Player Matchup

Kumbhakarna
Kumbhakarna
Compy Kibble
Kumbhakarna
Level 119
God Stats
1W - 0L
1,242 SR
Queue Stats
111W - 71L
1,657 Elo+
Party 2
Neith
Neith
Deathblo0ms
Neith
Level 38
God Stats
55W - 44L
1,498 SR
Queue Stats
99W - 69L
1,470 Elo+
Party 2
Izanami
Izanami
DrunkeyKong64
Izanami
Level 67
God Stats
131W - 103L
1,591 SR
Queue Stats
471W - 407L
1,582 Elo+
Party 2
Zeus
Zeus
Gjallarhorn8699
Zeus
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 18L
1,643 Elo+
Party 2
Sun Wukong
Sun Wukong
Sqittlz
Sun Wukong
Level 124
God Stats
1W - 0L
1,667 SR
Queue Stats
21W - 12L
1,585 Elo+
Party 2
Team Averages
Level 91
1,500 SR
1,587 Elo+

VS

Team Averages
Level 63
1,561 SR
1,479 Elo+
Atlas
Atlas
ClasofHaxz
Atlas
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
139W - 170L
1,493 Elo+
Party 1
Gilgamesh
Gilgamesh
Kelleherald
Gilgamesh
Level 29
God Stats
16W - 10L
1,634 SR
Queue Stats
36W - 51L
1,480 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
OGaelfox
Ah Muzen Cab
Level 29
God Stats
10W - 13L
1,483 SR
Queue Stats
39W - 58L
1,446 Elo+
Party 1
Ao Kuang
Ao Kuang
lcebox11
Ao Kuang
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 51L
1,430 Elo+
Party 1
Nu Wa
Nu Wa
xMythical50x
Nu Wa
Level 91
God Stats
5W - 3L
1,689 SR
Queue Stats
69W - 65L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Compy Kibble
Kumbhakarna
20
6 / 2 / 29
13,356
1,113
12,352
23,216
29,495
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
5 / 5 / 20
12,132
1,011
16,052
12,628
3,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
20
12 / 3 / 23
14,023
1,169
30,768
15,764
5,174
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

19
8 / 4 / 15
13,176
1,098
20,298
9,068
3,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Sqittlz
Sun Wukong
20
11 / 1 / 20
14,079
1,173
24,254
27,086
37,026
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

212

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
18
1 / 9 / 11
12,020
1,002
16,203
25,901
33,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
Kelleherald
Gilgamesh
18
7 / 6 / 6
12,911
1,076
13,846
23,469
23,480
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
OGaelfox
Ah Muzen Cab
17
3 / 5 / 5
11,959
997
13,828
11,965
5,073
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
lcebox11
Ao Kuang
17
4 / 11 / 1
11,642
970
11,244
25,290
10,468
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
0 / 11 / 9
11,807
984
20,411
21,510
8,104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
47
42
Kills
15
15
Deaths
42
107
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Atlas
1
9
11
0.72
W
Kumbhakarna
Compy Kibble
Kumbhakarna
6
2
29
10.25
W
5
5
20
3
W
Izanami
12
3
23
7.83
W
8
4
15
3.88
L
Gilgamesh
Kelleherald
Gilgamesh
7
6
6
1.67
L
Ah Muzen Cab
OGaelfox
Ah Muzen Cab
3
5
5
1.1
W
Sun Wukong
Sqittlz
Sun Wukong
11
1
20
21
L
Ao Kuang
lcebox11
Ao Kuang
4
11
1
0.41
L
0
11
9
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,724
Damage
75,532
87,762
Taken
108,135
79,003
Mitigated
80,564
22,902
Healing
8,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
16,203
4,591
0
918
25,901
33,439
0
8,552
17,145
23,489
0
W
Kumbhakarna
Compy Kibble
Kumbhakarna
12,352
1,655
2,153
5,545
23,216
29,495
0
11,764
11,452
20,233
0
W
16,052
7,646
132
1,571
12,628
3,973
0
8,878
3,750
0
26,557
W
Izanami
30,768
24,235
704
3,186
15,764
5,174
0
10,316
5,448
0
71,251
W
20,298
2,760
0
1,696
9,068
3,335
0
3,976
5,092
53,209
0
L
Gilgamesh
Kelleherald
Gilgamesh
13,846
3,494
0
370
23,469
23,480
0
8,129
15,100
2,267
27,770
L
Ah Muzen Cab
OGaelfox
Ah Muzen Cab
13,828
6,546
0
2,103
11,965
5,073
0
5,102
6,711
0
28,389
W
Sun Wukong
Sqittlz
Sun Wukong
24,254
3,073
0
7,915
27,086
37,026
0
14,498
12,588
17,118
33,633
L
Ao Kuang
lcebox11
Ao Kuang
11,244
2,821
0
4,089
25,290
10,468
0
9,973
15,143
23,694
0
L
20,411
5,043
0
1,289
21,510
8,104
0
7,128
14,188
64,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,766
Gold Earned
60,339
294
Minions Killed
185
11
Camps Cleared
5
1,075,332
Distance Traveled
1,079,198
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
12,020
1,002
15
1
1
232,778
1
W
Kumbhakarna
13,356
1,113
26
2
0
255,191
1
W
Neith
12,132
1,011
21
2
3
180,943
0
W
Izanami
14,023
1,169
120
10
1
219,190
0
W
Zeus
13,176
1,098
79
7
3
150,277
2
L
Gilgamesh
12,911
1,076
20
2
2
232,077
1
L
Ah Muzen Cab
11,959
997
29
2
2
201,387
0
W
Sun Wukong
14,079
1,173
48
4
4
269,731
0
L
Ao Kuang
11,642
970
20
2
0
205,874
0
L
Nu Wa
11,807
984
101
8
0
207,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role