Player Matchup

Hera
Hera
Jetskiana
Hera
Level 126
God Stats
23W - 9L
1,618 SR
Queue Stats
71W - 42L
1,575 Elo+
Solo
Tsukuyomi
Tsukuyomi
Miz_Weboz
Tsukuyomi
Level 83
God Stats
3W - 2L
1,625 SR
Queue Stats
144W - 170L
1,405 Elo+
Solo
Atlas
Atlas
viktorcosmic
Atlas
Level 121
God Stats
2W - 1L
1,591 SR
Queue Stats
198W - 236L
1,403 Elo+
Solo
Team Averages
Level 110
1,612 SR
1,461 Elo+

VS

Team Averages
Level 94
1,566 SR
1,371 Elo+
Apollo
Apollo
Gumball-fish
Apollo
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 73L
1,225 Elo+
Solo
Bacchus
Bacchus
PurpleHazzer
Bacchus
Level 108
God Stats
1W - 4L
1,544 SR
Queue Stats
54W - 60L
1,481 Elo+
Solo
Raijin
Raijin
TvG_KillEmAll
Raijin
Level 142
God Stats
12W - 7L
1,653 SR
Queue Stats
56W - 61L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
6 / 2 / 2
8,568
714
10,235
6,471
2,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Miz_Weboz
Tsukuyomi
12
4 / 4 / 5
8,389
699
10,899
10,397
3,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 1 / 8
7,988
666
5,679
7,680
7,020
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
2 / 7 / 2
7,658
638
4,083
9,419
3,213
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
PurpleHazzer
Bacchus
10
1 / 1 / 4
7,913
659
5,801
13,987
16,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 3 / 2
8,663
722
10,246
7,681
2,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
11
Kills
7
7
Deaths
11
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Apollo
2
7
2
0.43
W
Hera
6
2
2
3.5
W
Tsukuyomi
Miz_Weboz
Tsukuyomi
4
4
5
1.63
L
Bacchus
PurpleHazzer
Bacchus
1
1
4
3
L
4
3
2
1.67
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,813
Damage
20,130
24,548
Taken
31,087
12,845
Mitigated
21,816
4,373
Healing
5,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
4,083
1,980
0
0
9,419
3,213
0
5,524
3,637
0
17,360
W
Hera
10,235
1,867
0
2,452
6,471
2,144
72
4,340
1,891
27,766
0
W
Tsukuyomi
Miz_Weboz
Tsukuyomi
10,899
3,292
0
1,336
10,397
3,681
0
6,614
3,423
0
26,683
L
Bacchus
PurpleHazzer
Bacchus
5,801
1,046
0
3,663
13,987
16,202
0
8,149
5,431
11,157
0
L
10,246
462
0
1,450
7,681
2,401
0
2,361
5,222
32,174
0
W
5,679
2,931
222
363
7,680
7,020
66
4,953
2,479
17,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,945
Gold Earned
24,234
112
Minions Killed
112
6
Camps Cleared
5
679,378
Distance Traveled
612,341
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,658
638
35
3
1
196,351
1
W
Hera
8,568
714
64
5
2
241,963
4
W
Tsukuyomi
8,389
699
29
2
3
231,139
1
L
Bacchus
7,913
659
11
1
0
236,411
3
L
Raijin
8,663
722
66
6
4
179,579
5
W
Atlas
7,988
666
19
2
1
206,276
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role