet

VS

Bans
GilgameshCharybdisAthenaZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Big Fakie
Zhong Kui
20
3 / 6 / 8
13,598
544
21,169
23,642
20,970
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
NOVAK9965
Sylvanus
12
1 / 0 / 1
9,135
365
5,549
13,928
11,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
3 / 8 / 4
11,927
477
9,361
17,730
7,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
iiTz Turnt
Thanatos
20
7 / 5 / 8
13,107
524
15,447
20,461
8,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
20
6 / 7 / 3
12,940
518
16,960
18,582
8,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
44
26
Kills
20
21
Deaths
26
40
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Big Fakie
Zhong Kui
3
6
8
1.17
W
3
4
7
1.63
W
Arachne
Dajno
Arachne
11
5
7
2.9
W
Heimdallr
Marathonali
Heimdallr
7
3
2
2.67
L
Sylvanus
NOVAK9965
Sylvanus
1
0
1
1.5
L
3
8
4
0.63
W
Cu Chulainn
Wavykingviben
Cu Chulainn
3
6
13
1.58
W
2
3
11
2.5
L
Thanatos
iiTz Turnt
Thanatos
7
5
8
2.2
L
Medusa
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,981
Damage
68,486
114,199
Taken
94,343
86,891
Mitigated
56,199
45,654
Healing
34,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Big Fakie
Zhong Kui
21,169
807
0
9,670
23,642
20,970
314
5,829
17,813
106,436
0
W
13,366
4,461
0
10,283
20,491
8,166
5,274
4,906
15,585
100,686
8,463
W
Arachne
Dajno
Arachne
16,118
10,954
0
13,331
26,704
13,731
1,108
6,848
19,856
0
127,102
W
Heimdallr
Marathonali
Heimdallr
14,881
5,511
0
5,370
15,370
5,714
3,865
4,107
11,263
0
125,502
L
Sylvanus
NOVAK9965
Sylvanus
5,549
1,815
846
4,147
13,928
11,512
48
2,527
11,401
30,770
0
L
9,361
3,526
566
2,673
17,730
7,118
23
4,908
12,818
0
86,368
W
Cu Chulainn
Wavykingviben
Cu Chulainn
15,505
1,887
0
6,037
27,911
27,005
1,238
6,967
20,944
467
74,113
W
11,111
1,359
3,896
6,737
23,723
32,275
153
5,628
18,095
51,615
0
L
Thanatos
iiTz Turnt
Thanatos
15,447
4,213
0
13,460
20,461
8,417
0
5,615
14,846
0
99,362
L
Medusa
16,960
6,089
0
3,518
18,582
8,182
1,120
4,949
13,633
0
104,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,339
Gold Earned
60,707
682
Minions Killed
726
0
Camps Cleared
0
2,333,789
Distance Traveled
2,144,213
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
13,598
544
208
8
0
421,215
2
W
Sol
14,283
571
164
7
0
417,273
2
W
Arachne
16,060
642
171
7
0
528,858
6
W
Heimdallr
14,961
598
180
7
0
419,970
2
L
Sylvanus
9,135
365
43
2
0
274,547
1
L
Cupid
11,927
477
173
7
0
490,622
8
W
Cu Chulainn
14,062
562
111
4
0
474,779
1
W
Geb
13,973
559
56
2
0
492,909
9
L
Thanatos
13,107
524
142
6
0
500,699
0
L
Medusa
12,940
518
160
6
0
457,130
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role