Player Matchup

Charybdis
Charybdis
AriusDemonicus
Charybdis
Level 37
God Stats
0W - 1L
1,268 SR
Queue Stats
1W - 5L
1,136 Elo+
Party 2
Scylla
Scylla
Seaweedy
Scylla
Level 131
God Stats
0W - 1L
1,556 SR
Queue Stats
1W - 2L
1,308 Elo+
Party 2
Fafnir
Fafnir
chineseninja71
Fafnir
Level 142
God Stats
1W - 3L
1,533 SR
Queue Stats
47W - 43L
1,544 Elo+
Party 2
Team Averages
Level 103
1,452 SR
1,329 Elo+

VS

Team Averages
Level 98
1,460 SR
1,543 Elo+
Sol
Sol
Parpar003
Sol
Level 127
God Stats
3W - 2L
1,674 SR
Queue Stats
221W - 195L
1,634 Elo+
Party 1
Ullr
Ullr
SithfulReaper56
Ullr
Level 102
God Stats
1W - 3L
1,137 SR
Queue Stats
67W - 59L
1,492 Elo+
Party 1
Ganesha
Ganesha
esans22
Ganesha
Level 66
God Stats
5W - 3L
1,569 SR
Queue Stats
43W - 40L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AriusDemonicus
Charybdis
9
0 / 7 / 2
6,590
549
4,153
9,415
2,984
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
Seaweedy
Scylla
11
1 / 5 / 1
7,106
592
5,950
9,362
2,814
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 5 / 1
8,456
705
5,901
15,288
13,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 1 / 3
9,513
793
19,417
8,473
3,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
5 / 2 / 8
8,391
699
7,293
8,328
3,429
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ganesha
esans22
Ganesha
13
0 / 1 / 16
8,941
745
3,104
8,121
8,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
3
Kills
17
17
Deaths
4
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AriusDemonicus
Charybdis
0
7
2
0.14
W
12
1
3
13.5
L
Scylla
Seaweedy
Scylla
1
5
1
0.3
W
5
2
8
4.5
L
2
5
1
0.5
W
Ganesha
esans22
Ganesha
0
1
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,004
Damage
29,814
34,065
Taken
24,922
19,673
Mitigated
15,451
5,187
Healing
7,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AriusDemonicus
Charybdis
4,153
2,260
0
705
9,415
2,984
0
6,401
3,014
0
17,825
W
19,417
8,985
0
3,666
8,473
3,943
1,975
3,157
5,316
45,370
5,023
L
Scylla
Seaweedy
Scylla
5,950
1,730
0
1,724
9,362
2,814
0
4,317
5,045
18,514
0
W
7,293
3,569
0
937
8,328
3,429
571
5,250
3,078
0
20,013
L
5,901
1,563
0
2,758
15,288
13,875
0
9,899
5,389
12,177
0
W
Ganesha
esans22
Ganesha
3,104
321
495
2,350
8,121
8,079
166
3,882
4,239
13,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,152
Gold Earned
26,845
76
Minions Killed
132
3
Camps Cleared
7
590,434
Distance Traveled
599,714
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,590
549
37
3
1
179,265
1
W
Sol
9,513
793
91
8
6
204,919
3
L
Scylla
7,106
592
25
2
1
195,759
3
W
Ullr
8,391
699
35
3
1
192,433
0
L
Fafnir
8,456
705
14
1
1
215,410
5
W
Ganesha
8,941
745
6
1
0
202,362
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role