Player Matchup

Da Ji
Da Ji
Footusws
Da Ji
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
266W - 219L
1,555 Elo+
Party 2
Neith
Neith
KhalZob
Neith
Level 49
God Stats
10W - 8L
1,519 SR
Queue Stats
79W - 68L
1,484 Elo+
Party 2
Thoth
Thoth
Roosy21
Thoth
Level 33
God Stats
0W - 2L
1,298 SR
Queue Stats
88W - 72L
1,536 Elo+
Solo
Xing Tian
Xing Tian
SaroMazo
Xing Tian
Level 37
God Stats
4W - 2L
1,665 SR
Queue Stats
108W - 79L
1,544 Elo+
Party 2
Hades
Hades
Skwalette
Hades
Level 125
God Stats
3W - 3L
1,567 SR
Queue Stats
94W - 74L
1,563 Elo+
Party 2
Team Averages
Level 68
1,510 SR
1,537 Elo+

VS

Team Averages
Level 75
1,600 SR
1,558 Elo+
Hun Batz
Hun Batz
DiandreyYt
Hun Batz
Level 128
God Stats
1W - 1L
1,345 SR
Queue Stats
45W - 48L
1,503 Elo+
Party 1
Geb
Geb
EsquireMadHatter
Geb
Level 40
God Stats
13W - 5L
1,651 SR
Queue Stats
78W - 69L
1,490 Elo+
Solo
Nu Wa
Nu Wa
Shannoie
Nu Wa
Level 122
God Stats
5W - 1L
1,804 SR
Queue Stats
33W - 28L
1,562 Elo+
Party 1
Cernunnos
Cernunnos
fredmaster03
Cernunnos
Level 71
God Stats
3W - 1L
1,477 SR
Queue Stats
15W - 7L
1,634 Elo+
Party 1
Kumbhakarna
Kumbhakarna
powerkarl
Kumbhakarna
Level 16
God Stats
6W - 1L
1,724 SR
Queue Stats
14W - 7L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Footusws
Da Ji
18
8 / 5 / 1
11,520
524
8,670
19,174
7,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
KhalZob
Neith
14
0 / 7 / 3
9,051
411
3,989
14,082
5,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
Roosy21
Thoth
15
1 / 5 / 5
9,912
451
11,727
15,336
5,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
SaroMazo
Xing Tian
13
0 / 5 / 6
8,466
385
3,446
19,778
17,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hades
Skwalette
Hades
17
1 / 5 / 4
10,505
478
14,202
21,018
22,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DiandreyYt
Hun Batz
20
11 / 1 / 9
14,822
674
15,076
19,022
9,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
0 / 2 / 13
11,610
528
10,040
17,421
15,947
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
Shannoie
Nu Wa
20
10 / 3 / 9
14,195
645
23,009
11,058
4,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
fredmaster03
Cernunnos
18
5 / 2 / 11
12,695
577
14,349
17,360
6,263
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
powerkarl
Kumbhakarna
14
1 / 2 / 13
11,402
518
4,256
18,763
21,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
82
10
Kills
27
27
Deaths
10
19
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
DiandreyYt
Hun Batz
11
1
9
15.5
W
0
2
13
3.25
L
Da Ji
Footusws
Da Ji
8
5
1
1.7
L
Neith
KhalZob
Neith
0
7
3
0.21
L
Thoth
Roosy21
Thoth
1
5
5
0.7
L
Xing Tian
SaroMazo
Xing Tian
0
5
6
0.6
W
Nu Wa
Shannoie
Nu Wa
10
3
9
4.83
L
Hades
Skwalette
Hades
1
5
4
0.6
W
Cernunnos
fredmaster03
Cernunnos
5
2
11
5.25
W
Kumbhakarna
powerkarl
Kumbhakarna
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,034
Damage
66,730
89,388
Taken
83,624
57,646
Mitigated
57,095
22,062
Healing
28,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
DiandreyYt
Hun Batz
15,076
5,291
0
4,423
19,022
9,101
16
6,527
12,404
0
135,508
W
10,040
1,003
1,985
4,851
17,421
15,947
762
10,662
5,967
59,196
0
L
Da Ji
Footusws
Da Ji
8,670
2,004
0
6,679
19,174
7,962
0
6,196
12,734
0
77,293
L
Neith
KhalZob
Neith
3,989
905
0
2,472
14,082
5,003
0
4,619
9,235
0
59,840
L
Thoth
Roosy21
Thoth
11,727
352
59
2,970
15,336
5,177
0
4,660
10,324
71,294
0
L
Xing Tian
SaroMazo
Xing Tian
3,446
482
0
1,630
19,778
17,214
0
11,651
7,753
17,172
0
W
Nu Wa
Shannoie
Nu Wa
23,009
4,679
0
3,429
11,058
4,328
6,550
4,573
6,437
100,095
0
L
Hades
Skwalette
Hades
14,202
1,312
386
7,866
21,018
22,290
0
9,446
11,338
72,234
0
W
Cernunnos
fredmaster03
Cernunnos
14,349
7,537
0
7,988
17,360
6,263
8,828
6,900
10,371
0
87,942
W
Kumbhakarna
powerkarl
Kumbhakarna
4,256
712
0
5,414
18,763
21,456
1,120
6,106
12,563
18,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,454
Gold Earned
64,724
534
Minions Killed
580
0
Camps Cleared
0
1,995,374
Distance Traveled
2,207,163
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
14,822
674
169
8
0
521,013
1
W
Geb
11,610
528
106
5
0
429,371
4
L
Da Ji
11,520
524
126
6
0
451,986
3
L
Neith
9,051
411
126
6
0
364,409
4
L
Thoth
9,912
451
133
6
0
386,960
5
L
Xing Tian
8,466
385
13
1
0
414,710
6
W
Nu Wa
14,195
645
144
7
0
390,956
4
L
Hades
10,505
478
136
6
0
377,309
7
W
Cernunnos
12,695
577
137
6
0
421,341
3
W
Kumbhakarna
11,402
518
24
1
0
444,482
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role