Player Matchup

Bastet
Bastet
 
Bastet
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
GoD Smouk
King Arthur
Level 150
God Stats
5W - 4L
1,513 SR
Queue Stats
133W - 141L
1,530 Elo+
Solo
The Morrigan
The Morrigan
SpartanRevs
The Morrigan
Level 126
God Stats
4W - 2L
1,587 SR
Queue Stats
428W - 452L
1,539 Elo+
Party 1
Jormungandr
Jormungandr
ThyyJester
Jormungandr
Level 102
God Stats
3W - 1L
1,602 SR
Queue Stats
127W - 142L
1,489 Elo+
Party 1
Skadi
Skadi
WOWMVP
Skadi
Level 121
God Stats
166W - 115L
1,536 SR
Queue Stats
955W - 856L
1,535 Elo+
Solo
Team Averages
Level 126
1,548 SR
1,518 Elo+

VS

Team Averages
Level 145
1,583 SR
1,527 Elo+
Sylvanus
Sylvanus
AngelKurumu
Sylvanus
Level 155
God Stats
2W - 2L
1,614 SR
Queue Stats
158W - 186L
1,417 Elo+
Party 3
Eset
Eset
Crescentwolf5
Eset
Level 160
God Stats
3W - 4L
1,444 SR
Queue Stats
144W - 151L
1,529 Elo+
Party 2
Sobek
Sobek
HotRotate
Sobek
Level 129
God Stats
1W - 2L
1,474 SR
Queue Stats
148W - 136L
1,575 Elo+
Party 2
Charybdis
Charybdis
MoneyGoes1337
Charybdis
Level 160
God Stats
26W - 13L
1,672 SR
Queue Stats
853W - 741L
1,528 Elo+
Party 3
Tsukuyomi
Tsukuyomi
skippyho
Tsukuyomi
Level 123
God Stats
22W - 16L
1,711 SR
Queue Stats
142W - 143L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
7 / 3 / 3
8,973
598
14,443
11,910
5,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
GoD Smouk
King Arthur
14
1 / 3 / 0
8,214
548
8,027
12,011
9,013
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
SpartanRevs
The Morrigan
16
5 / 2 / 6
9,991
666
7,024
8,015
3,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jormungandr
ThyyJester
Jormungandr
12
2 / 1 / 4
7,284
486
5,300
7,167
5,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
WOWMVP
Skadi
14
2 / 2 / 1
8,146
543
4,886
7,162
1,778
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AngelKurumu
Sylvanus
10
0 / 4 / 1
5,891
393
3,919
13,059
10,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
8 / 5 / 1
9,013
601
5,355
8,423
2,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
HotRotate
Sobek
13
0 / 2 / 1
7,131
475
5,276
12,917
14,293
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
MoneyGoes1337
Charybdis
13
1 / 1 / 2
7,447
496
3,567
10,049
2,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
skippyho
Tsukuyomi
12
1 / 5 / 5
7,346
490
4,573
10,283
2,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
17
Kills
10
11
Deaths
17
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
3
3
2.83
L
Sylvanus
AngelKurumu
Sylvanus
0
4
1
0.13
L
8
5
1
1.7
W
King Arthur
GoD Smouk
King Arthur
1
3
0
0.33
L
Sobek
HotRotate
Sobek
0
2
1
0.25
L
Charybdis
MoneyGoes1337
Charybdis
1
1
2
2
W
The Morrigan
SpartanRevs
The Morrigan
5
2
6
4
W
Jormungandr
ThyyJester
Jormungandr
2
1
4
4
W
Skadi
WOWMVP
Skadi
2
2
1
1.25
L
Tsukuyomi
skippyho
Tsukuyomi
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,680
Damage
22,690
46,265
Taken
54,731
24,703
Mitigated
32,566
12,071
Healing
17,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
14,443
3,537
0
4,383
11,910
5,134
1,182
3,633
8,032
0
51,897
L
Sylvanus
AngelKurumu
Sylvanus
3,919
939
433
1,826
13,059
10,586
0
3,094
9,231
17,124
4,982
L
5,355
158
660
1,525
8,423
2,183
0
2,254
5,754
43,082
0
W
King Arthur
GoD Smouk
King Arthur
8,027
1,007
0
3,172
12,011
9,013
0
5,161
6,772
0
53,082
L
Sobek
HotRotate
Sobek
5,276
619
0
5,505
12,917
14,293
0
925
11,944
38,812
0
L
Charybdis
MoneyGoes1337
Charybdis
3,567
1,657
0
4,923
10,049
2,544
0
1,068
8,656
0
53,554
W
The Morrigan
SpartanRevs
The Morrigan
7,024
1,022
0
1,680
8,015
3,576
1,321
1,902
6,045
52,665
14,380
W
Jormungandr
ThyyJester
Jormungandr
5,300
876
385
925
7,167
5,202
206
2,328
4,755
28,847
0
W
Skadi
WOWMVP
Skadi
4,886
1,426
0
1,526
7,162
1,778
2,833
691
6,471
0
53,491
L
Tsukuyomi
skippyho
Tsukuyomi
4,573
2,026
0
2,473
10,283
2,960
0
2,933
7,038
0
38,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,608
Gold Earned
36,828
475
Minions Killed
402
0
Camps Cleared
0
1,412,196
Distance Traveled
1,357,099
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,973
598
87
6
0
302,244
0
L
Sylvanus
5,891
393
39
3
0
260,273
0
L
Eset
9,013
601
100
7
0
291,223
6
W
King Arthur
8,214
548
92
6
0
260,916
4
L
Sobek
7,131
475
84
6
0
259,197
0
L
Charybdis
7,447
496
104
7
0
286,921
6
W
The Morrigan
9,991
666
136
9
0
281,330
4
W
Jormungandr
7,284
486
56
4
0
296,260
0
W
Skadi
8,146
543
104
7
0
271,446
6
L
Tsukuyomi
7,346
490
75
5
0
259,485
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role