Player Matchup

Terra
Terra
 
Terra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Nanami20
Izanami
Level 127
God Stats
5W - 2L
1,605 SR
Queue Stats
61W - 65L
1,512 Elo+
Party 1
King Arthur
King Arthur
leniwi
King Arthur
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
115W - 160L
1,386 Elo+
Party 1
Team Averages
Level 127
1,535 SR
1,466 Elo+

VS

Team Averages
Level 98
1,435 SR
1,487 Elo+
Discordia
Discordia
Bicu
Discordia
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 26L
1,540 Elo+
Solo
Odin
Odin
Burkhan
Odin
Level 120
God Stats
0W - 2L
1,240 SR
Queue Stats
47W - 47L
1,524 Elo+
Solo
Anhur
Anhur
RoninM
Anhur
Level 68
God Stats
1W - 3L
1,564 SR
Queue Stats
18W - 19L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
3 / 1 / 11
10,411
694
7,046
14,204
13,551
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Nanami20
Izanami
15
8 / 3 / 5
11,210
747
13,652
9,972
4,421
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
leniwi
King Arthur
16
5 / 4 / 10
11,369
758
11,888
21,263
23,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bicu
Discordia
12
2 / 7 / 3
8,953
597
11,320
11,028
5,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Odin
Burkhan
Odin
12
5 / 3 / 2
10,114
674
11,339
14,963
15,802
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anhur
RoninM
Anhur
12
1 / 7 / 5
9,047
603
9,416
12,935
5,257
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
16
Kills
8
8
Deaths
17
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
3
1
11
8.5
L
Discordia
Bicu
Discordia
2
7
3
0.5
L
Odin
Burkhan
Odin
5
3
2
2
W
Izanami
Nanami20
Izanami
8
3
5
3.5
L
Anhur
RoninM
Anhur
1
7
5
0.5
W
King Arthur
leniwi
King Arthur
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,586
Damage
32,075
45,439
Taken
38,926
41,068
Mitigated
26,439
9,819
Healing
3,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
7,046
822
2,603
3,107
14,204
13,551
349
4,033
10,171
13,865
0
L
Discordia
Bicu
Discordia
11,320
1,925
0
0
11,028
5,380
0
1,700
8,893
38,715
0
L
Odin
Burkhan
Odin
11,339
2,909
0
500
14,963
15,802
0
1,774
12,691
0
29,063
W
Izanami
Nanami20
Izanami
13,652
9,191
0
267
9,972
4,421
2,440
3,026
6,946
0
58,677
L
Anhur
RoninM
Anhur
9,416
6,437
547
2,254
12,935
5,257
0
3,897
8,727
0
23,041
W
King Arthur
leniwi
King Arthur
11,888
1,513
647
3,195
21,263
23,096
81
5,029
16,234
0
36,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,990
Gold Earned
28,114
170
Minions Killed
130
10
Camps Cleared
3
848,890
Distance Traveled
723,357
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,411
694
19
1
3
297,111
5
L
Discordia
8,953
597
50
3
1
234,968
2
L
Odin
10,114
674
41
3
1
280,155
1
W
Izanami
11,210
747
112
7
4
245,495
2
L
Anhur
9,047
603
39
3
1
208,234
2
W
King Arthur
11,369
758
39
3
3
306,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role