Player Matchup

Odin
Odin
 
Odin
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
DBZcode11
Danzaburou
Level 29
God Stats
5W - 5L
1,600 SR
Queue Stats
29W - 20L
1,590 Elo+
Party 1
The Morrigan
The Morrigan
HNC-Yaoyorozu
The Morrigan
Level 107
God Stats
4W - 2L
1,851 SR
Queue Stats
321W - 268L
1,651 Elo+
Party 1
Tsukuyomi
Tsukuyomi
HNC-Zechbell22
Tsukuyomi
Level 156
God Stats
7W - 3L
1,692 SR
Queue Stats
600W - 583L
1,619 Elo+
Party 1
Team Averages
Level 107
1,629 SR
1,572 Elo+

VS

Team Averages
Level 78
1,514 SR
1,657 Elo+
Achilles
Achilles
Aither889490
Achilles
Level 29
God Stats
9W - 3L
1,712 SR
Queue Stats
177W - 94L
1,719 Elo+
Party 2
Awilix
Awilix
ApexSmurf7373
Awilix
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 1L
1,905 Elo+
Party 3
Athena
Athena
Dynamiteone35
Athena
Level 40
God Stats
3W - 3L
1,146 SR
Queue Stats
75W - 101L
1,339 Elo+
Solo
Discordia
Discordia
SCRUTUS
Discordia
Level 143
God Stats
27W - 19L
1,578 SR
Queue Stats
590W - 509L
1,594 Elo+
Party 2
Hou Yi
Hou Yi
YaBoyAdriel
Hou Yi
Level 160
God Stats
7W - 2L
1,631 SR
Queue Stats
313W - 254L
1,728 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
17
2 / 2 / 3
10,109
505
9,925
15,218
12,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
 
Cerberus
13
1 / 6 / 6
8,720
436
9,886
20,688
14,112
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
DBZcode11
Danzaburou
13
0 / 8 / 2
8,207
410
5,243
12,593
2,512
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
HNC-Yaoyorozu
The Morrigan
18
5 / 2 / 4
11,353
568
11,440
9,367
3,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tsukuyomi
HNC-Zechbell22
Tsukuyomi
16
12 / 6 / 5
10,968
548
16,351
18,891
7,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Aither889490
Achilles
18
2 / 5 / 1
10,860
543
14,900
21,098
15,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
8 / 7 / 7
11,831
592
13,044
17,568
5,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 4 / 6
9,680
484
4,572
16,532
14,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
SCRUTUS
Discordia
18
1 / 2 / 8
10,834
542
6,766
8,770
2,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
19
10 / 2 / 6
12,050
603
19,451
15,243
4,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
52
20
Kills
24
24
Deaths
20
20
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
2
3
1.75
L
Cerberus
 
Cerberus
1
6
6
0.67
W
Achilles
Aither889490
Achilles
2
5
1
0.5
W
8
7
7
1.64
L
Danzaburou
DBZcode11
Danzaburou
0
8
2
0.13
W
3
4
6
1.5
L
The Morrigan
HNC-Yaoyorozu
The Morrigan
5
2
4
3.5
L
Tsukuyomi
HNC-Zechbell22
Tsukuyomi
12
6
5
2.42
W
Discordia
SCRUTUS
Discordia
1
2
8
2.5
W
Hou Yi
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,845
Damage
58,733
76,757
Taken
79,211
39,707
Mitigated
43,224
15,298
Healing
19,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
9,925
2,495
0
2,434
15,218
12,317
416
2,925
11,484
8,995
54,915
L
Cerberus
 
Cerberus
9,886
670
1,424
5,885
20,688
14,112
61
3,382
17,074
34,964
0
W
Achilles
Aither889490
Achilles
14,900
4,944
0
6,530
21,098
15,250
587
3,552
16,434
9,694
70,288
W
13,044
5,329
0
1,197
17,568
5,673
90
1,859
15,589
0
102,938
L
Danzaburou
DBZcode11
Danzaburou
5,243
2,345
0
1,112
12,593
2,512
372
1,586
10,943
0
42,970
W
4,572
1,510
0
1,962
16,532
14,879
33
5,487
10,640
22,139
0
L
The Morrigan
HNC-Yaoyorozu
The Morrigan
11,440
1,857
0
1,227
9,367
3,525
612
1,656
7,311
78,519
4,906
L
Tsukuyomi
HNC-Zechbell22
Tsukuyomi
16,351
4,506
0
3,216
18,891
7,241
19
2,700
15,675
0
65,706
W
Discordia
SCRUTUS
Discordia
6,766
104
0
2,330
8,770
2,813
0
2,989
5,517
76,197
0
W
Hou Yi
19,451
13,143
0
7,574
15,243
4,609
546
5,843
9,400
0
98,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,357
Gold Earned
55,255
543
Minions Killed
591
0
Camps Cleared
0
1,874,465
Distance Traveled
1,992,261
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,109
505
145
7
0
375,792
3
L
Cerberus
8,720
436
56
3
0
371,383
4
W
Achilles
10,860
543
141
7
0
384,368
2
W
Awilix
11,831
592
126
6
0
427,551
1
L
Danzaburou
8,207
410
71
4
0
341,587
0
W
Athena
9,680
484
41
2
0
415,533
3
L
The Morrigan
11,353
568
164
8
0
385,197
2
L
Tsukuyomi
10,968
548
107
5
0
400,506
2
W
Discordia
10,834
542
133
7
0
409,792
2
W
Hou Yi
12,050
603
150
8
0
355,017
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role