Player Matchup

Zeus
Zeus
 
Zeus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Bdoe123
Guan Yu
Level 45
God Stats
1W - 1L
1,222 SR
Queue Stats
93W - 78L
1,555 Elo+
Solo
Thanatos
Thanatos
GETSKINNYY
Thanatos
Level 154
God Stats
5W - 4L
1,492 SR
Queue Stats
229W - 214L
1,566 Elo+
Party 1
Izanami
Izanami
JudgementJayy
Izanami
Level 116
God Stats
3W - 3L
1,531 SR
Queue Stats
131W - 133L
1,532 Elo+
Party 1
Cerberus
Cerberus
beardean
Cerberus
Level 99
God Stats
43W - 32L
1,626 SR
Queue Stats
110W - 87L
1,570 Elo+
Solo
Team Averages
Level 114
1,474 SR
1,545 Elo+

VS

Team Averages
Level 100
1,676 SR
1,586 Elo+
Artemis
Artemis
BryceNastyee
Artemis
Level 43
God Stats
0W - 1L
1,900 SR
Queue Stats
10W - 7L
1,651 Elo+
Solo
Chang'e
Chang'e
Emcrest
Chang'e
Level 45
God Stats
12W - 7L
1,725 SR
Queue Stats
145W - 102L
1,724 Elo+
Solo
Sol
Sol
IamtheSkullBoy
Sol
Level 121
God Stats
4W - 5L
1,572 SR
Queue Stats
35W - 41L
1,470 Elo+
Solo
Ne Zha
Ne Zha
Tuca Mote6153
Ne Zha
Level 147
God Stats
24W - 30L
1,583 SR
Queue Stats
955W - 955L
1,491 Elo+
Solo
Erlang Shen
Erlang Shen
harry_KND
Erlang Shen
Level 146
God Stats
40W - 33L
1,598 SR
Queue Stats
125W - 105L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
4 / 3 / 6
10,825
570
9,719
10,540
3,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
Bdoe123
Guan Yu
17
6 / 4 / 7
11,008
579
9,375
16,210
17,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
GETSKINNYY
Thanatos
18
10 / 3 / 3
11,483
604
9,995
14,737
5,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
18
3 / 2 / 7
11,633
612
11,055
13,018
4,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
beardean
Cerberus
16
3 / 2 / 16
10,882
573
10,982
24,653
30,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BryceNastyee
Artemis
9
1 / 5 / 1
7,086
373
6,049
8,952
1,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Emcrest
Chang'e
14
0 / 6 / 4
8,788
463
12,666
15,169
7,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 5 / 2
8,444
444
8,154
13,183
3,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
10 / 6 / 1
10,138
534
18,110
17,436
4,367
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
harry_KND
Erlang Shen
14
3 / 4 / 3
9,341
492
8,529
13,272
5,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
25
26
Kills
14
14
Deaths
26
39
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
3
6
2.33
W
Guan Yu
Bdoe123
Guan Yu
6
4
7
2.38
L
Artemis
BryceNastyee
Artemis
1
5
1
0.3
L
Chang'e
Emcrest
Chang'e
0
6
4
0.33
W
Thanatos
GETSKINNYY
Thanatos
10
3
3
3.83
L
0
5
2
0.2
W
Izanami
3
2
7
3.25
L
10
6
1
1.75
W
Cerberus
beardean
Cerberus
3
2
16
5.5
L
Erlang Shen
harry_KND
Erlang Shen
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,126
Damage
53,508
79,158
Taken
68,012
61,179
Mitigated
21,388
33,063
Healing
19,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
9,719
1,107
203
2,504
10,540
3,438
1,122
2,814
7,607
77,434
0
W
Guan Yu
Bdoe123
Guan Yu
9,375
877
2,160
4,679
16,210
17,290
480
5,523
10,085
7,038
48,658
L
Artemis
BryceNastyee
Artemis
6,049
2,038
0
2,232
8,952
1,346
0
1,315
7,637
0
24,810
L
Chang'e
Emcrest
Chang'e
12,666
1,210
1,114
4,697
15,169
7,124
832
5,136
9,631
53,782
0
W
Thanatos
GETSKINNYY
Thanatos
9,995
3,904
0
10,423
14,737
5,612
1,737
3,464
11,142
0
77,778
L
8,154
1,799
0
3,590
13,183
3,322
887
5,629
7,289
49,689
4,413
W
Izanami
11,055
8,600
0
2,618
13,018
4,545
6,804
2,459
10,559
0
104,846
L
18,110
6,286
500
3,921
17,436
4,367
0
6,364
10,866
0
70,806
W
Cerberus
beardean
Cerberus
10,982
543
926
9,550
24,653
30,294
522
5,257
19,196
21,361
0
L
Erlang Shen
harry_KND
Erlang Shen
8,529
3,951
0
3,486
13,272
5,229
0
3,482
9,761
0
49,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,831
Gold Earned
43,797
546
Minions Killed
440
0
Camps Cleared
0
1,742,408
Distance Traveled
1,568,737
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,825
570
124
7
0
338,313
4
W
Guan Yu
11,008
579
104
5
0
357,061
1
L
Artemis
7,086
373
45
2
0
242,215
3
L
Chang'e
8,788
463
117
6
0
338,031
5
W
Thanatos
11,483
604
111
6
0
386,776
6
L
Sol
8,444
444
106
6
0
324,905
2
W
Izanami
11,633
612
189
10
0
329,385
3
L
Ne Zha
10,138
534
85
4
0
341,934
1
W
Cerberus
10,882
573
18
1
0
330,873
6
L
Erlang Shen
9,341
492
87
5
0
321,652
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role