Player Matchup

Achilles
Achilles
Feelingadc
Achilles
Level 135
God Stats
0W - 3L
1,469 SR
Queue Stats
173W - 103L
1,638 Elo+
Party 2
Ah Puch
Ah Puch
ImJustBronzeV
Ah Puch
Level 152
God Stats
4W - 4L
1,527 SR
Queue Stats
36W - 22L
1,665 Elo+
Party 2
Medusa
Medusa
djentli10
Medusa
Level 62
God Stats
0W - 2L
1,528 SR
Queue Stats
152W - 131L
1,555 Elo+
Party 2
Team Averages
Level 116
1,508 SR
1,619 Elo+

VS

Team Averages
Level 107
1,742 SR
1,688 Elo+
Neith
Neith
Killerdids
Neith
Level 79
God Stats
6W - 1L
1,743 SR
Queue Stats
45W - 13L
1,695 Elo+
Party 1
Gilgamesh
Gilgamesh
iLLUSiONAL-Blitz
Gilgamesh
Level 153
God Stats
9W - 1L
1,700 SR
Queue Stats
86W - 41L
1,637 Elo+
Party 1
Baron Samedi
Baron Samedi
iLLUSiONAL-Chaos
Baron Samedi
Level 90
God Stats
5W - 0L
1,783 SR
Queue Stats
22W - 5L
1,733 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Feelingadc
Achilles
8
1 / 4 / 1
5,188
649
4,321
9,046
4,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
8
1 / 3 / 2
5,442
680
4,890
3,920
1,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
djentli10
Medusa
8
1 / 5 / 0
5,193
649
3,172
6,234
1,642
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
7 / 1 / 4
7,149
894
7,062
5,745
1,796
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
10
4 / 0 / 7
6,378
797
6,844
8,602
4,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
iLLUSiONAL-Chaos
Baron Samedi
9
1 / 2 / 7
5,813
727
3,192
4,590
1,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
12
12
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Achilles
Feelingadc
Achilles
1
4
1
0.38
L
Ah Puch
1
3
2
0.67
W
Neith
7
1
4
9
L
Medusa
djentli10
Medusa
1
5
0
0.2
W
Gilgamesh
4
0
7
7.5
W
Baron Samedi
iLLUSiONAL-Chaos
Baron Samedi
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,383
Damage
17,098
19,200
Taken
18,937
7,102
Mitigated
8,230
2,795
Healing
5,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Feelingadc
Achilles
4,321
1,288
135
1,891
9,046
4,398
0
1,675
7,128
0
9,725
L
Ah Puch
4,890
111
0
528
3,920
1,062
0
912
2,979
17,632
0
W
Neith
7,062
2,202
0
1,323
5,745
1,796
1,285
1,529
4,025
0
19,792
L
Medusa
djentli10
Medusa
3,172
829
0
241
6,234
1,642
0
823
5,068
0
11,116
W
Gilgamesh
6,844
1,710
0
1,643
8,602
4,744
0
2,024
6,382
195
10,537
W
Baron Samedi
iLLUSiONAL-Chaos
Baron Samedi
3,192
175
953
1,541
4,590
1,690
758
1,605
2,917
18,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,823
Gold Earned
19,340
63
Minions Killed
96
3
Camps Cleared
4
378,178
Distance Traveled
425,306
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,188
649
13
2
2
124,068
3
L
Ah Puch
5,442
680
29
4
1
103,713
2
W
Neith
7,149
894
54
7
1
130,102
3
L
Medusa
5,193
649
21
3
0
150,397
0
W
Gilgamesh
6,378
797
16
2
1
164,566
1
W
Baron Samedi
5,813
727
26
3
2
130,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role