Player Matchup

Neith
Neith
BinkieBoy
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,172 Elo+
Party 1
Cliodhna
Cliodhna
Failingthecarry
Cliodhna
Level 26
God Stats
0W - 2L
1,311 SR
Queue Stats
0W - 5L
1,142 Elo+
Party 1
Anubis
Anubis
Ladiesmans
Anubis
Level 62
God Stats
0W - 1L
1,618 SR
Queue Stats
0W - 8L
1,049 Elo+
Party 1
Ra
Ra
PinkGunner
Ra
Level 27
God Stats
0W - 2L
1,252 SR
Queue Stats
0W - 8L
1,046 Elo+
Party 1
Tyr
Tyr
SliMeOnYoWeEn
Tyr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
1,046 Elo+
Party 1
Team Averages
Level 31
1,436 SR
1,091 Elo+

VS

Team Averages
Level 91
1,492 SR
1,430 Elo+
Hera
Hera
JOCOOL1990
Hera
Level 103
God Stats
5W - 5L
1,664 SR
Queue Stats
161W - 164L
1,543 Elo+
Party 3
Mulan
Mulan
Ka0rii
Mulan
Level 107
God Stats
7W - 10L
1,378 SR
Queue Stats
100W - 137L
1,373 Elo+
Party 2
Vulcan
Vulcan
Maraxik
Vulcan
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 39L
1,419 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Sathurnus
Ah Muzen Cab
Level 87
God Stats
3W - 3L
1,480 SR
Queue Stats
271W - 296L
1,438 Elo+
Solo
Pele
Pele
syzack98
Pele
Level 98
God Stats
6W - 4L
1,437 SR
Queue Stats
165W - 195L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BinkieBoy
Neith
9
1 / 5 / 1
5,685
406
3,203
7,371
2,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
12
4 / 6 / 4
7,459
533
9,096
11,639
2,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Ladiesmans
Anubis
12
3 / 3 / 3
7,758
554
2,109
8,413
5,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
2 / 7 / 2
7,723
552
5,102
8,566
1,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
1 / 6 / 3
7,187
513
3,060
10,221
6,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 8
7,509
536
7,308
4,999
1,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mulan
Ka0rii
Mulan
14
3 / 2 / 4
8,343
596
7,016
8,381
7,319
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
Maraxik
Vulcan
11
3 / 4 / 2
6,993
500
1,732
5,480
1,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Sathurnus
Ah Muzen Cab
15
10 / 2 / 3
9,276
663
11,493
10,062
3,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
15
9 / 2 / 6
9,349
668
8,512
11,792
3,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
50
11
Kills
27
27
Deaths
12
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Neith
BinkieBoy
Neith
1
5
1
0.3
L
Cliodhna
4
6
4
1
W
2
2
8
3
W
Mulan
Ka0rii
Mulan
3
2
4
2.5
L
Anubis
Ladiesmans
Anubis
3
3
3
1.5
W
Vulcan
Maraxik
Vulcan
3
4
2
1
L
2
7
2
0.43
W
Ah Muzen Cab
Sathurnus
Ah Muzen Cab
10
2
3
5.75
L
1
6
3
0.42
W
Pele
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,570
Damage
36,061
46,210
Taken
40,714
18,797
Mitigated
17,621
8,073
Healing
11,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BinkieBoy
Neith
3,203
864
0
706
7,371
2,079
282
4,550
2,665
0
28,123
L
Cliodhna
9,096
2,174
0
2,368
11,639
2,879
0
212
11,427
0
40,934
W
7,308
1,334
0
369
4,999
1,101
54
752
4,247
46,063
0
W
Mulan
Ka0rii
Mulan
7,016
1,015
0
2,504
8,381
7,319
170
1,469
6,578
0
48,786
L
Anubis
Ladiesmans
Anubis
2,109
389
210
1,611
8,413
5,810
0
2,985
5,394
18,302
0
W
Vulcan
Maraxik
Vulcan
1,732
272
0
220
5,480
1,511
542
607
4,873
19,354
0
L
5,102
1,010
416
2,121
8,566
1,672
0
831
7,735
37,616
0
W
Ah Muzen Cab
Sathurnus
Ah Muzen Cab
11,493
5,153
0
3,795
10,062
3,883
0
3,812
6,214
0
59,663
L
3,060
1,323
0
641
10,221
6,357
46
552
9,669
0
19,006
W
Pele
8,512
1,968
0
4,852
11,792
3,807
0
571
11,188
0
62,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,812
Gold Earned
41,470
289
Minions Killed
429
0
Camps Cleared
0
1,310,485
Distance Traveled
1,318,201
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,685
406
60
4
0
259,790
1
L
Cliodhna
7,459
533
67
5
0
279,660
3
W
Hera
7,509
536
81
6
0
263,192
0
W
Mulan
8,343
596
95
7
0
238,339
6
L
Anubis
7,758
554
36
3
0
244,985
0
W
Vulcan
6,993
500
42
3
0
261,138
0
L
Ra
7,723
552
89
6
0
251,372
0
W
Ah Muzen Cab
9,276
663
109
8
0
260,123
5
L
Tyr
7,187
513
37
3
0
274,678
1
W
Pele
9,349
668
102
7
0
295,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role