Player Matchup

Merlin
Merlin
 
Merlin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
BlackCoron
Kukulkan
Level 107
God Stats
0W - 1L
1,743 SR
Queue Stats
5W - 5L
1,555 Elo+
Party 1
Sol
Sol
Dramático
Sol
Level 142
God Stats
0W - 1L
1,584 SR
Queue Stats
31W - 30L
1,539 Elo+
Party 1
Sun Wukong
Sun Wukong
Lurgam
Sun Wukong
Level 149
God Stats
3W - 4L
1,512 SR
Queue Stats
386W - 380L
1,441 Elo+
Solo
Team Averages
Level 131
1,568 SR
1,507 Elo+

VS

Team Averages
Level 119
1,651 SR
1,525 Elo+
Chiron
Chiron
LUXREY
Chiron
Level 148
God Stats
11W - 2L
1,970 SR
Queue Stats
387W - 363L
1,506 Elo+
Party 2
Horus
Horus
MochenE
Horus
Level 126
God Stats
2W - 4L
1,631 SR
Queue Stats
132W - 109L
1,466 Elo+
Party 2
Geb
Geb
PibePepon
Geb
Level 149
God Stats
8W - 1L
1,678 SR
Queue Stats
245W - 210L
1,545 Elo+
Party 2
Chernobog
Chernobog
SonOfAn4rchy
Chernobog
Level 147
God Stats
1W - 1L
1,248 SR
Queue Stats
17W - 16L
1,492 Elo+
Solo
Freya
Freya
iMichona
Freya
Level 23
God Stats
2W - 0L
1,727 SR
Queue Stats
14W - 6L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
4 / 6 / 6
10,391
742
16,167
11,805
4,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
 
Sylvanus
14
1 / 6 / 7
8,699
621
5,760
20,972
19,697
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
BlackCoron
Kukulkan
18
3 / 4 / 10
10,432
745
16,195
13,501
5,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 5 / 5
9,913
708
24,090
12,598
4,590
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Lurgam
Sun Wukong
16
1 / 4 / 8
9,342
667
14,266
21,178
15,393
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
LUXREY
Chiron
18
8 / 3 / 13
11,466
819
21,552
20,059
10,659
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
MochenE
Horus
17
3 / 2 / 16
10,137
724
9,735
22,823
23,115
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
1 / 4 / 19
10,764
769
11,381
21,513
26,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chernobog
SonOfAn4rchy
Chernobog
20
6 / 1 / 17
11,506
822
15,814
15,593
7,338
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Freya
iMichona
Freya
15
7 / 5 / 7
9,811
701
15,240
14,344
5,888
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
97
13
Kills
25
25
Deaths
15
36
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
4
6
6
1.17
L
Sylvanus
 
Sylvanus
1
6
7
0.75
L
Kukulkan
BlackCoron
Kukulkan
3
4
10
2
L
4
5
5
1.3
W
Chiron
LUXREY
Chiron
8
3
13
4.83
L
Sun Wukong
Lurgam
Sun Wukong
1
4
8
1.25
W
Horus
MochenE
Horus
3
2
16
5.5
W
1
4
19
2.63
W
Chernobog
SonOfAn4rchy
Chernobog
6
1
17
14.5
W
Freya
iMichona
Freya
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,478
Damage
73,722
80,054
Taken
94,332
49,789
Mitigated
73,854
32,743
Healing
58,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
16,167
277
652
1,576
11,805
4,562
516
3,808
7,736
31,951
0
L
Sylvanus
 
Sylvanus
5,760
700
5,334
4,472
20,972
19,697
52
8,597
12,019
7,133
0
L
Kukulkan
BlackCoron
Kukulkan
16,195
388
2,373
2,721
13,501
5,547
274
5,628
7,722
33,608
0
L
24,090
8,123
1,728
2,949
12,598
4,590
0
3,917
8,373
38,606
0
W
Chiron
LUXREY
Chiron
21,552
7,593
4,535
6,872
20,059
10,659
2,145
13,560
6,499
0
44,817
L
Sun Wukong
Lurgam
Sun Wukong
14,266
2,397
2,022
8,916
21,178
15,393
484
4,671
16,242
0
27,805
W
Horus
MochenE
Horus
9,735
4,645
13,843
12,613
22,823
23,115
809
14,345
8,478
0
15,227
W
11,381
1,019
1,804
4,520
21,513
26,854
56
10,909
10,604
23,269
0
W
Chernobog
SonOfAn4rchy
Chernobog
15,814
8,514
1,955
5,535
15,593
7,338
1,568
11,166
4,427
0
36,818
W
Freya
iMichona
Freya
15,240
4,216
2,784
3,639
14,344
5,888
995
12,232
2,112
26,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,777
Gold Earned
53,684
135
Minions Killed
142
0
Camps Cleared
0
1,246,146
Distance Traveled
1,287,836
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,391
742
32
2
0
237,612
0
L
Sylvanus
8,699
621
2
0
0
221,117
0
L
Kukulkan
10,432
745
45
3
0
279,254
1
L
Sol
9,913
708
32
2
0
248,567
3
W
Chiron
11,466
819
57
4
0
241,701
2
L
Sun Wukong
9,342
667
24
2
0
259,596
6
W
Horus
10,137
724
14
1
0
286,012
1
W
Geb
10,764
769
8
1
0
292,416
1
W
Chernobog
11,506
822
37
3
0
257,562
3
W
Freya
9,811
701
26
2
0
210,145
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role