Player Matchup

Vamana
Vamana
Humaniityy
Vamana
Level 102
God Stats
10W - 4L
1,884 SR
Queue Stats
155W - 87L
1,609 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LegoStarWarsYoda
Tsukuyomi
Level 48
God Stats
24W - 11L
1,795 SR
Queue Stats
196W - 113L
1,641 Elo+
Party 1
Ra
Ra
Slisz574
Ra
Level 28
God Stats
26W - 31L
1,560 SR
Queue Stats
35W - 39L
1,441 Elo+
Party 1
Team Averages
Level 59
1,746 SR
1,564 Elo+

VS

Team Averages
Level 120
1,491 SR
1,296 Elo+
Baron Samedi
Baron Samedi
bluleo31
Baron Samedi
Level 149
God Stats
2W - 2L
1,483 SR
Queue Stats
23W - 33L
1,364 Elo+
Party 2
Artemis
Artemis
ironheartgod
Artemis
Level 65
God Stats
5W - 6L
1,446 SR
Queue Stats
8W - 18L
1,253 Elo+
Party 2
Ah Puch
Ah Puch
mbnb921
Ah Puch
Level 145
God Stats
12W - 8L
1,544 SR
Queue Stats
95W - 149L
1,272 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Humaniityy
Vamana
16
4 / 7 / 11
12,965
648
13,030
24,839
21,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tsukuyomi
17
9 / 8 / 6
13,834
692
16,014
20,202
7,907
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
3 / 7 / 11
12,691
635
7,210
16,479
5,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
bluleo31
Baron Samedi
19
8 / 3 / 9
14,530
727
13,610
15,813
6,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
ironheartgod
Artemis
18
8 / 9 / 8
14,612
731
17,617
16,551
6,433
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
mbnb921
Ah Puch
17
6 / 5 / 10
14,131
707
17,498
15,408
5,968
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
49
16
Kills
22
22
Deaths
17
28
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Vamana
Humaniityy
Vamana
4
7
11
1.36
L
Tsukuyomi
9
8
6
1.5
L
3
7
11
1.21
W
Baron Samedi
bluleo31
Baron Samedi
8
3
9
4.17
W
Artemis
ironheartgod
Artemis
8
9
8
1.33
W
Ah Puch
mbnb921
Ah Puch
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,254
Damage
48,725
61,520
Taken
47,772
34,833
Mitigated
19,173
10,889
Healing
13,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Humaniityy
Vamana
13,030
4,059
822
4,910
24,839
21,037
1,161
9,714
14,873
0
34,940
L
Tsukuyomi
16,014
3,415
0
1,584
20,202
7,907
1,610
10,587
9,319
0
59,390
L
7,210
198
837
2,736
16,479
5,889
679
10,333
5,936
33,636
0
W
Baron Samedi
bluleo31
Baron Samedi
13,610
846
1,531
7,061
15,813
6,772
951
1,624
13,623
65,885
0
W
Artemis
ironheartgod
Artemis
17,617
9,436
398
1,635
16,551
6,433
1,081
3,144
12,826
0
41,342
W
Ah Puch
mbnb921
Ah Puch
17,498
301
688
2,340
15,408
5,968
655
2,547
12,418
54,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,490
Gold Earned
43,273
202
Minions Killed
199
9
Camps Cleared
6
1,036,930
Distance Traveled
867,050
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
12,965
648
46
2
1
352,437
0
L
Tsukuyomi
13,834
692
76
4
6
338,918
0
L
Ra
12,691
635
80
4
2
345,575
0
W
Baron Samedi
14,530
727
97
5
3
310,560
2
W
Artemis
14,612
731
33
2
2
261,617
2
W
Ah Puch
14,131
707
69
3
1
294,873
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role