Player Matchup

Freya
Freya
KyleeKushyy
Freya
Level 128
God Stats
0W - 1L
1,291 SR
Queue Stats
43W - 45L
1,418 Elo+
Party 1
Neith
Neith
TGODkhalifakush
Neith
Level 5
God Stats
8W - 4L
1,648 SR
Queue Stats
14W - 8L
1,553 Elo+
Party 1
Cthulhu
Cthulhu
ddddd23de
Cthulhu
Level 158
God Stats
1W - 1L
1,443 SR
Queue Stats
35W - 48L
1,364 Elo+
Party 1
Team Averages
Level 97
1,461 SR
1,445 Elo+

VS

Team Averages
Level 84
1,444 SR
1,453 Elo+
Jormungandr
Jormungandr
CreamedLamp
Jormungandr
Level 101
God Stats
2W - 2L
1,362 SR
Queue Stats
130W - 106L
1,482 Elo+
Party 2
Gilgamesh
Gilgamesh
DraconianPlays
Gilgamesh
Level 125
God Stats
5W - 3L
1,613 SR
Queue Stats
163W - 144L
1,516 Elo+
Party 2
Charybdis
Charybdis
hovelkit
Charybdis
Level 26
God Stats
6W - 2L
1,357 SR
Queue Stats
18W - 14L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 4
7,739
645
8,255
11,547
3,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 4 / 3
7,571
631
7,464
9,254
2,485
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cthulhu
ddddd23de
Cthulhu
12
3 / 2 / 3
8,614
718
11,675
15,445
9,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CreamedLamp
Jormungandr
13
4 / 2 / 5
9,492
791
11,224
14,875
13,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
DraconianPlays
Gilgamesh
14
5 / 3 / 3
9,122
760
12,437
13,217
5,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
hovelkit
Charybdis
11
0 / 1 / 8
7,705
642
7,543
6,684
2,374
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
6
Kills
9
9
Deaths
6
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CreamedLamp
Jormungandr
4
2
5
3.25
W
Gilgamesh
DraconianPlays
Gilgamesh
5
3
3
2.17
L
2
3
4
1.33
L
1
4
3
0.63
L
Cthulhu
ddddd23de
Cthulhu
3
2
3
2.25
W
Charybdis
hovelkit
Charybdis
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,394
Damage
31,204
36,246
Taken
34,776
15,784
Mitigated
22,258
8,009
Healing
7,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CreamedLamp
Jormungandr
11,224
2,450
0
3,724
14,875
13,917
225
7,780
6,741
31,880
0
W
Gilgamesh
DraconianPlays
Gilgamesh
12,437
3,876
0
2,804
13,217
5,967
0
7,667
5,257
0
43,207
L
8,255
2,336
0
3,010
11,547
3,342
0
4,140
7,407
20,713
0
L
7,464
3,367
0
1,648
9,254
2,485
0
3,024
6,230
0
17,694
L
Cthulhu
ddddd23de
Cthulhu
11,675
515
313
3,038
15,445
9,957
0
4,461
10,984
33,078
0
W
Charybdis
hovelkit
Charybdis
7,543
3,844
0
832
6,684
2,374
995
4,333
2,165
0
19,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,924
Gold Earned
26,319
117
Minions Killed
145
3
Camps Cleared
9
657,465
Distance Traveled
662,198
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,492
791
44
4
1
226,989
5
W
Gilgamesh
9,122
760
60
5
8
229,547
1
L
Freya
7,739
645
32
3
2
214,326
3
L
Neith
7,571
631
34
3
1
213,603
0
L
Cthulhu
8,614
718
51
4
0
229,536
1
W
Charybdis
7,705
642
41
3
0
205,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role