Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Bonsoirzz
Kuzenbo
Level 88
God Stats
1W - 2L
1,530 SR
Queue Stats
112W - 134L
1,485 Elo+
Solo
Ullr
Ullr
DawnShaker
Ullr
Level 121
God Stats
1W - 4L
1,326 SR
Queue Stats
115W - 100L
1,545 Elo+
Solo
Gilgamesh
Gilgamesh
E7MGU
Gilgamesh
Level 139
God Stats
0W - 1L
1,571 SR
Queue Stats
64W - 62L
1,576 Elo+
Party 1
Thoth
Thoth
kpmadzzz
Thoth
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 42L
1,518 Elo+
Party 1
Team Averages
Level 120
1,486 SR
1,525 Elo+

VS

Team Averages
Level 115
1,583 SR
1,505 Elo+
Thor
Thor
 
Thor
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
HowardGames96
Sun Wukong
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,460 Elo+
Solo
Gilgamesh
Gilgamesh
Lusheyee
Gilgamesh
Level 69
God Stats
4W - 1L
1,590 SR
Queue Stats
249W - 229L
1,533 Elo+
Solo
Bacchus
Bacchus
Targaryi
Bacchus
Level 127
God Stats
1W - 0L
1,610 SR
Queue Stats
18W - 9L
1,522 Elo+
Solo
Zeus
Zeus
venomxs
Zeus
Level 148
God Stats
4W - 1L
1,714 SR
Queue Stats
94W - 98L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
3 / 8 / 9
8,843
680
8,137
12,127
5,171
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
Bonsoirzz
Kuzenbo
17
5 / 3 / 14
10,494
807
11,750
18,746
30,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
3 / 7 / 9
9,301
715
10,739
15,433
6,444
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gilgamesh
E7MGU
Gilgamesh
18
6 / 4 / 11
10,511
809
17,368
25,244
18,588
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thoth
kpmadzzz
Thoth
14
2 / 9 / 6
8,875
683
10,429
12,569
4,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
4 / 5 / 17
10,677
821
7,986
12,422
6,588
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sun Wukong
HowardGames96
Sun Wukong
17
5 / 3 / 20
10,500
808
13,896
19,564
24,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilgamesh
Lusheyee
Gilgamesh
17
5 / 4 / 16
10,634
818
16,455
17,854
10,250
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
Targaryi
Bacchus
18
8 / 3 / 17
11,581
891
12,539
17,415
22,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
venomxs
Zeus
18
9 / 4 / 13
11,672
898
24,561
9,931
4,128
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
114
19
Kills
31
31
Deaths
19
49
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
8
9
0.94
W
Thor
 
Thor
4
5
17
2.5
L
Kuzenbo
Bonsoirzz
Kuzenbo
5
3
14
4
L
3
7
9
1.07
L
Gilgamesh
E7MGU
Gilgamesh
6
4
11
2.88
W
Sun Wukong
HowardGames96
Sun Wukong
5
3
20
5
W
Gilgamesh
Lusheyee
Gilgamesh
5
4
16
3.25
W
Bacchus
Targaryi
Bacchus
8
3
17
5.5
L
Thoth
kpmadzzz
Thoth
2
9
6
0.56
W
Zeus
venomxs
Zeus
9
4
13
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,423
Damage
75,437
84,119
Taken
77,186
64,631
Mitigated
67,835
26,164
Healing
34,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,137
1,195
2,093
911
12,127
5,171
0
6,468
5,264
0
11,276
W
Thor
 
Thor
7,986
1,102
4,184
1,626
12,422
6,588
1,895
4,292
7,854
0
15,513
L
Kuzenbo
Bonsoirzz
Kuzenbo
11,750
3,660
1,465
3,906
18,746
30,001
117
7,312
10,714
23,353
0
L
10,739
3,071
2,049
3,274
15,433
6,444
816
7,477
7,433
0
22,873
L
Gilgamesh
E7MGU
Gilgamesh
17,368
2,958
1,721
9,203
25,244
18,588
372
8,969
15,422
8,610
20,107
W
Sun Wukong
HowardGames96
Sun Wukong
13,896
1,529
1,951
4,839
19,564
24,444
49
5,762
13,406
0
24,360
W
Gilgamesh
Lusheyee
Gilgamesh
16,455
5,232
5,047
5,026
17,854
10,250
1,537
6,812
10,699
0
29,537
W
Bacchus
Targaryi
Bacchus
12,539
806
4,318
3,838
17,415
22,425
220
4,229
12,762
23,136
0
L
Thoth
kpmadzzz
Thoth
10,429
389
237
1,305
12,569
4,427
399
5,579
6,581
22,827
0
W
Zeus
venomxs
Zeus
24,561
1,350
1,867
1,662
9,931
4,128
942
4,353
5,437
47,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,024
Gold Earned
55,064
111
Minions Killed
132
0
Camps Cleared
0
1,090,156
Distance Traveled
1,245,326
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,843
680
14
1
0
199,103
1
W
Thor
10,677
821
22
2
0
218,304
4
L
Kuzenbo
10,494
807
15
1
0
227,340
0
L
Ullr
9,301
715
32
2
0
208,663
3
L
Gilgamesh
10,511
809
30
2
0
247,636
1
W
Sun Wukong
10,500
808
18
1
0
266,695
3
W
Gilgamesh
10,634
818
18
1
0
256,161
2
W
Bacchus
11,581
891
17
1
0
282,716
4
L
Thoth
8,875
683
20
2
0
207,414
0
W
Zeus
11,672
898
57
4
0
221,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role