Player Matchup

Sobek
Sobek
BeGateinIt
Sobek
Level 160
God Stats
9W - 9L
1,520 SR
Queue Stats
431W - 419L
1,559 Elo+
Party 1
Discordia
Discordia
N9NETYME
Discordia
Level 160
God Stats
6W - 8L
1,470 SR
Queue Stats
635W - 634L
1,530 Elo+
Party 1
Kuzenbo
Kuzenbo
aaacowsad
Kuzenbo
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,633 Elo+
Party 2
Horus
Horus
shorty118
Horus
Level 136
God Stats
1W - 2L
1,622 SR
Queue Stats
262W - 245L
1,493 Elo+
Party 1
Nemesis
Nemesis
toofastfodad
Nemesis
Level 126
God Stats
0W - 1L
1,497 SR
Queue Stats
76W - 79L
1,548 Elo+
Party 2
Team Averages
Level 138
1,522 SR
1,553 Elo+

VS

Team Averages
Level 121
1,569 SR
1,536 Elo+
Tsukuyomi
Tsukuyomi
KaosxWarlord
Tsukuyomi
Level 127
God Stats
5W - 2L
1,612 SR
Queue Stats
130W - 114L
1,570 Elo+
Party 3
Amaterasu
Amaterasu
KrystennnBrooke
Amaterasu
Level 121
God Stats
2W - 0L
1,783 SR
Queue Stats
127W - 139L
1,496 Elo+
Party 3
Agni
Agni
Merilstorm
Agni
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 35L
1,521 Elo+
Solo
Horus
Horus
OrderlyKarma
Horus
Level 156
God Stats
6W - 4L
1,451 SR
Queue Stats
1,020W - 1,008L
1,525 Elo+
Solo
Bellona
Bellona
Theredwolf38
Bellona
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
225W - 211L
1,567 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
20
9 / 7 / 18
14,282
714
20,239
44,335
69,996
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Discordia
N9NETYME
Discordia
20
6 / 6 / 16
14,264
713
27,221
20,667
11,191
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Kuzenbo
aaacowsad
Kuzenbo
20
3 / 7 / 19
13,919
696
16,396
36,308
56,771
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Horus
shorty118
Horus
20
3 / 5 / 22
13,591
680
16,445
31,895
42,449
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
toofastfodad
Nemesis
20
8 / 5 / 13
14,364
718
28,265
30,655
35,772
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
KaosxWarlord
Tsukuyomi
20
13 / 7 / 15
15,570
779
48,279
26,752
14,553
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
KrystennnBrooke
Amaterasu
19
0 / 5 / 24
12,428
621
9,257
22,527
22,970
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
8 / 6 / 15
15,307
765
42,632
20,450
10,878
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

20
3 / 6 / 19
12,724
636
11,294
31,377
40,558
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
Theredwolf38
Bellona
20
6 / 5 / 20
13,680
684
26,745
37,411
44,225
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
123
29
Kills
30
30
Deaths
29
88
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Sobek
9
7
18
2.57
W
Tsukuyomi
KaosxWarlord
Tsukuyomi
13
7
15
2.93
W
Amaterasu
KrystennnBrooke
Amaterasu
0
5
24
2.4
W
8
6
15
2.58
L
Discordia
N9NETYME
Discordia
6
6
16
2.33
W
3
6
19
2.08
W
Bellona
Theredwolf38
Bellona
6
5
20
3.2
L
Kuzenbo
aaacowsad
Kuzenbo
3
7
19
1.79
L
Horus
shorty118
Horus
3
5
22
2.8
L
Nemesis
toofastfodad
Nemesis
8
5
13
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,566
Damage
138,207
163,860
Taken
138,517
216,179
Mitigated
133,184
65,608
Healing
58,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
20,239
1,233
5,559
11,289
44,335
69,996
891
16,889
26,594
34,812
0
W
Tsukuyomi
KaosxWarlord
Tsukuyomi
48,279
7,427
2,049
5,490
26,752
14,553
1,837
13,628
12,774
0
78,899
W
Amaterasu
KrystennnBrooke
Amaterasu
9,257
1,830
1,723
4,037
22,527
22,970
512
11,250
10,858
0
20,701
W
42,632
3,911
954
2,816
20,450
10,878
1,337
14,003
6,264
91,870
0
L
Discordia
N9NETYME
Discordia
27,221
535
1,219
2,800
20,667
11,191
1,155
2,980
17,539
58,396
0
W
11,294
4,632
14,659
13,222
31,377
40,558
1,256
11,156
19,353
0
21,193
W
Bellona
Theredwolf38
Bellona
26,745
5,740
2,532
11,252
37,411
44,225
1,197
13,819
23,017
6,116
42,385
L
Kuzenbo
aaacowsad
Kuzenbo
16,396
3,087
5,559
6,985
36,308
56,771
438
8,917
26,112
32,573
0
L
Horus
shorty118
Horus
16,445
7,059
12,188
9,758
31,895
42,449
686
9,122
22,300
0
27,559
L
Nemesis
toofastfodad
Nemesis
28,265
13,019
2,253
7,998
30,655
35,772
3,854
7,527
22,559
0
45,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,420
Gold Earned
69,709
180
Minions Killed
211
0
Camps Cleared
0
1,669,677
Distance Traveled
1,779,916
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
14,282
714
15
1
0
317,365
1
W
Tsukuyomi
15,570
779
40
2
0
390,142
0
W
Amaterasu
12,428
621
7
0
0
382,584
0
W
Agni
15,307
765
106
5
0
332,336
2
L
Discordia
14,264
713
81
4
0
373,784
0
W
Horus
12,724
636
19
1
0
322,745
2
W
Bellona
13,680
684
39
2
0
352,109
1
L
Kuzenbo
13,919
696
24
1
0
307,166
0
L
Horus
13,591
680
18
1
0
329,960
0
L
Nemesis
14,364
718
42
2
0
341,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role