Player Matchup

Cerberus
Cerberus
Hans_SnowLo69
Cerberus
Level 129
God Stats
1W - 2L
1,351 SR
Queue Stats
558W - 643L
1,312 Elo+
Solo
Cliodhna
Cliodhna
Offroading_Kingd
Cliodhna
Level 49
God Stats
7W - 2L
1,615 SR
Queue Stats
104W - 126L
1,292 Elo+
Party 2
Anubis
Anubis
SuitedAbyss5364
Anubis
Level 80
God Stats
10W - 2L
1,696 SR
Queue Stats
16W - 17L
1,377 Elo+
Solo
Artemis
Artemis
XdraculaX12
Artemis
Level 87
God Stats
3W - 2L
1,509 SR
Queue Stats
295W - 375L
1,329 Elo+
Solo
Izanami
Izanami
mysst_angle
Izanami
Level 10
God Stats
6W - 5L
1,538 SR
Queue Stats
6W - 8L
1,248 Elo+
Party 2
Team Averages
Level 71
1,542 SR
1,312 Elo+

VS

Team Averages
Level 94
1,497 SR
1,337 Elo+
Kali
Kali
Elord64
Kali
Level 85
God Stats
2W - 4L
1,493 SR
Queue Stats
54W - 71L
1,323 Elo+
Solo
Bellona
Bellona
XUndeadUnicornX
Bellona
Level 106
God Stats
7W - 5L
1,581 SR
Queue Stats
174W - 202L
1,328 Elo+
Party 1
Freya
Freya
deathblossom777
Freya
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,307 Elo+
Solo
Danzaburou
Danzaburou
microxesq
Danzaburou
Level 108
God Stats
18W - 20L
1,477 SR
Queue Stats
40W - 33L
1,404 Elo+
Solo
Athena
Athena
sippa_dip2466
Athena
Level 75
God Stats
3W - 4L
1,435 SR
Queue Stats
60W - 92L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Hans_SnowLo69
Cerberus
14
2 / 4 / 4
9,173
437
4,539
21,144
11,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
4 / 5 / 4
9,827
468
11,319
15,386
5,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
13 / 1 / 4
11,235
535
22,871
15,338
10,693
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Artemis
XdraculaX12
Artemis
13
3 / 4 / 2
8,578
408
9,191
12,856
3,820
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
mysst_angle
Izanami
16
3 / 7 / 2
10,265
489
4,766
9,892
4,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Elord64
Kali
16
10 / 6 / 3
10,697
509
15,237
17,731
7,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
5 / 3 / 4
11,100
529
16,359
17,030
20,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 11 / 4
8,275
394
4,076
15,621
3,915
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
microxesq
Danzaburou
17
3 / 3 / 1
10,403
495
12,243
13,665
4,481
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
2 / 2 / 3
8,786
418
5,592
14,849
10,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
35
25
Kills
20
21
Deaths
25
16
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kali
Elord64
Kali
10
6
3
1.92
W
Cerberus
Hans_SnowLo69
Cerberus
2
4
4
1
W
4
5
4
1.2
W
13
1
4
15
L
5
3
4
2.33
W
Artemis
XdraculaX12
Artemis
3
4
2
1
L
0
11
4
0.18
L
Danzaburou
microxesq
Danzaburou
3
3
1
1.17
W
Izanami
mysst_angle
Izanami
3
7
2
0.57
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,686
Damage
53,507
74,616
Taken
78,896
34,780
Mitigated
45,986
24,108
Healing
20,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
Elord64
Kali
15,237
6,803
0
5,940
17,731
7,266
0
5,539
12,090
0
64,508
W
Cerberus
Hans_SnowLo69
Cerberus
4,539
481
2,523
6,920
21,144
11,063
262
3,644
17,500
44,048
0
W
11,319
1,711
269
2,477
15,386
5,204
1,938
1,754
13,632
0
56,282
W
22,871
659
227
6,982
15,338
10,693
799
4,576
10,762
65,761
0
L
16,359
2,815
0
3,054
17,030
20,275
514
955
15,541
15,741
68,175
W
Artemis
XdraculaX12
Artemis
9,191
4,353
130
4,198
12,856
3,820
125
1,437
11,419
0
48,288
L
4,076
1,602
115
5,116
15,621
3,915
0
9,428
6,193
36,028
0
L
Danzaburou
microxesq
Danzaburou
12,243
6,421
0
3,013
13,665
4,481
2,219
3,959
9,706
0
84,585
W
Izanami
mysst_angle
Izanami
4,766
3,358
0
382
9,892
4,000
1,376
1,006
8,886
0
60,712
L
5,592
859
407
2,757
14,849
10,049
0
7,713
7,136
21,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,078
Gold Earned
49,261
470
Minions Killed
462
0
Camps Cleared
0
1,787,867
Distance Traveled
1,740,390
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
10,697
509
81
4
0
393,647
0
W
Cerberus
9,173
437
89
4
0
376,969
4
W
Cliodhna
9,827
468
78
4
0
394,016
2
W
Anubis
11,235
535
100
5
0
337,908
3
L
Bellona
11,100
529
153
7
0
390,361
1
W
Artemis
8,578
408
89
4
0
301,858
0
L
Freya
8,275
394
67
3
0
305,948
0
L
Danzaburou
10,403
495
130
6
0
350,744
4
W
Izanami
10,265
489
114
5
0
377,116
0
L
Athena
8,786
418
31
1
0
299,690
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role