Player Matchup

Aphrodite
Aphrodite
AmazinM9142
Aphrodite
Level 160
God Stats
4W - 1L
1,687 SR
Queue Stats
159W - 170L
1,531 Elo+
Solo
Cerberus
Cerberus
Ivanfender
Cerberus
Level 143
God Stats
9W - 5L
1,495 SR
Queue Stats
352W - 364L
1,421 Elo+
Solo
Chaac
Chaac
SinArma
Chaac
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 90L
1,572 Elo+
Solo
Merlin
Merlin
ThatSpazzyDude
Merlin
Level 146
God Stats
9W - 4L
1,498 SR
Queue Stats
101W - 88L
1,537 Elo+
Solo
Scylla
Scylla
ll Chum Chum ll
Scylla
Level 111
God Stats
1W - 1L
1,285 SR
Queue Stats
179W - 180L
1,501 Elo+
Solo
Team Averages
Level 137
1,493 SR
1,512 Elo+

VS

Team Averages
Level 77
1,502 SR
1,509 Elo+
Hercules
Hercules
AnonymousSkunk
Hercules
Level 102
God Stats
5W - 3L
1,599 SR
Queue Stats
167W - 144L
1,507 Elo+
Party 1
Chernobog
Chernobog
Loki Reborne
Chernobog
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,544 Elo+
Solo
Geb
Geb
NorseNomad
Geb
Level 85
God Stats
3W - 4L
1,365 SR
Queue Stats
452W - 415L
1,530 Elo+
Party 1
Apollo
Apollo
Pedxng
Apollo
Level 107
God Stats
2W - 4L
1,546 SR
Queue Stats
56W - 69L
1,493 Elo+
Party 2
Hel
Hel
ReturntoMonkey
Hel
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 73L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AmazinM9142
Aphrodite
18
5 / 1 / 17
11,089
739
20,528
20,970
15,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Ivanfender
Cerberus
19
5 / 2 / 18
11,239
749
16,252
29,355
44,639
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chaac
SinArma
Chaac
19
9 / 3 / 11
11,989
799
35,195
33,652
45,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 3 / 15
10,351
690
21,562
10,566
5,866
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 2 / 16
10,602
707
18,877
12,247
5,799
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
2 / 5 / 7
9,136
609
12,545
36,675
37,098
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chernobog
Loki Reborne
Chernobog
17
1 / 6 / 7
9,495
633
15,693
15,905
7,668
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 3 / 7
10,289
686
19,210
33,294
17,606
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
Pedxng
Apollo
18
5 / 5 / 2
10,316
688
23,874
18,592
8,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 6 / 5
8,040
536
5,967
17,386
7,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
39
25
Kills
11
11
Deaths
25
77
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AmazinM9142
Aphrodite
5
1
17
13.5
L
Hercules
2
5
7
1.1
W
Cerberus
Ivanfender
Cerberus
5
2
18
7
L
Chernobog
Loki Reborne
Chernobog
1
6
7
0.75
L
3
3
7
2.17
L
Apollo
Pedxng
Apollo
5
5
2
1.2
L
0
6
5
0.42
W
Chaac
SinArma
Chaac
9
3
11
4.83
W
3
3
15
3.5
W
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,414
Damage
77,289
106,790
Taken
121,852
117,067
Mitigated
78,270
71,108
Healing
67,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AmazinM9142
Aphrodite
20,528
2,319
16,619
15,508
20,970
15,575
360
6,191
14,779
34,611
0
L
Hercules
12,545
3,893
1,976
16,879
36,675
37,098
22
23,645
12,438
628
19,903
W
Cerberus
Ivanfender
Cerberus
16,252
1,798
1,801
13,249
29,355
44,639
759
5,804
23,551
32,287
0
L
Chernobog
Loki Reborne
Chernobog
15,693
10,404
466
360
15,905
7,668
23
9,076
6,495
0
38,709
L
19,210
1,075
1,489
13,507
33,294
17,606
48
22,707
10,191
28,607
0
L
Apollo
Pedxng
Apollo
23,874
12,708
2,183
6,728
18,592
8,277
60
12,468
5,837
0
43,931
L
5,967
329
14,985
8,479
17,386
7,621
0
9,323
7,783
9,331
0
W
Chaac
SinArma
Chaac
35,195
6,960
1,366
15,611
33,652
45,188
337
6,219
27,433
0
48,867
W
21,562
903
1,432
1,191
10,566
5,866
1,399
3,403
7,163
44,872
0
W
18,877
1,334
1,567
2,764
12,247
5,799
2,672
4,134
8,113
34,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,270
Gold Earned
47,276
200
Minions Killed
139
0
Camps Cleared
0
1,417,998
Distance Traveled
1,352,048
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,089
739
27
2
0
304,058
2
L
Hercules
9,136
609
16
1
0
277,822
0
W
Cerberus
11,239
749
64
4
0
282,701
0
L
Chernobog
9,495
633
51
3
0
238,654
3
L
Geb
10,289
686
15
1
0
301,934
0
L
Apollo
10,316
688
56
4
0
243,642
1
L
Hel
8,040
536
1
0
0
289,996
0
W
Chaac
11,989
799
24
2
0
295,986
0
W
Merlin
10,351
690
40
3
0
257,181
0
W
Scylla
10,602
707
45
3
0
278,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role