Player Matchup

Cliodhna
Cliodhna
DJ68IOU1
Cliodhna
Level 160
God Stats
15W - 10L
1,571 SR
Queue Stats
201W - 233L
1,419 Elo+
Solo
Fenrir
Fenrir
RandalDerVandal
Fenrir
Level 17
God Stats
1W - 0L
1,267 SR
Queue Stats
1W - 2L
1,166 Elo+
Party 1
Ganesha
Ganesha
ScruffyMedusa1
Ganesha
Level 99
God Stats
5W - 3L
1,553 SR
Queue Stats
67W - 68L
1,436 Elo+
Party 1
Persephone
Persephone
TootsieSmuggler
Persephone
Level 89
God Stats
3W - 1L
1,372 SR
Queue Stats
8W - 14L
1,297 Elo+
Party 1
Neith
Neith
viperoyce
Neith
Level 100
God Stats
4W - 1L
1,594 SR
Queue Stats
35W - 34L
1,457 Elo+
Party 1
Team Averages
Level 93
1,471 SR
1,355 Elo+

VS

Team Averages
Level 50
1,504 SR
1,335 Elo+
Pele
Pele
Jeremie97
Pele
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,132 Elo+
Party 2
Arachne
Arachne
TwoDChan-
Arachne
Level 58
God Stats
4W - 7L
1,440 SR
Queue Stats
155W - 201L
1,377 Elo+
Solo
Heimdallr
Heimdallr
XxI DONT KNOWX
Heimdallr
Level 65
God Stats
1W - 5L
1,358 SR
Queue Stats
49W - 46L
1,486 Elo+
Solo
Odin
Odin
xgrimreaperx97
Odin
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,214 Elo+
Party 2
Zhong Kui
Zhong Kui
zoldlovag
Zhong Kui
Level 68
God Stats
1W - 1L
1,721 SR
Queue Stats
61W - 57L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DJ68IOU1
Cliodhna
17
6 / 1 / 5
10,683
562
9,398
12,902
5,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
8 / 4 / 3
10,112
532
10,010
11,140
7,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 3 / 17
9,734
512
7,124
17,400
14,369
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Persephone
TootsieSmuggler
Persephone
15
3 / 3 / 5
10,226
538
6,780
9,360
3,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
viperoyce
Neith
15
7 / 2 / 4
10,592
557
9,722
8,797
2,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
0 / 4 / 3
7,532
396
3,857
12,038
3,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arachne
TwoDChan-
Arachne
16
9 / 4 / 0
9,868
519
9,196
16,803
5,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
XxI DONT KNOWX
Heimdallr
12
1 / 7 / 4
8,015
422
11,021
15,317
4,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 4 / 4
8,571
451
3,365
10,020
4,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
zoldlovag
Zhong Kui
14
3 / 6 / 1
8,887
468
14,049
12,069
7,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
25
24
Kills
13
13
Deaths
25
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
DJ68IOU1
Cliodhna
6
1
5
8.5
L
Pele
0
4
3
0.38
W
8
4
3
2.38
W
0
3
17
2.83
W
Persephone
TootsieSmuggler
Persephone
3
3
5
1.83
L
Arachne
TwoDChan-
Arachne
9
4
0
2.25
L
Heimdallr
XxI DONT KNOWX
Heimdallr
1
7
4
0.43
W
Neith
viperoyce
Neith
7
2
4
4.5
L
0
4
4
0.5
L
Zhong Kui
zoldlovag
Zhong Kui
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,034
Damage
41,488
59,599
Taken
66,247
33,557
Mitigated
25,810
18,323
Healing
11,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
DJ68IOU1
Cliodhna
9,398
178
0
4,030
12,902
5,035
281
2,897
10,005
0
72,395
L
Pele
3,857
822
0
3,339
12,038
3,472
0
1,788
10,072
0
37,798
W
10,010
3,356
0
1,734
11,140
7,738
2,343
1,148
9,992
0
30,259
W
7,124
791
2,617
3,941
17,400
14,369
155
2,983
14,417
30,465
0
W
Persephone
TootsieSmuggler
Persephone
6,780
517
91
2,964
9,360
3,873
870
3,412
5,945
60,246
0
L
Arachne
TwoDChan-
Arachne
9,196
7,667
0
3,384
16,803
5,165
28
3,700
12,940
0
72,598
L
Heimdallr
XxI DONT KNOWX
Heimdallr
11,021
4,331
0
2,874
15,317
4,826
0
3,523
11,650
0
50,373
W
Neith
viperoyce
Neith
9,722
4,511
242
2,704
8,797
2,542
4,017
3,031
5,766
0
48,931
L
3,365
1,355
0
698
10,020
4,557
601
864
8,818
0
26,253
L
Zhong Kui
zoldlovag
Zhong Kui
14,049
1,432
0
1,500
12,069
7,790
88
3,544
8,161
52,228
4,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,347
Gold Earned
42,873
436
Minions Killed
400
0
Camps Cleared
0
1,975,938
Distance Traveled
1,784,377
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,683
562
152
8
0
436,081
2
L
Pele
7,532
396
60
3
0
401,362
0
W
Fenrir
10,112
532
45
2
0
382,758
0
W
Ganesha
9,734
512
15
1
0
397,156
4
W
Persephone
10,226
538
112
6
0
375,594
1
L
Arachne
9,868
519
98
5
0
431,455
1
L
Heimdallr
8,015
422
80
4
0
315,453
0
W
Neith
10,592
557
112
6
0
384,349
5
L
Odin
8,571
451
57
3
0
301,747
4
L
Zhong Kui
8,887
468
105
6
0
334,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role