Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
GlizzyKing1766
Sylvanus
Level 102
God Stats
0W - 1L
1,722 SR
Queue Stats
20W - 29L
1,409 Elo+
Party 2
Baron Samedi
Baron Samedi
shadowelite2
Baron Samedi
Level 108
God Stats
1W - 1L
1,446 SR
Queue Stats
20W - 27L
1,467 Elo+
Party 2
Mulan
Mulan
striker91hockey
Mulan
Level 68
God Stats
2W - 1L
1,636 SR
Queue Stats
2W - 3L
1,568 Elo+
Party 2
Team Averages
Level 97
1,576 SR
1,486 Elo+

VS

Team Averages
Level 116
1,582 SR
1,334 Elo+
Aphrodite
Aphrodite
KappaPeaches
Aphrodite
Level 86
God Stats
1W - 0L
1,478 SR
Queue Stats
9W - 10L
1,457 Elo+
Solo
Zhong Kui
Zhong Kui
Rablôre
Zhong Kui
Level 140
God Stats
1W - 0L
1,510 SR
Queue Stats
5W - 8L
1,298 Elo+
Party 1
Neith
Neith
ShadedRain
Neith
Level 109
God Stats
1W - 0L
1,553 SR
Queue Stats
3W - 4L
1,241 Elo+
Party 1
Odin
Odin
StaysBlazed420
Odin
Level 129
God Stats
1W - 0L
1,785 SR
Queue Stats
5W - 6L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
6 / 3 / 0
8,297
830
6,758
11,408
6,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
13
0 / 4 / 3
7,571
757
4,135
9,255
9,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Baron Samedi
shadowelite2
Baron Samedi
13
4 / 6 / 1
7,889
789
7,185
9,956
6,285
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 7 / 3
7,245
725
5,348
12,796
8,390
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
KappaPeaches
Aphrodite
15
6 / 3 / 6
9,128
913
7,830
10,700
8,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Rablôre
Zhong Kui
14
2 / 4 / 11
8,661
866
9,654
11,389
7,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Neith
16
8 / 2 / 6
9,644
964
11,965
8,267
3,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
4 / 2 / 6
8,931
893
6,798
8,411
7,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
11
Kills
20
20
Deaths
11
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
6
3
0
2
L
Sylvanus
0
4
3
0.38
W
Aphrodite
KappaPeaches
Aphrodite
6
3
6
3
W
Zhong Kui
Rablôre
Zhong Kui
2
4
11
1.88
W
Neith
8
2
6
5.5
W
4
2
6
3.5
L
Baron Samedi
shadowelite2
Baron Samedi
4
6
1
0.75
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,426
Damage
36,247
43,415
Taken
38,767
29,793
Mitigated
26,075
5,947
Healing
15,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,758
1,103
0
934
11,408
6,114
0
5,525
5,680
0
16,596
L
Sylvanus
4,135
1,124
350
2,259
9,255
9,004
0
4,875
4,082
15,445
0
W
Aphrodite
KappaPeaches
Aphrodite
7,830
2,056
4,278
5,651
10,700
8,588
579
4,445
5,995
24,066
0
W
Zhong Kui
Rablôre
Zhong Kui
9,654
696
84
2,350
11,389
7,017
662
4,420
6,887
26,880
0
W
Neith
11,965
5,930
0
2,726
8,267
3,160
2,561
1,530
6,737
0
47,488
W
6,798
1,672
0
521
8,411
7,310
1,160
1,467
6,822
7,045
16,877
L
Baron Samedi
shadowelite2
Baron Samedi
7,185
450
241
1,366
9,956
6,285
0
4,988
4,882
21,122
0
L
5,348
565
0
797
12,796
8,390
0
4,724
7,948
0
15,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,002
Gold Earned
36,364
99
Minions Killed
199
5
Camps Cleared
9
594,387
Distance Traveled
766,171
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,297
830
25
3
2
199,009
0
L
Sylvanus
7,571
757
24
2
1
135,731
0
W
Aphrodite
9,128
913
39
4
3
193,088
2
W
Zhong Kui
8,661
866
39
4
0
187,617
2
W
Neith
9,644
964
77
8
3
183,383
1
W
Odin
8,931
893
44
4
3
202,083
0
L
Baron Samedi
7,889
789
32
3
0
138,674
2
L
Mulan
7,245
725
18
2
2
120,973
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role