Player Matchup

Neith
Neith
Art3misLuna
Neith
Level 48
God Stats
19W - 27L
1,522 SR
Queue Stats
90W - 98L
1,438 Elo+
Party 2
Loki
Loki
Boogie99_420
Loki
Level 77
God Stats
18W - 19L
1,389 SR
Queue Stats
61W - 55L
1,439 Elo+
Party 1
Geb
Geb
GreenLuckGaming
Geb
Level 14
God Stats
5W - 3L
1,500 SR
Queue Stats
15W - 13L
1,441 Elo+
Party 1
Bacchus
Bacchus
The Rapture x21
Bacchus
Level 68
God Stats
4W - 0L
1,542 SR
Queue Stats
175W - 145L
1,562 Elo+
Party 2
Merlin
Merlin
Vysair
Merlin
Level 75
God Stats
2W - 2L
1,258 SR
Queue Stats
22W - 28L
1,394 Elo+
Party 1
Team Averages
Level 56
1,442 SR
1,455 Elo+

VS

Team Averages
Level 62
1,494 SR
1,515 Elo+
Set
Set
AclipsedTTV
Set
Level 46
God Stats
0W - 4L
1,500 SR
Queue Stats
188W - 171L
1,480 Elo+
Solo
Ra
Ra
Fatboi Finn
Ra
Level 46
God Stats
4W - 7L
1,608 SR
Queue Stats
229W - 277L
1,460 Elo+
Party 4
Charybdis
Charybdis
SPGN Franklin
Charybdis
Level 77
God Stats
7W - 11L
1,458 SR
Queue Stats
233W - 277L
1,463 Elo+
Party 4
Baba Yaga
Baba Yaga
Soarly
Baba Yaga
Level 126
God Stats
2W - 3L
1,573 SR
Queue Stats
156W - 126L
1,579 Elo+
Party 3
Cu Chulainn
Cu Chulainn
itzKamarey
Cu Chulainn
Level 17
God Stats
0W - 1L
1,333 SR
Queue Stats
16W - 7L
1,592 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 7
10,603
1,060
12,836
7,430
2,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
4 / 1 / 9
11,097
1,110
7,888
8,182
3,397
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
1 / 0 / 12
11,183
1,118
10,648
11,920
12,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
3 / 0 / 9
10,104
1,010
8,286
9,325
11,263
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
Vysair
Merlin
17
3 / 3 / 9
10,296
1,030
11,912
6,231
2,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

273

VS

Team 2 Tickets

164

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 0
8,685
869
6,448
12,093
4,888
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
0 / 1 / 1
8,500
850
2,673
3,042
1,006
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
SPGN Franklin
Charybdis
15
0 / 1 / 2
9,124
912
4,154
9,697
3,402
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baba Yaga
Soarly
Baba Yaga
16
2 / 5 / 2
10,112
1,011
13,886
15,718
6,756
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
itzKamarey
Cu Chulainn
16
3 / 5 / 2
10,322
1,032
11,267
15,264
13,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
12
16
Kills
5
5
Deaths
16
46
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
5
1
7
8.5
W
4
1
9
8.5
L
0
1
1
0.5
W
1
0
12
7
L
Charybdis
SPGN Franklin
Charybdis
0
1
2
1
L
Baba Yaga
Soarly
Baba Yaga
2
5
2
0.6
W
3
0
9
7.5
W
Merlin
Vysair
Merlin
3
3
9
2.5
L
Cu Chulainn
itzKamarey
Cu Chulainn
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,570
Damage
38,428
43,088
Taken
55,814
32,996
Mitigated
29,155
7,321
Healing
3,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,448
2,322
0
276
12,093
4,888
0
6,764
5,111
0
17,510
W
12,836
5,430
0
1,820
7,430
2,981
0
2,283
4,988
0
31,280
W
7,888
2,118
802
965
8,182
3,397
0
3,659
4,293
0
28,511
L
2,673
234
410
0
3,042
1,006
0
2,465
535
11,058
0
W
10,648
746
0
1,959
11,920
12,847
0
5,645
5,887
27,832
0
L
Charybdis
SPGN Franklin
Charybdis
4,154
3,446
0
362
9,697
3,402
0
5,847
3,656
0
15,771
L
Baba Yaga
Soarly
Baba Yaga
13,886
1,061
0
1,134
15,718
6,756
0
6,619
9,035
39,733
0
W
8,286
1,224
355
774
9,325
11,263
0
3,874
5,371
25,340
0
W
Merlin
Vysair
Merlin
11,912
593
69
577
6,231
2,508
0
2,742
3,460
33,562
0
L
Cu Chulainn
itzKamarey
Cu Chulainn
11,267
1,010
0
1,186
15,264
13,103
0
8,391
6,631
4,791
30,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,283
Gold Earned
46,743
227
Minions Killed
191
12
Camps Cleared
3
1,051,483
Distance Traveled
802,201
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,685
869
22
2
1
204,086
0
W
Neith
10,603
1,060
50
5
1
176,823
0
W
Loki
11,097
1,110
41
4
9
233,908
1
L
Ra
8,500
850
22
2
1
116,306
0
W
Geb
11,183
1,118
29
3
0
246,598
1
L
Charybdis
9,124
912
27
3
1
157,823
0
L
Baba Yaga
10,112
1,011
75
8
0
182,735
1
W
Bacchus
10,104
1,010
41
4
2
215,221
0
W
Merlin
10,296
1,030
66
7
0
178,933
0
L
Cu Chulainn
10,322
1,032
45
5
0
141,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role