Player Matchup

Nu Wa
Nu Wa
LeNebbzy
Nu Wa
Level 43
God Stats
3W - 10L
1,057 SR
Queue Stats
122W - 166L
1,216 Elo+
Party 1
Heimdallr
Heimdallr
Mariolo032
Heimdallr
Level 45
God Stats
4W - 11L
1,241 SR
Queue Stats
109W - 152L
1,347 Elo+
Party 3
Sobek
Sobek
Michima
Sobek
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,363 Elo+
Solo
Zeus
Zeus
TheTubbzy
Zeus
Level 44
God Stats
5W - 18L
1,224 SR
Queue Stats
117W - 163L
1,217 Elo+
Party 1
Loki
Loki
Xk1wy
Loki
Level 61
God Stats
8W - 6L
1,493 SR
Queue Stats
147W - 218L
1,321 Elo+
Party 3
Team Averages
Level 48
1,303 SR
1,293 Elo+

VS

Team Averages
Level 45
1,365 SR
1,277 Elo+
Arachne
Arachne
FutaRyan
Arachne
Level 68
God Stats
61W - 60L
1,515 SR
Queue Stats
176W - 193L
1,379 Elo+
Party 2
Bellona
Bellona
Ovladevay
Bellona
Level 15
God Stats
3W - 9L
1,179 SR
Queue Stats
5W - 18L
1,126 Elo+
Party 2
Baba Yaga
Baba Yaga
RReivenn
Baba Yaga
Level 83
God Stats
28W - 27L
1,488 SR
Queue Stats
357W - 392L
1,401 Elo+
Solo
Izanami
Izanami
joskiyantoxa
Izanami
Level 41
God Stats
49W - 52L
1,506 SR
Queue Stats
68W - 79L
1,397 Elo+
Party 2
Yemoja
Yemoja
rvmzes
Yemoja
Level 16
God Stats
4W - 18L
1,138 SR
Queue Stats
4W - 19L
1,083 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
LeNebbzy
Nu Wa
14
1 / 5 / 3
8,860
422
9,217
8,508
2,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
Mariolo032
Heimdallr
15
5 / 8 / 3
9,695
462
7,754
13,772
5,020
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
Michima
Sobek
8
0 / 4 / 1
7,060
336
1,609
8,921
4,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zeus
14
4 / 10 / 2
9,429
449
20,428
21,421
6,813
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
Xk1wy
Loki
17
8 / 7 / 3
11,075
527
9,187
17,688
6,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FutaRyan
Arachne
20
21 / 3 / 5
14,038
668
23,072
24,915
13,886
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Bellona
Ovladevay
Bellona
16
6 / 2 / 7
10,644
507
3,447
10,237
7,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baba Yaga
RReivenn
Baba Yaga
17
3 / 3 / 10
11,106
529
12,700
10,933
4,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
joskiyantoxa
Izanami
16
1 / 9 / 12
10,098
481
9,346
18,785
5,305
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
rvmzes
Yemoja
14
3 / 1 / 14
10,180
485
4,814
14,659
15,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
82
18
Kills
34
34
Deaths
18
12
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Arachne
FutaRyan
Arachne
21
3
5
7.83
L
Nu Wa
LeNebbzy
Nu Wa
1
5
3
0.5
L
Heimdallr
Mariolo032
Heimdallr
5
8
3
0.81
L
Sobek
Michima
Sobek
0
4
1
0.13
W
Bellona
Ovladevay
Bellona
6
2
7
4.75
W
Baba Yaga
RReivenn
Baba Yaga
3
3
10
2.67
L
Zeus
4
10
2
0.5
L
Loki
Xk1wy
Loki
8
7
3
1.36
W
Izanami
joskiyantoxa
Izanami
1
9
12
0.78
W
Yemoja
rvmzes
Yemoja
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,195
Damage
53,379
70,310
Taken
79,529
24,863
Mitigated
47,357
12,283
Healing
27,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
FutaRyan
Arachne
23,072
14,799
0
11,000
24,915
13,886
2,617
8,360
16,329
0
126,844
L
Nu Wa
LeNebbzy
Nu Wa
9,217
1,280
0
1,049
8,508
2,567
886
2,818
5,618
34,569
0
L
Heimdallr
Mariolo032
Heimdallr
7,754
2,296
0
2,145
13,772
5,020
232
2,864
10,856
0
63,992
L
Sobek
Michima
Sobek
1,609
206
0
796
8,921
4,279
414
1,160
7,703
7,647
0
W
Bellona
Ovladevay
Bellona
3,447
391
0
1,810
10,237
7,964
2,780
3,632
6,253
0
43,714
W
Baba Yaga
RReivenn
Baba Yaga
12,700
290
0
3,855
10,933
4,498
817
6,508
4,284
78,024
0
L
Zeus
20,428
2,085
0
4,465
21,421
6,813
1,058
5,446
15,525
71,387
0
L
Loki
Xk1wy
Loki
9,187
1,097
84
3,744
17,688
6,184
0
4,637
12,838
0
54,291
W
Izanami
joskiyantoxa
Izanami
9,346
6,715
0
5,502
18,785
5,305
1,288
5,600
13,077
0
79,293
W
Yemoja
rvmzes
Yemoja
4,814
377
2,445
2,555
14,659
15,704
930
6,112
8,322
21,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,119
Gold Earned
56,066
389
Minions Killed
547
0
Camps Cleared
0
1,573,911
Distance Traveled
2,141,020
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,038
668
169
8
0
448,657
0
L
Nu Wa
8,860
422
64
3
0
280,531
1
L
Heimdallr
9,695
462
98
5
0
340,772
5
L
Sobek
7,060
336
9
0
0
274,480
2
W
Bellona
10,644
507
96
5
0
436,840
0
W
Baba Yaga
11,106
529
127
6
0
397,060
3
L
Zeus
9,429
449
124
6
0
295,155
1
L
Loki
11,075
527
94
4
0
382,973
0
W
Izanami
10,098
481
113
5
0
438,145
1
W
Yemoja
10,180
485
42
2
0
420,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role