Player Matchup

He Bo
He Bo
Acnologia_20x102
He Bo
Level 87
God Stats
3W - 6L
1,379 SR
Queue Stats
123W - 199L
1,247 Elo+
Party 1
Bellona
Bellona
Frank_Woods10
Bellona
Level 97
God Stats
19W - 24L
1,393 SR
Queue Stats
299W - 422L
1,326 Elo+
Party 1
Cerberus
Cerberus
bulkiestfat797
Cerberus
Level 89
God Stats
6W - 9L
1,365 SR
Queue Stats
254W - 395L
1,279 Elo+
Solo
Team Averages
Level 91
1,379 SR
1,284 Elo+

VS

Team Averages
Level 58
1,622 SR
1,200 Elo+
Sun Wukong
Sun Wukong
CollectorsBane
Sun Wukong
Level 32
God Stats
2W - 0L
1,644 SR
Queue Stats
27W - 63L
1,081 Elo+
Party 2
Chang'e
Chang'e
EmoBlueberry118
Chang'e
Level 28
God Stats
2W - 1L
1,779 SR
Queue Stats
18W - 48L
1,076 Elo+
Party 2
Medusa
Medusa
Wolfgod7777
Medusa
Level 114
God Stats
35W - 52L
1,443 SR
Queue Stats
177W - 192L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 8
8,345
642
4,439
9,245
1,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
15
7 / 3 / 2
10,252
789
13,981
16,233
12,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
11
2 / 12 / 3
8,705
670
1,696
15,483
7,822
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CollectorsBane
Sun Wukong
12
3 / 3 / 16
9,546
734
11,560
9,891
5,416
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

12
1 / 3 / 15
8,833
679
4,227
7,208
5,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
15
20 / 3 / 1
11,514
886
13,234
12,048
5,091
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
56
9
Kills
24
24
Deaths
9
13
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
9
8
0.44
W
Sun Wukong
CollectorsBane
Sun Wukong
3
3
16
3.67
W
1
3
15
2.83
L
Bellona
7
3
2
2.67
W
Medusa
20
3
1
6.83
L
Cerberus
2
12
3
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,116
Damage
29,021
40,961
Taken
29,147
21,984
Mitigated
16,196
2,763
Healing
7,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,439
170
0
328
9,245
1,627
0
638
8,607
18,073
0
W
Sun Wukong
CollectorsBane
Sun Wukong
11,560
1,992
167
1,174
9,891
5,416
644
2,546
7,227
0
17,386
W
4,227
748
2,469
1,829
7,208
5,689
99
2,520
4,552
20,148
0
L
Bellona
13,981
3,500
11
1,777
16,233
12,535
0
2,728
13,423
0
42,410
W
Medusa
13,234
4,814
249
1,741
12,048
5,091
1,575
1,487
10,507
0
49,913
L
Cerberus
1,696
208
0
647
15,483
7,822
0
1,072
14,288
10,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,302
Gold Earned
29,893
106
Minions Killed
118
5
Camps Cleared
5
596,497
Distance Traveled
665,150
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,345
642
20
2
1
169,634
0
W
Sun Wukong
9,546
734
10
1
0
232,583
0
W
Chang'e
8,833
679
37
3
1
208,023
0
L
Bellona
10,252
789
63
5
4
243,460
0
W
Medusa
11,514
886
71
5
4
224,544
3
L
Cerberus
8,705
670
23
2
0
183,403
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role