Player Matchup

Tiamat
Tiamat
Apseros
Tiamat
Level 128
God Stats
2W - 4L
1,431 SR
Queue Stats
109W - 117L
1,412 Elo+
Solo
Bellona
Bellona
KAoS goHAM
Bellona
Level 68
God Stats
30W - 33L
1,515 SR
Queue Stats
193W - 225L
1,471 Elo+
Solo
Athena
Athena
Thegirer1
Athena
Level 120
God Stats
1W - 0L
1,946 SR
Queue Stats
1W - 1L
1,266 Elo+
Solo
He Bo
He Bo
Vivomanki
He Bo
Level 142
God Stats
20W - 24L
1,493 SR
Queue Stats
93W - 97L
1,461 Elo+
Solo
Charybdis
Charybdis
xebonystar
Charybdis
Level 100
God Stats
125W - 117L
1,518 SR
Queue Stats
214W - 222L
1,473 Elo+
Solo
Team Averages
Level 112
1,581 SR
1,417 Elo+

VS

Team Averages
Level 92
1,582 SR
1,432 Elo+
Sylvanus
Sylvanus
Flakes
Sylvanus
Level 82
God Stats
7W - 7L
1,471 SR
Queue Stats
184W - 202L
1,444 Elo+
Party 1
Aphrodite
Aphrodite
Goldygloccz
Aphrodite
Level 114
God Stats
24W - 20L
1,517 SR
Queue Stats
325W - 342L
1,506 Elo+
Solo
Gilgamesh
Gilgamesh
K_Mother_F_in_C
Gilgamesh
Level 143
God Stats
0W - 1L
1,771 SR
Queue Stats
30W - 52L
1,397 Elo+
Solo
Awilix
Awilix
kmzm
Awilix
Level 61
God Stats
1W - 2L
1,653 SR
Queue Stats
192W - 204L
1,411 Elo+
Party 1
Baron Samedi
Baron Samedi
ronald003r
Baron Samedi
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Apseros
Tiamat
19
4 / 2 / 14
12,648
903
26,329
13,882
11,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
KAoS goHAM
Bellona
20
5 / 0 / 12
13,843
989
15,872
17,621
16,472
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
Thegirer1
Athena
20
0 / 1 / 19
12,015
858
10,771
18,892
28,799
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

He Bo
Vivomanki
He Bo
19
6 / 3 / 10
13,123
937
17,842
11,643
5,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
xebonystar
Charybdis
19
7 / 2 / 11
13,451
961
24,057
10,403
5,268
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

181

VS

Team 2 Tickets

84

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Flakes
Sylvanus
18
1 / 3 / 5
11,704
836
13,378
21,243
27,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
Goldygloccz
Aphrodite
19
1 / 3 / 5
11,961
854
9,589
16,197
12,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
K_Mother_F_in_C
Gilgamesh
19
3 / 6 / 5
12,719
909
24,196
26,191
29,043
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Awilix
kmzm
Awilix
18
3 / 6 / 3
12,238
874
10,503
22,021
8,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
ronald003r
Baron Samedi
18
0 / 4 / 3
11,421
816
10,402
14,158
6,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
29
22
Kills
8
8
Deaths
22
66
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Apseros
Tiamat
4
2
14
5.5
L
Sylvanus
Flakes
Sylvanus
1
3
5
1.17
L
Aphrodite
Goldygloccz
Aphrodite
1
3
5
1.17
W
Bellona
KAoS goHAM
Bellona
5
0
12
11
L
Gilgamesh
K_Mother_F_in_C
Gilgamesh
3
6
5
0.92
W
Athena
Thegirer1
Athena
0
1
19
9.5
W
He Bo
Vivomanki
He Bo
6
3
10
3.67
L
Awilix
kmzm
Awilix
3
6
3
0.75
L
Baron Samedi
ronald003r
Baron Samedi
0
4
3
0.38
W
Charybdis
xebonystar
Charybdis
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,871
Damage
68,068
72,441
Taken
99,810
67,352
Mitigated
83,286
13,616
Healing
26,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Apseros
Tiamat
26,329
1,491
354
4,452
13,882
11,458
0
8,169
5,713
45,150
0
L
Sylvanus
Flakes
Sylvanus
13,378
2,882
1,872
3,956
21,243
27,136
0
11,194
10,049
20,466
2,070
L
Aphrodite
Goldygloccz
Aphrodite
9,589
1,015
5,614
6,132
16,197
12,494
0
11,795
4,402
33,980
0
W
Bellona
KAoS goHAM
Bellona
15,872
3,090
2,958
3,396
17,621
16,472
0
10,573
7,048
235
34,095
L
Gilgamesh
K_Mother_F_in_C
Gilgamesh
24,196
2,154
655
1,482
26,191
29,043
0
12,559
13,632
12,248
37,344
W
Athena
Thegirer1
Athena
10,771
2,617
0
728
18,892
28,799
0
9,572
9,320
21,700
0
W
He Bo
Vivomanki
He Bo
17,842
546
0
1,288
11,643
5,355
0
5,323
6,320
43,805
0
L
Awilix
kmzm
Awilix
10,503
4,012
0
307
22,021
8,433
0
9,432
12,589
0
21,601
L
Baron Samedi
ronald003r
Baron Samedi
10,402
1,180
3,475
2,767
14,158
6,180
0
10,182
3,976
50,109
0
W
Charybdis
xebonystar
Charybdis
24,057
14,917
0
440
10,403
5,268
0
4,537
5,866
0
50,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,080
Gold Earned
60,043
274
Minions Killed
254
6
Camps Cleared
7
1,314,976
Distance Traveled
1,303,301
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,648
903
51
4
1
280,880
0
L
Sylvanus
11,704
836
18
1
1
247,195
0
L
Aphrodite
11,961
854
58
4
2
267,654
0
W
Bellona
13,843
989
39
3
0
282,840
0
L
Gilgamesh
12,719
909
52
4
0
281,358
1
W
Athena
12,015
858
37
3
2
261,433
0
W
He Bo
13,123
937
71
5
1
248,908
0
L
Awilix
12,238
874
19
1
4
298,152
1
L
Baron Samedi
11,421
816
107
8
0
208,942
1
W
Charybdis
13,451
961
76
5
2
240,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role