Player Matchup

Bastet
Bastet
Silver II
Forever_Ambrose
Bastet
Silver II
Level 121
God Stats
23W - 17L
1,526 SR
Queue Stats
75W - 93L
949 MMR
Party 1
Achilles
Achilles
Gold V
OmniFaith15
Achilles
Gold V
Level 132
God Stats
4W - 8L
1,504 SR
Queue Stats
55W - 60L
1,409 MMR
Party 1
Baron Samedi
Baron Samedi
Silver I
ojo100
Baron Samedi
Silver I
Level 107
God Stats
9W - 9L
1,482 SR
Queue Stats
100W - 129L
1,143 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 120
1,504 SR
1,167 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 76
1,566 SR
1,141 MMR
Zeus
Zeus
Silver I
DreddBeard88
Zeus
Silver I
Level 122
God Stats
11W - 13L
1,564 SR
Queue Stats
63W - 66L
1,252 MMR
Solo
Xing Tian
Xing Tian
Silver II
OotaDaShoota
Xing Tian
Silver II
Level 44
God Stats
12W - 20L
1,504 SR
Queue Stats
99W - 143L
965 MMR
Solo
Jormungandr
Jormungandr
Gold V
jmv50
Jormungandr
Gold V
Level 63
God Stats
26W - 24L
1,630 SR
Queue Stats
78W - 80L
1,206 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 9
13,857
577
8,090
19,338
6,863
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
OmniFaith15
Achilles
20
11 / 0 / 3
17,044
710
17,766
26,242
36,442
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
ojo100
Baron Samedi
17
3 / 7 / 5
14,712
613
6,760
15,427
6,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
OdinAphroditeMulanPoseidonGilgamesh

VS

Bans
AnubisDanzaburouYmirAwilixKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 7 / 7
14,512
605
19,890
12,746
4,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Xing Tian
OotaDaShoota
Xing Tian
17
9 / 8 / 6
15,148
631
16,315
27,467
34,943
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
jmv50
Jormungandr
5
0 / 0 / 2
10,689
445
0
1,072
160

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
29
15
Kills
14
16
Deaths
15
17
Assists
15
Player
Kills
Deaths
Assists
KDA
L
5
7
7
1.21
W
1
9
9
0.61
W
Achilles
OmniFaith15
Achilles
11
0
3
12.5
L
Xing Tian
OotaDaShoota
Xing Tian
9
8
6
1.5
L
Jormungandr
jmv50
Jormungandr
0
0
2
1
W
Baron Samedi
ojo100
Baron Samedi
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,616
Damage
36,205
61,007
Taken
41,285
49,427
Mitigated
39,276
15,854
Healing
1,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,890
1,489
0
517
12,746
4,173
88
1,069
11,677
76,650
0
W
8,090
1,751
0
3,269
19,338
6,863
510
10,668
8,670
0
44,946
W
Achilles
OmniFaith15
Achilles
17,766
5,524
0
8,510
26,242
36,442
2,045
14,915
11,327
0
83,424
L
Xing Tian
OotaDaShoota
Xing Tian
16,315
679
0
635
27,467
34,943
0
6,774
20,693
51,480
0
L
Jormungandr
jmv50
Jormungandr
0
0
0
0
1,072
160
0
0
1,072
0
0
W
Baron Samedi
ojo100
Baron Samedi
6,760
342
644
3,431
15,427
6,122
698
11,123
4,304
47,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,613
Gold Earned
40,349
253
Minions Killed
185
13
Camps Cleared
4
1,228,945
Distance Traveled
819,382
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
14,512
605
116
5
1
373,720
2
W
Bastet
13,857
577
48
2
5
409,886
5
W
Achilles
17,044
710
122
5
4
480,550
1
L
Xing Tian
15,148
631
69
3
3
438,148
2
L
Jormungandr
10,689
445
0
0
0
7,514
0
W
Baron Samedi
14,712
613
83
3
4
338,509
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role