Player Matchup

Heimdallr
Heimdallr
DerpKun
Heimdallr
Level 88
God Stats
1W - 0L
1,542 SR
Queue Stats
207W - 168L
1,553 Elo+
Party 2
Nu Wa
Nu Wa
ExtravagantBeing
Nu Wa
Level 122
God Stats
1W - 2L
1,374 SR
Queue Stats
212W - 204L
1,606 Elo+
Party 2
Osiris
Osiris
FlyDrip36
Osiris
Level 143
God Stats
6W - 9L
1,566 SR
Queue Stats
215W - 192L
1,585 Elo+
Solo
Kali
Kali
Knightmare_Omen4
Kali
Level 159
God Stats
14W - 6L
1,736 SR
Queue Stats
686W - 644L
1,593 Elo+
Solo
Ganesha
Ganesha
qKenjo
Ganesha
Level 127
God Stats
1W - 0L
1,523 SR
Queue Stats
146W - 142L
1,628 Elo+
Party 2
Team Averages
Level 128
1,548 SR
1,593 Elo+

VS

Team Averages
Level 127
1,620 SR
1,543 Elo+
Susano
Susano
Dkjoker69
Susano
Level 148
God Stats
14W - 6L
1,744 SR
Queue Stats
277W - 228L
1,613 Elo+
Party 1
Xing Tian
Xing Tian
KrampusShot
Xing Tian
Level 108
God Stats
12W - 8L
1,676 SR
Queue Stats
276W - 251L
1,587 Elo+
Party 1
Skadi
Skadi
Savage king010
Skadi
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 17L
1,437 Elo+
Solo
Artio
Artio
byP4CO
Artio
Level 117
God Stats
6W - 5L
1,637 SR
Queue Stats
416W - 367L
1,497 Elo+
Party 1
Poseidon
Poseidon
lFKl Titan
Poseidon
Level 123
God Stats
2W - 5L
1,544 SR
Queue Stats
446W - 387L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DerpKun
Heimdallr
17
4 / 3 / 0
9,756
610
8,094
12,666
4,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
6 / 3 / 4
9,632
602
9,547
5,646
1,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
FlyDrip36
Osiris
14
0 / 2 / 3
8,140
509
8,017
13,014
9,566
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

17
8 / 2 / 3
10,717
670
9,865
15,845
7,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
qKenjo
Ganesha
14
0 / 2 / 8
8,802
550
6,153
12,728
14,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Dkjoker69
Susano
16
5 / 3 / 2
9,336
584
12,019
12,922
3,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
KrampusShot
Xing Tian
6
0 / 0 / 2
5,874
367
954
5,378
1,400
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
4 / 4 / 0
9,531
596
8,318
10,429
2,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
byP4CO
Artio
13
0 / 3 / 2
8,176
511
8,839
16,752
16,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
lFKl Titan
Poseidon
14
3 / 8 / 2
8,643
540
4,837
10,268
2,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
18
Kills
12
12
Deaths
18
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
DerpKun
Heimdallr
4
3
0
1.33
L
Susano
Dkjoker69
Susano
5
3
2
2
W
6
3
4
2.67
W
Osiris
FlyDrip36
Osiris
0
2
3
0.75
W
8
2
3
4.75
L
Xing Tian
KrampusShot
Xing Tian
0
0
2
1
L
4
4
0
1
L
Artio
byP4CO
Artio
0
3
2
0.33
L
Poseidon
lFKl Titan
Poseidon
3
8
2
0.5
W
Ganesha
qKenjo
Ganesha
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,676
Damage
34,967
59,899
Taken
55,749
37,148
Mitigated
26,722
21,455
Healing
15,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
DerpKun
Heimdallr
8,094
4,057
0
6,116
12,666
4,303
2,375
272
12,394
0
77,153
L
Susano
Dkjoker69
Susano
12,019
3,462
0
4,002
12,922
3,731
0
4,128
8,594
0
61,252
W
9,547
1,813
0
865
5,646
1,738
1,857
531
5,003
66,331
0
W
Osiris
FlyDrip36
Osiris
8,017
2,172
0
2,564
13,014
9,566
0
5,981
5,668
5,804
43,613
W
9,865
5,237
0
9,576
15,845
7,281
20
2,846
12,756
0
76,397
L
Xing Tian
KrampusShot
Xing Tian
954
174
910
1,674
5,378
1,400
0
1,744
3,470
7,224
0
L
8,318
4,282
0
873
10,429
2,333
959
1,232
9,057
0
81,283
L
Artio
byP4CO
Artio
8,839
758
148
7,579
16,752
16,885
0
2,730
13,882
47,266
0
L
Poseidon
lFKl Titan
Poseidon
4,837
958
0
317
10,268
2,373
0
6,572
3,482
50,640
0
W
Ganesha
qKenjo
Ganesha
6,153
475
0
2,334
12,728
14,260
0
3,113
9,448
34,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,047
Gold Earned
41,560
556
Minions Killed
490
0
Camps Cleared
0
1,567,827
Distance Traveled
1,435,389
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,756
610
167
10
0
306,158
0
L
Susano
9,336
584
117
7
0
385,280
6
W
Nu Wa
9,632
602
151
9
0
289,670
0
W
Osiris
8,140
509
101
6
0
312,654
1
W
Kali
10,717
670
118
7
0
351,972
2
L
Xing Tian
5,874
367
12
1
0
82,292
0
L
Skadi
9,531
596
160
10
0
335,522
4
L
Artio
8,176
511
97
6
0
331,686
2
L
Poseidon
8,643
540
104
7
0
300,609
7
W
Ganesha
8,802
550
19
1
0
307,373
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role