Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
CHIKIRUTA
Geb
Level 158
God Stats
31W - 18L
1,732 SR
Queue Stats
336W - 296L
1,585 Elo+
Party 1
Apollo
Apollo
Elkiaker
Apollo
Level 78
God Stats
1W - 1L
1,773 SR
Queue Stats
20W - 4L
1,866 Elo+
Solo
Sun Wukong
Sun Wukong
GWILL704
Sun Wukong
Level 105
God Stats
1W - 5L
1,335 SR
Queue Stats
295W - 268L
1,622 Elo+
Solo
Tiamat
Tiamat
TheRealHapee
Tiamat
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 80L
1,611 Elo+
Solo
Team Averages
Level 117
1,568 SR
1,637 Elo+

VS

Team Averages
Level 114
1,492 SR
1,549 Elo+
Aphrodite
Aphrodite
BravenBold
Aphrodite
Level 115
God Stats
5W - 6L
1,408 SR
Queue Stats
490W - 504L
1,520 Elo+
Solo
Horus
Horus
DrEggman69x420
Horus
Level 121
God Stats
7W - 8L
1,529 SR
Queue Stats
542W - 487L
1,523 Elo+
Party 2
Freya
Freya
DynamicIP
Freya
Level 88
God Stats
1W - 0L
1,477 SR
Queue Stats
29W - 20L
1,662 Elo+
Solo
Sol
Sol
FaTzRecEEz
Sol
Level 127
God Stats
13W - 18L
1,436 SR
Queue Stats
730W - 663L
1,514 Elo+
Party 2
Camazotz
Camazotz
ProfessorHeim
Camazotz
Level 117
God Stats
10W - 6L
1,613 SR
Queue Stats
556W - 530L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
3 / 6 / 5
9,929
451
11,021
17,681
7,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
2 / 1 / 7
9,486
431
8,757
16,302
16,116
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
Elkiaker
Apollo
17
8 / 5 / 3
11,071
503
31,185
25,852
10,860
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
GWILL704
Sun Wukong
17
1 / 5 / 1
10,010
455
14,363
22,562
19,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
18
3 / 4 / 2
11,376
517
10,348
13,078
10,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BravenBold
Aphrodite
20
3 / 1 / 8
12,868
585
13,011
14,670
6,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
3 / 1 / 9
11,945
543
6,148
21,391
26,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Freya
DynamicIP
Freya
19
5 / 6 / 4
12,085
549
13,102
23,029
9,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
0 / 6 / 7
11,029
501
11,254
17,555
6,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Camazotz
ProfessorHeim
Camazotz
20
10 / 3 / 3
14,217
646
26,914
32,711
22,207
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
52
17
Kills
21
21
Deaths
17
18
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
6
5
0.92
W
Aphrodite
BravenBold
Aphrodite
3
1
8
7
L
2
1
7
5.5
W
3
1
9
7.5
W
Freya
DynamicIP
Freya
5
6
4
1.17
L
Apollo
Elkiaker
Apollo
8
5
3
1.9
W
0
6
7
0.58
L
Sun Wukong
GWILL704
Sun Wukong
1
5
1
0.3
W
Camazotz
ProfessorHeim
Camazotz
10
3
3
3.83
L
Tiamat
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,674
Damage
70,429
95,475
Taken
109,356
64,208
Mitigated
71,465
44,042
Healing
58,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
11,021
2,337
0
12,973
17,681
7,408
832
5,812
11,703
0
65,638
W
Aphrodite
BravenBold
Aphrodite
13,011
2,757
6,225
9,163
14,670
6,867
669
4,535
9,771
92,827
0
L
8,757
1,143
1,588
4,085
16,302
16,116
0
7,441
8,440
38,138
0
W
6,148
2,874
3,007
6,746
21,391
26,512
246
4,699
16,280
0
26,489
W
Freya
DynamicIP
Freya
13,102
4,461
0
7,096
23,029
9,155
153
3,868
18,899
93,374
0
L
Apollo
Elkiaker
Apollo
31,185
22,597
0
12,460
25,852
10,860
1,120
13,221
12,466
0
100,744
W
11,254
3,271
0
4,345
17,555
6,724
2,018
1,654
15,832
78,979
8,536
L
Sun Wukong
GWILL704
Sun Wukong
14,363
2,562
214
9,202
22,562
19,703
0
3,958
17,312
6,866
71,423
W
Camazotz
ProfessorHeim
Camazotz
26,914
9,553
0
21,639
32,711
22,207
1,040
6,674
24,801
0
119,352
L
Tiamat
10,348
765
0
3,520
13,078
10,121
1,381
6,210
6,828
81,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,872
Gold Earned
62,144
605
Minions Killed
639
0
Camps Cleared
0
2,162,488
Distance Traveled
2,176,870
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,929
451
105
5
0
405,197
1
W
Aphrodite
12,868
585
170
8
0
434,881
5
L
Geb
9,486
431
38
2
0
528,883
4
W
Horus
11,945
543
30
1
0
470,701
5
W
Freya
12,085
549
124
6
0
436,993
6
L
Apollo
11,071
503
149
7
0
383,323
1
W
Sol
11,029
501
132
6
0
390,651
5
L
Sun Wukong
10,010
455
141
6
0
452,553
2
W
Camazotz
14,217
646
183
8
0
443,644
2
L
Tiamat
11,376
517
172
8
0
392,532
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role