Player Matchup

Kukulkan
Kukulkan
HERTTTTTTTT
Kukulkan
Level 49
God Stats
16W - 15L
1,567 SR
Queue Stats
159W - 148L
1,509 Elo+
Party 2
Skadi
Skadi
Pocket Latex
Skadi
Level 89
God Stats
11W - 6L
1,563 SR
Queue Stats
337W - 338L
1,528 Elo+
Party 2
Thanatos
Thanatos
TwinHILL83
Thanatos
Level 46
God Stats
3W - 3L
1,378 SR
Queue Stats
147W - 163L
1,459 Elo+
Party 2
Bellona
Bellona
Uncle_Brooklyn_
Bellona
Level 149
God Stats
3W - 6L
1,266 SR
Queue Stats
133W - 154L
1,417 Elo+
Solo
Ares
Ares
xBongwaterx8019
Ares
Level 123
God Stats
5W - 2L
1,515 SR
Queue Stats
374W - 345L
1,586 Elo+
Party 2
Team Averages
Level 91
1,458 SR
1,500 Elo+

VS

Team Averages
Level 53
1,557 SR
1,436 Elo+
Ymir
Ymir
Ashybashy1507
Ymir
Level 4
God Stats
3W - 5L
1,500 SR
Queue Stats
23W - 40L
1,500 Elo+
Party 1
Hel
Hel
IvTigg
Hel
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 87L
1,383 Elo+
Solo
Charybdis
Charybdis
MysticMonkeyz
Charybdis
Level 68
God Stats
72W - 75L
1,661 SR
Queue Stats
164W - 155L
1,438 Elo+
Party 1
Mulan
Mulan
Raiden9263
Mulan
Level 26
God Stats
12W - 14L
1,624 SR
Queue Stats
63W - 64L
1,447 Elo+
Party 1
Serqet
Serqet
elcasadormido1
Serqet
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
606W - 628L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HERTTTTTTTT
Kukulkan
18
5 / 0 / 7
10,975
646
12,038
3,915
1,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 0 / 5
10,008
589
16,670
6,488
2,220
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
TwinHILL83
Thanatos
14
8 / 4 / 2
8,868
522
7,223
9,009
4,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 6 / 3
9,048
532
8,042
13,055
11,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
5 / 1 / 13
9,849
579
11,566
15,872
15,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
7,035
414
2,519
15,220
9,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hel
IvTigg
Hel
11
1 / 7 / 1
7,279
428
3,786
11,490
3,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
MysticMonkeyz
Charybdis
10
1 / 8 / 0
6,806
400
7,051
14,770
2,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
16
8 / 2 / 0
10,031
590
12,616
20,938
15,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 6 / 0
6,982
411
2,214
14,260
4,107
Heavy Mace

Heavy Mace

+30
Physical Power

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
13
28
Kills
11
11
Deaths
28
30
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Kukulkan
HERTTTTTTTT
Kukulkan
5
0
7
8.5
L
Hel
IvTigg
Hel
1
7
1
0.21
L
Charybdis
MysticMonkeyz
Charybdis
1
8
0
0.13
W
8
0
5
10.5
L
Mulan
8
2
0
4
W
Thanatos
TwinHILL83
Thanatos
8
4
2
2.25
W
2
6
3
0.58
L
1
6
0
0.17
W
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,539
Damage
28,186
48,339
Taken
76,678
34,940
Mitigated
35,768
19,272
Healing
23,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,519
221
459
1,207
15,220
9,685
0
4,861
10,325
22,833
0
W
Kukulkan
HERTTTTTTTT
Kukulkan
12,038
1,309
148
1,905
3,915
1,547
1,205
1,239
2,633
75,738
0
L
Hel
IvTigg
Hel
3,786
433
1,636
3,460
11,490
3,310
0
4,587
6,637
34,565
0
L
Charybdis
MysticMonkeyz
Charybdis
7,051
2,901
185
3,640
14,770
2,983
0
4,943
9,821
0
45,823
W
16,670
7,068
0
1,178
6,488
2,220
2,163
358
5,848
0
80,599
L
Mulan
12,616
2,221
0
7,789
20,938
15,683
305
6,017
14,721
6,721
56,525
W
Thanatos
TwinHILL83
Thanatos
7,223
1,493
0
6,959
9,009
4,058
0
2,232
6,505
0
41,232
W
8,042
3,620
0
2,061
13,055
11,475
988
584
11,542
0
54,799
L
2,214
654
220
5,062
14,260
4,107
0
2,616
11,570
0
35,785
W
11,566
1,136
198
6,823
15,872
15,640
105
3,883
11,459
41,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,748
Gold Earned
38,133
488
Minions Killed
380
0
Camps Cleared
0
1,661,521
Distance Traveled
1,424,972
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,035
414
33
2
0
295,905
1
W
Kukulkan
10,975
646
157
9
0
337,108
5
L
Hel
7,279
428
63
4
0
247,043
1
L
Charybdis
6,806
400
76
4
0
290,776
1
W
Skadi
10,008
589
128
8
0
326,322
1
L
Mulan
10,031
590
143
8
0
318,662
0
W
Thanatos
8,868
522
57
3
0
376,421
0
W
Bellona
9,048
532
107
6
0
291,414
0
L
Serqet
6,982
411
65
4
0
272,586
7
W
Ares
9,849
579
39
2
0
330,256
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role