Player Matchup

Chaac
Chaac
CHU4RUMiNO
Chaac
Level 49
God Stats
4W - 2L
1,601 SR
Queue Stats
72W - 86L
1,424 Elo+
Solo
Merlin
Merlin
MartinLuthrKodak
Merlin
Level 107
God Stats
20W - 14L
1,517 SR
Queue Stats
170W - 154L
1,418 Elo+
Party 3
Serqet
Serqet
Skyler-The-Snail
Serqet
Level 56
God Stats
4W - 7L
1,414 SR
Queue Stats
97W - 104L
1,397 Elo+
Party 3
Thanatos
Thanatos
UnstablePing
Thanatos
Level 58
God Stats
18W - 29L
1,418 SR
Queue Stats
180W - 174L
1,369 Elo+
Party 3
Olorun
Olorun
UnstableWaves
Olorun
Level 82
God Stats
4W - 5L
1,394 SR
Queue Stats
193W - 169L
1,407 Elo+
Party 3
Team Averages
Level 70
1,469 SR
1,403 Elo+

VS

Team Averages
Level 115
1,485 SR
1,443 Elo+
Anubis
Anubis
Mast3rkilo
Anubis
Level 101
God Stats
1W - 3L
1,489 SR
Queue Stats
249W - 249L
1,429 Elo+
Solo
Fenrir
Fenrir
Nerdiatrist
Fenrir
Level 127
God Stats
6W - 7L
1,533 SR
Queue Stats
618W - 597L
1,451 Elo+
Party 1
Ullr
Ullr
Taters n Steak
Ullr
Level 121
God Stats
1W - 3L
1,492 SR
Queue Stats
548W - 686L
1,460 Elo+
Party 2
Athena
Athena
WEAPON-X94
Athena
Level 99
God Stats
52W - 51L
1,460 SR
Queue Stats
322W - 324L
1,437 Elo+
Party 1
Freya
Freya
angeleyesangie
Freya
Level 126
God Stats
10W - 17L
1,450 SR
Queue Stats
987W - 1,211L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
8
0 / 0 / 0
4,522
646
2,779
4,794
2,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
2 / 1 / 1
4,822
689
3,610
2,665
881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

6
1 / 3 / 5
4,302
615
1,825
5,838
2,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
UnstablePing
Thanatos
7
3 / 0 / 1
4,665
666
1,912
2,961
1,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
3 / 2 / 3
4,635
662
4,242
3,084
1,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Mast3rkilo
Anubis
6
0 / 3 / 1
4,106
587
970
4,195
1,775
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
8
3 / 2 / 2
5,039
720
2,219
4,424
1,431
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
1 / 2 / 2
3,986
569
2,515
4,044
985
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
WEAPON-X94
Athena
7
2 / 2 / 2
4,271
610
1,935
4,954
2,147
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 0 / 0
4,325
618
2,724
4,361
1,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
9
Kills
6
6
Deaths
9
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
0
0
0
0
W
2
1
1
2.5
L
Anubis
Mast3rkilo
Anubis
0
3
1
0.17
L
Fenrir
3
2
2
2
W
1
3
5
1.17
L
1
2
2
1
W
Thanatos
UnstablePing
Thanatos
3
0
1
3.5
W
3
2
3
2.25
L
Athena
WEAPON-X94
Athena
2
2
2
1.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,368
Damage
10,363
19,342
Taken
21,978
7,622
Mitigated
7,808
9,551
Healing
7,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
2,779
360
46
3,438
4,794
2,610
0
2,183
2,611
0
18,222
W
3,610
365
0
1,149
2,665
881
0
441
2,224
21,496
0
L
Anubis
Mast3rkilo
Anubis
970
0
0
1,567
4,195
1,775
0
2,392
1,803
14,217
0
L
Fenrir
2,219
271
0
399
4,424
1,431
0
1,235
3,189
0
21,230
W
1,825
584
0
819
5,838
2,006
0
1,217
4,621
0
8,358
L
2,515
1,226
0
736
4,044
985
0
1,577
2,355
0
12,508
W
Thanatos
UnstablePing
Thanatos
1,912
483
0
3,080
2,961
1,065
53
393
2,568
0
18,793
W
4,242
1,865
190
829
3,084
1,060
0
854
2,230
16,604
2,906
L
Athena
WEAPON-X94
Athena
1,935
887
486
1,329
4,954
2,147
0
2,141
2,813
10,523
0
L
2,724
1,145
0
2,559
4,361
1,470
0
0
3,872
13,114
2,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,946
Gold Earned
21,727
174
Minions Killed
165
0
Camps Cleared
0
730,620
Distance Traveled
660,500
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
4,522
646
41
6
0
137,527
0
W
Merlin
4,822
689
34
5
0
138,212
3
L
Anubis
4,106
587
41
6
0
100,466
0
L
Fenrir
5,039
720
44
6
0
146,117
0
W
Serqet
4,302
615
17
2
0
146,081
5
L
Ullr
3,986
569
24
3
0
133,390
2
W
Thanatos
4,665
666
46
7
0
167,130
0
W
Olorun
4,635
662
36
5
0
141,670
2
L
Athena
4,271
610
19
3
0
148,698
1
L
Freya
4,325
618
37
5
0
131,829
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role